Koekel — CS2 Stats

76561198262902181[U:1:302636453]

1,658Tracked matches21%Win rate2020Tracked since
CSDB Rating1.1 Learning
Premier CS Rating1,000Grey band · top ~95.8% of ranked players (population est.)
CSDB Leaderboard#18889 of 24107 tracked
WingmanSilver I
Ladder ranks via Leetify

Share this profile

CSDB.GGKoekelPREMIER1,000 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim1
Positioning24
Utility37

0–100 skill scores via Leetify.

Recent form

COLD22762Last 10022%Win rateLLLLLLLLLL

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Aim0.1
Aggression0.4
Utility3.7
Positioning2.4
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 56% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 811ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.1
Positioning2.4
Utility3.7
Mechanics1.3
Opening Duels0.0
Win Impact0.0

Composite 1.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.00
first ⅓ avg -0.06 → last ⅓ avg -0.06
Reaction time820ms−20ms
first ⅓ avg 840ms → last ⅓ avg 820ms
Headshot accuracy8.1%+0.8%
first ⅓ avg 7.3% → last ⅓ avg 8.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — inferno 13–10
134Biggest win — dust2
3Longest win streak
L10Current streak
32In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 40% over 5anubisWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
dust2D3592626%-0.05
mirageD2432113%-0.07
nukeD1541127%-0.08
infernoC114736%-0.06
anubisD6060%-0.06
overpassC52340%-0.08
ancient4040%-0.09

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.0%Headshot accuracy
23.0%Accuracy (enemy spotted)
23.8%Spray accuracy
55.6%Counter-strafing
20.7°Preaim
811msReaction time
20.0%T opening success
20.4%CT opening success
0.77Enemies flashed / flash
1.8%Flash assists
10.91HE damage / grenade
2.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 20.7399° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 7.9861% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 811.46ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.1027%26 May
nuke7–13-0.115%26 May
inferno7–13-0.126%26 May
dust25–13-0.069%26 May
ancient8–13-0.1216%25 May
mirage1–13-0.129%24 May
nuke1–13-0.100%24 May
dust210–130.008%9 May
dust25–13-0.026%9 May
inferno3–13-0.048%30 Apr
inferno13–100.087%30 Apr
anubis15–15-0.0510%29 Apr
inferno13–90.0211%29 Apr
dust24–13-0.102%29 Apr
dust213–7-0.029%26 Apr
mirage4–13-0.104%26 Apr
mirage5–13-0.0710%24 Apr
dust216–12-0.044%17 Apr
dust28–13-0.044%17 Apr
mirage10–13-0.123%17 Apr
anubis1–13-0.1317%15 Apr
mirage13–10-0.0516%15 Apr
mirage8–13-0.096%15 Apr
mirage16–13-0.070%9 Apr
mirage2–13-0.055%9 Apr
mirage4–13-0.126%6 Apr
dust20–13-0.0814%6 Apr
mirage5–13-0.0511%6 Apr
inferno3–13-0.094%6 Apr
dust28–13-0.0611%6 Apr
mirage3–13-0.049%1 Apr
dust23–13-0.056%1 Apr
nuke13–10-0.028%1 Apr
ancient8–13-0.034%1 Apr
overpass2–13-0.057%1 Apr
mirage4–13-0.064%1 Apr
ancient8–13-0.0910%31 Mar
nuke0–13-0.090%31 Mar
inferno15–15-0.097%26 Mar
anubis7–130.066%26 Mar
mirage10–130.008%26 Mar
mirage10–13-0.0810%26 Mar
dust23–13-0.0418%26 Mar
dust22–13-0.114%25 Mar
mirage4–13-0.106%25 Mar
nuke0–13-0.185%25 Mar
inferno10–13-0.062%24 Mar
nuke7–13-0.0911%24 Mar
nuke9–13-0.0613%24 Mar
dust24–13-0.066%24 Mar
nuke10–13-0.022%24 Mar
inferno5–13-0.083%24 Mar
dust211–13-0.0110%23 Mar
overpass13–11-0.049%23 Mar
mirage7–13-0.0612%23 Mar
nuke13–9-0.067%23 Mar
ancient6–13-0.1319%23 Mar
dust23–130.0516%23 Mar
nuke13–8-0.077%23 Mar
nuke2–13-0.140%22 Mar
mirage4–13-0.110%22 Mar
dust213–8-0.008%22 Mar
dust29–13-0.075%21 Mar
mirage10–13-0.0713%20 Mar
overpass6–13-0.1410%20 Mar
dust213–7-0.024%20 Mar
overpass2–13-0.128%20 Mar
dust23–13-0.0916%20 Mar
dust213–40.006%20 Mar
inferno13–5-0.073%19 Mar
mirage13–7-0.0411%19 Mar
mirage9–13-0.069%18 Mar
anubis1–13-0.055%17 Mar
dust23–13-0.056%17 Mar
nuke3–13-0.076%17 Mar
mirage14–16-0.036%17 Mar
dust28–13-0.039%17 Mar
dust23–13-0.115%16 Mar
dust213–7-0.079%16 Mar
mirage9–13-0.036%16 Mar
nuke5–13-0.0913%15 Mar
nuke13–7-0.053%15 Mar
dust22–13-0.094%14 Mar
dust213–11-0.080%14 Mar
inferno3–13-0.075%14 Mar
dust28–13-0.116%14 Mar
dust25–13-0.0514%14 Mar
dust26–13-0.110%13 Mar
anubis5–13-0.0811%13 Mar
dust29–13-0.038%13 Mar
dust21–13-0.108%13 Mar
dust213–10-0.025%12 Mar
dust27–130.003%11 Mar
mirage7–13-0.1110%11 Mar
overpass13–4-0.0522%11 Mar
dust213–60.0113%10 Mar
nuke2–13-0.080%10 Mar
dust25–13-0.0512%10 Mar
inferno13–11-0.134%9 Mar
anubis10–13-0.083%8 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →