Leemon

Leemon — CS2 Stats

76561198272096632[U:1:311830904]Steam profile ↗✓ No bans

1,549Tracked matches38%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating22,483Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#8113 of 30413 tracked
Ladder ranks via Leetify

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CSDB.GGLeemonPREMIER22,483 · Pink bandcsdb.gg/stats

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Performance scores

Aim91
Positioning51
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateWLLWLWWLLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression6.8
Utility4.4
Positioning5.1
Opening Duels3.0
Clutch4.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.1
Utility4.4
Mechanics9.2
Opening Duels3.0
Win Impact1.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time595ms+36ms
first ⅓ avg 559ms → last ⅓ avg 595ms
Headshot accuracy22.7%−6.3%
first ⅓ avg 29.0% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — dust2 15–15
134Biggest win — ancient
5Longest win streak
98In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 67% over 6nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
dust2B41221954%-0.01
mirageB25121348%0.00
nukeD1551033%-0.01
ancientS64267%0.01
anubis41325%-0.02
inferno3030%-0.07
cache330100%0.04
overpass2020%-0.01
debris1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

101Matches
57%Win rate
1.32Avg K/D
92.8ADR
50%Headshot %

Clutches & streaks

41%1v1 clutch win
25%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22654%1.3019.5
Mirage2544%1.1817.9
Ancient1567%1.2919.3
Nuke1250%1.2317.5
Inferno1173%1.7119.0
Anubis757%1.2918.7
Train3100%1.9121.3
Overpass1100%0.8917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
39.1%Accuracy (enemy spotted)
45.0%Spray accuracy
91.5%Counter-strafing
8.3°Preaim
585msReaction time
36.2%T opening success
48.1%CT opening success
0.62Enemies flashed / flash
9.8%Flash assists
6.05HE damage / grenade
6.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.208% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–110.0415%29 Aug
anubis3–13-0.0419%28 Aug
ancient0–13-0.0639%24 Aug
dust213–110.0419%24 Aug
dust210–13-0.0030%23 Aug
dust213–80.0128%23 Aug
dust213–90.0216%22 Aug
mirage12–16-0.0710%12 Aug
anubis9–13-0.0327%12 Aug
mirage13–5-0.0427%11 Aug
anubis6–13-0.0319%10 Aug
dust213–8-0.066%10 Aug
mirage10–13-0.0613%10 Aug
dust29–130.0422%10 Aug
dust213–9-0.0316%10 Aug
dust29–13-0.0513%10 Aug
dust28–13-0.0320%10 Aug
nuke10–13-0.0226%10 Aug
inferno6–13-0.066%9 Aug
mirage13–60.0925%9 Aug
nuke5–13-0.0840%7 Aug
mirage13–70.0648%6 Aug
debris4–9-0.0114%6 Aug
mirage11–130.0416%5 Aug
dust213–7-0.0417%1 Aug
mirage13–90.0120%1 Aug
dust29–130.0133%1 Aug
dust20–13-0.0850%31 Jul
dust211–130.0421%31 Jul
dust215–15-0.0414%27 Jul
nuke10–13-0.0423%27 Jul
dust210–13-0.0331%26 Jul
nuke13–80.0426%25 Jul
nuke4–130.0427%22 Jul
mirage13–11-0.0123%22 Jul
ancient13–50.0440%13 Jul
dust213–10-0.0221%13 Jul
nuke7–0-0.006%13 Jul
nuke13–6-0.0226%12 Jul
dust211–13-0.0040%9 Jul
cache13–50.0231%9 Jul
cache13–110.0729%9 Jul
cache13–100.0223%8 Jul
ancient1–13-0.0139%2 Jul
dust27–13-0.0614%2 Jul
nuke9–13-0.0325%2 Jul
dust213–6-0.0124%1 Jul
mirage10–13-0.0314%29 Jun
dust210–130.0028%29 Jun
ancient13–50.0539%29 Jun
mirage15–150.029%29 Jun
dust213–110.0121%23 Jun
mirage13–90.0632%22 Jun
mirage6–90.0030%22 Jun
inferno8–13-0.0626%20 Jun
nuke14–160.0018%15 Jun
mirage9–130.0742%15 Jun
anubis13–90.0021%12 Jun
mirage13–5-0.0221%12 Jun
dust28–13-0.0345%12 Jun
inferno5–13-0.0820%8 Jun
ancient13–40.0224%8 Jun
dust213–90.0030%7 Jun
dust213–8-0.0028%7 Jun
mirage13–40.0129%7 Jun
mirage15–150.0118%7 Jun
mirage11–13-0.0316%5 Jun
nuke7–13-0.0424%5 Jun
dust215–150.0924%3 Jun
dust213–110.0443%3 Jun
dust213–80.0323%3 Jun
dust213–90.0231%3 Jun
mirage2–13-0.0738%2 Jun
dust24–130.0463%1 Jun
dust29–13-0.0220%31 May
dust213–50.0827%31 May
dust216–12-0.0222%31 May
mirage9–130.0530%29 May
dust22–13-0.1041%29 May
mirage8–130.0438%27 May
ancient16–12-0.0130%27 May
nuke13–16-0.0126%26 May
overpass4–130.0118%26 May
nuke12–120.0321%26 May
dust216–14-0.0031%25 May
dust216–14-0.0129%25 May
mirage5–13-0.1132%24 May
dust216–130.0128%24 May
dust29–5-0.0422%22 May
mirage13–9-0.0118%22 May
nuke8–1-0.0126%22 May
mirage13–80.0626%22 May
dust29–130.0132%21 May
dust213–11-0.0418%21 May
mirage16–130.0320%21 May
mirage16–13-0.0419%21 May
dust213–90.0429%21 May
dust211–13-0.0650%19 May
overpass11–13-0.0232%18 May
nuke11–13-0.0129%18 May

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →