Teek — CS2 Stats

76561198274075694[U:1:313809966]

408Tracked matches61%Win rate2025Tracked since
CSDB Rating6.1 SolidHybrid Rifler
Premier CS Rating20,593Pink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#7253 of 17980 tracked
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GGTeekPREMIER20,593 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning46
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY53425Last 10053%Win rateLWWWWLWLLW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression5.4
Utility5.8
Positioning4.6
Opening Duels1.7
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.6
Utility5.8
Mechanics6.0
Opening Duels2.2
Win Impact8.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time628ms−26ms
first ⅓ avg 654ms → last ⅓ avg 628ms
Headshot accuracy16.2%−2.4%
first ⅓ avg 18.6% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–8
131Biggest win — dust2
6Longest win streak
77In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 80% over 5ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B26141254%0.02
infernoA1810856%0.03
mirageB179853%0.02
cacheB178947%-0.01
ancientD93633%-0.02
nukeA85363%0.01
anubisS54180%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
67%Win rate
1.01Avg K/D
82.5ADR
52%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%1.0715.0
Mirage10%1.1416.0
Cache1100%0.8319.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
41.5%Accuracy (enemy spotted)
44.3%Spray accuracy
76.8%Counter-strafing
10.2°Preaim
624msReaction time
26.3%T opening success
47.3%CT opening success
0.49Enemies flashed / flash
9.2%Flash assists
7.12HE damage / grenade
14.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4921 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.302% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0010%16 Aug
dust213–60.0518%14 Aug
ancient13–5-0.049%12 Aug
inferno13–70.0115%10 Aug
nuke16–13-0.0212%7 Aug
inferno10–130.0317%3 Aug
cache13–110.0211%3 Aug
inferno11–130.0320%2 Aug
cache5–13-0.0231%2 Aug
ancient13–9-0.0311%2 Aug
dust213–7-0.027%2 Aug
cache9–13-0.079%2 Aug
inferno6–130.0319%1 Aug
mirage12–120.0225%1 Aug
dust213–10.0210%1 Aug
inferno13–60.0311%31 Jul
cache1–130.059%31 Jul
mirage13–60.1133%31 Jul
dust26–130.0113%31 Jul
inferno13–110.018%31 Jul
dust213–11-0.0416%31 Jul
dust213–80.0527%31 Jul
inferno10–130.0918%29 Jul
inferno15–15-0.0013%28 Jul
nuke13–30.1321%28 Jul
cache13–40.0110%28 Jul
dust213–80.0626%28 Jul
ancient6–13-0.0116%27 Jul
dust216–14-0.0417%27 Jul
dust28–130.0922%27 Jul
inferno5–130.0426%27 Jul
mirage11–13-0.0116%26 Jul
dust213–80.0210%26 Jul
ancient10–130.0114%26 Jul
nuke11–13-0.0318%26 Jul
dust29–13-0.0116%26 Jul
mirage13–4-0.0510%26 Jul
anubis13–9-0.0013%25 Jul
inferno16–130.0914%25 Jul
mirage13–70.0714%25 Jul
ancient16–130.019%24 Jul
dust216–13-0.0216%23 Jul
dust210–130.047%23 Jul
dust215–150.0310%23 Jul
inferno13–100.0117%23 Jul
nuke13–40.015%22 Jul
dust213–11-0.037%22 Jul
cache15–15-0.0416%22 Jul
cache10–13-0.0013%20 Jul
anubis13–3-0.0114%20 Jul
mirage13–30.027%19 Jul
dust215–150.0511%19 Jul
dust28–130.0428%19 Jul
dust213–80.0233%19 Jul
ancient10–13-0.0512%19 Jul
inferno13–40.039%19 Jul
cache13–100.0116%19 Jul
mirage6–13-0.0230%19 Jul
mirage7–13-0.0115%19 Jul
inferno6–130.0016%19 Jul
cache7–13-0.0221%19 Jul
inferno3–13-0.0323%19 Jul
mirage11–13-0.0613%18 Jul
nuke10–13-0.0220%18 Jul
mirage13–80.0430%18 Jul
ancient9–13-0.0216%18 Jul
dust213–80.1524%17 Jul
cache6–13-0.0119%17 Jul
anubis13–100.0111%17 Jul
inferno13–7-0.0420%16 Jul
cache13–8-0.0223%16 Jul
anubis13–3-0.0120%16 Jul
nuke13–8-0.0119%15 Jul
dust213–60.0133%14 Jul
dust210–13-0.053%14 Jul
cache3–13-0.049%13 Jul
mirage13–70.0924%13 Jul
mirage13–40.0827%13 Jul
dust210–130.0519%13 Jul
nuke13–160.0122%13 Jul
cache13–90.0330%13 Jul
inferno13–70.0317%13 Jul
dust211–13-0.0122%12 Jul
ancient8–13-0.0219%12 Jul
inferno13–80.0620%12 Jul
nuke13–11-0.0214%11 Jul
mirage13–70.0024%11 Jul
inferno16–140.0117%11 Jul
anubis5–13-0.0021%11 Jul
mirage7–130.0019%11 Jul
dust27–130.0117%10 Jul
cache13–9-0.0324%10 Jul
ancient7–13-0.039%10 Jul
mirage13–70.0218%10 Jul
mirage11–13-0.0414%10 Jul
dust214–16-0.0119%9 Jul
cache6–13-0.0516%9 Jul
dust213–50.0223%9 Jul
cache13–40.0315%9 Jul
cache13–6-0.0110%8 Jul

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →