joopie

joopie — CS2 Stats

76561198292230428[U:1:331964700]Steam profile ↗✓ No bans

499Tracked matches43%Win rate2022Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating17,487Purple band · top ~18.5% of ranked players (population est.)
CSDB Leaderboard#17033 of 32055 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGjoopieFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER17,487 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

COLD4852Last 10048%Win rateLLLWLLWLLL

Last 10 vs previous 10: -40pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression8.2
Utility4.6
Positioning5.9
Opening Duels4.0
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.9
Utility4.6
Mechanics8.2
Opening Duels4.0
Win Impact2.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time558ms−93ms
first ⅓ avg 651ms → last ⅓ avg 558ms
Headshot accuracy21.3%−7.1%
first ⅓ avg 28.4% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–5
131Biggest win — ancient
4Longest win streak
L3Current streak
109In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 62% over 13ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB29151452%0.04
dust2A2012860%0.03
nukeC2081240%0.02
infernoA138562%0.05
ancientC114736%0.03
cache41325%-0.00
anubis3030%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

76Matches
46%Win rate
1.36Avg K/D
95.3ADR
55%Headshot %

Clutches & streaks

34%1v1 clutch win
34%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2548%1.3817.4
Dust21669%1.4720.5
Nuke1346%1.3019.7
Inferno580%1.9420.8
Ancient50%1.3319.8
Anubis30%1.0816.7
Cache20%1.0323.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
35.8%Accuracy (enemy spotted)
40.1%Spray accuracy
86.9%Counter-strafing
10.6°Preaim
568msReaction time
41.9%T opening success
50.3%CT opening success
0.48Enemies flashed / flash
4.5%Flash assists
6.92HE damage / grenade
7.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4787 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–130.0526%29 Aug
dust210–130.0427%29 Aug
mirage10–13-0.0320%27 Aug
mirage13–4-0.0712%27 Aug
nuke5–130.0115%27 Aug
mirage11–130.0518%27 Aug
dust213–100.0722%22 Aug
nuke9–130.0017%22 Aug
nuke10–130.0122%18 Aug
dust25–130.0035%18 Aug
mirage13–90.0328%16 Aug
nuke14–160.1322%16 Aug
ancient13–110.1121%16 Aug
ancient6–130.0317%15 Aug
inferno13–80.1121%15 Aug
mirage11–130.0220%15 Aug
dust216–120.0916%15 Aug
dust213–90.0823%15 Aug
cache13–160.0618%14 Aug
dust213–40.0118%14 Aug
inferno10–130.0531%14 Aug
inferno13–100.1121%14 Aug
mirage16–140.1018%14 Aug
dust29–13-0.0323%14 Aug
nuke10–13-0.0315%14 Aug
dust213–90.0524%13 Aug
cache16–19-0.0229%13 Aug
inferno13–80.0321%10 Aug
dust24–13-0.0622%10 Aug
dust213–9-0.0420%10 Aug
ancient8–130.0223%10 Aug
anubis11–130.0015%10 Aug
mirage13–80.0224%10 Aug
nuke7–13-0.0320%9 Aug
mirage13–70.0720%9 Aug
mirage13–50.1719%8 Aug
mirage9–13-0.0326%8 Aug
cache11–13-0.0530%8 Aug
mirage12–160.0221%7 Aug
inferno13–40.1022%7 Aug
ancient13–70.0513%7 Aug
nuke13–70.0224%5 Aug
dust211–13-0.0525%5 Aug
mirage5–13-0.0630%5 Aug
mirage13–70.0735%5 Aug
mirage8–13-0.0115%5 Aug
nuke7–13-0.0624%5 Aug
dust24–130.0525%5 Aug
mirage13–50.0632%5 Aug
mirage13–100.1428%4 Aug
nuke22–190.0524%4 Aug
mirage8–130.018%4 Aug
nuke0–3-0.04100%4 Aug
ancient4–13-0.0222%4 Aug
inferno8–130.0329%3 Aug
nuke13–100.1134%3 Aug
ancient13–10.1534%3 Aug
mirage13–90.0322%3 Aug
mirage9–130.0223%3 Aug
nuke13–3-0.0221%3 Aug
cache16–14-0.0015%3 Aug
inferno13–110.0533%2 Aug
anubis10–130.0928%2 Aug
inferno13–110.1020%2 Aug
mirage13–11-0.0022%2 Aug
ancient11–13-0.0218%2 Aug
nuke13–11-0.0228%2 Aug
nuke13–7-0.0128%1 Aug
dust213–80.0531%1 Aug
inferno13–30.0428%1 Aug
ancient4–13-0.0244%1 Aug
mirage6–130.0532%1 Aug
inferno13–16-0.0127%1 Aug
nuke9–130.0245%1 Aug
mirage14–160.0625%1 Aug
dust213–90.0024%28 Jul
dust213–90.0334%28 Jul
dust24–130.0233%27 Jul
dust213–110.0521%27 Jul
mirage13–30.1122%27 Jul
mirage10–130.0019%25 Jul
inferno3–130.0122%25 Jul
anubis4–130.0443%25 Jul
mirage13–70.0821%25 Jul
ancient2–130.0243%25 Jul
nuke13–60.1030%25 Jul
nuke4–130.0325%25 Jul
nuke11–130.0729%25 Jul
mirage13–70.0232%25 Jul
inferno13–100.0432%25 Jul
dust22–130.0124%24 Jul
mirage13–110.0740%23 Jul
dust213–90.0919%21 Jul
mirage10–130.0932%20 Jul
nuke5–130.0117%20 Jul
nuke16–140.0529%19 Jul
ancient7–130.0316%19 Jul
dust213–90.0725%19 Jul
ancient13–8-0.0036%19 Jul
inferno1–130.017%19 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →