slim — CS2 Stats

76561198261064889[U:1:300799161]

1,482Tracked matches48%Win rate2021Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating23,819Top 50% of 819 CSDB-tracked playersPink band · top ~4.3% of ranked players (population est.)
CSDB Leaderboard#3853 of 17685 tracked
Ladder ranks via Leetify

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CSDB.GGslimPREMIER23,819 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning65
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateLTWLLWLWWL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression9.5
Utility3.4
Positioning6.5
Opening Duels4.2
Clutch5.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.5
Utility3.4
Mechanics7.5
Opening Duels4.2
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time640ms+3ms
first ⅓ avg 637ms → last ⅓ avg 640ms
Headshot accuracy22.3%−4.8%
first ⅓ avg 27.0% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–4
132Biggest win — vertigo
4Longest win streak
69In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 64% over 11cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB1910953%0.02
mirageD1961332%0.01
nukeA169756%0.02
dust2D134931%0.00
anubisA138562%0.03
ancientA117464%0.02
cacheD61517%-0.03
vertigo21150%0.00
overpass1010%-0.07

Across the last 100 tracked matches.

Faceit stats

Combat

236Matches
56%Win rate
1.10Avg K/D
81.0ADR
48%Headshot %

Clutches & streaks

46%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6764%1.1316.3
Anubis4159%1.1117.1
Dust23352%1.1718.2
Ancient2255%1.0116.6
Inferno1753%1.0615.0
Nuke1656%1.2716.9
Train1030%0.8614.4
Vertigo956%1.1516.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
33.5%Accuracy (enemy spotted)
38.4%Spray accuracy
83.6%Counter-strafing
10.6°Preaim
629msReaction time
37.9%T opening success
55.3%CT opening success
0.33Enemies flashed / flash
5.6%Flash assists
8.66HE damage / grenade
6.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3292 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9134% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0714%2 Aug
mirage12–12-0.0520%2 Aug
inferno13–70.1037%31 Jul
ancient11–130.0620%31 Jul
cache3–13-0.0239%30 Jul
inferno13–50.1025%30 Jul
nuke8–130.0029%29 Jul
nuke13–10-0.0417%29 Jul
ancient13–70.0215%29 Jul
dust24–13-0.0421%29 Jul
inferno13–70.0222%29 Jul
dust23–13-0.0436%29 Jul
cache3–8-0.0729%29 Jul
nuke5–13-0.0217%29 Jul
inferno11–13-0.0311%29 Jul
anubis13–11-0.0015%29 Jul
ancient13–70.0334%28 Jul
inferno13–110.0322%28 Jul
overpass9–13-0.0717%28 Jul
anubis13–70.0724%28 Jul
anubis10–13-0.0318%28 Jul
anubis7–130.0329%28 Jul
dust213–90.0933%28 Jul
nuke13–90.0119%28 Jul
mirage13–16-0.0215%28 Jul
ancient13–110.0216%27 Jul
ancient13–100.0414%27 Jul
mirage9–13-0.0615%27 Jul
dust213–90.0128%26 Jul
cache0–13-0.0529%26 Jul
inferno14–16-0.0513%26 Jul
mirage13–110.0127%26 Jul
nuke13–70.1315%26 Jul
ancient10–13-0.0228%26 Jul
dust213–30.0529%26 Jul
nuke13–90.0115%26 Jul
mirage11–130.0828%26 Jul
inferno3–110.0133%26 Jul
ancient14–16-0.0423%26 Jul
nuke13–90.0427%26 Jul
inferno10–13-0.0411%25 Jul
dust215–150.0128%25 Jul
mirage16–130.0221%25 Jul
anubis13–90.0020%25 Jul
cache9–13-0.0120%25 Jul
dust211–13-0.0321%25 Jul
inferno13–100.0237%25 Jul
ancient13–7-0.0017%24 Jul
inferno13–40.0220%24 Jul
dust211–130.0220%24 Jul
anubis16–130.0020%24 Jul
mirage12–160.0618%23 Jul
anubis12–16-0.0120%23 Jul
inferno3–13-0.0511%23 Jul
mirage13–100.0121%23 Jul
anubis13–50.0820%23 Jul
nuke13–100.0626%23 Jul
dust28–13-0.0224%22 Jul
inferno0–80.000%22 Jul
nuke9–13-0.0313%22 Jul
ancient8–130.0020%22 Jul
cache13–100.0115%22 Jul
dust210–13-0.1123%21 Jul
anubis13–90.1234%21 Jul
dust213–40.1726%21 Jul
ancient13–90.1725%21 Jul
mirage13–30.1028%21 Jul
dust23–70.000%20 Jul
nuke12–120.0430%14 Jul
nuke13–90.1219%8 Jul
inferno13–30.1126%5 Jul
mirage11–130.0120%22 Jun
inferno13–100.0226%1 Jun
mirage7–13-0.0616%1 Jun
inferno7–13-0.0532%31 May
nuke7–13-0.0419%28 May
mirage7–13-0.0443%28 May
inferno1–100.0430%28 May
anubis13–110.0533%26 May
nuke13–90.0823%25 May
vertigo13–20.0531%25 May
mirage5–13-0.0517%18 May
nuke13–100.0119%17 May
dust23–13-0.0631%13 May
anubis13–16-0.0323%12 May
anubis7–130.0125%12 May
mirage13–50.0330%11 May
vertigo7–13-0.0422%6 May
mirage7–130.0233%6 May
nuke7–130.0036%6 May
ancient16–13-0.0134%6 May
anubis13–40.0433%6 May
mirage8–130.0339%5 May
nuke8–13-0.0116%5 May
inferno13–30.0842%4 May
mirage6–130.0422%4 May
cache4–13-0.0428%4 May
mirage13–110.0130%3 May
mirage11–13-0.0224%3 May
inferno13–100.0437%30 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →