Trunkoso — CS2 Stats

76561198255836798[U:1:295571070]

750Tracked matches48%Win rate2020Tracked since
CSDB Rating4.3 Developing
Premier CS Rating16,906Purple band · top ~20.8% of ranked players (population est.)
CSDB Leaderboard#7788 of 13154 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGTrunkosoPREMIER16,906 · Purple bandcsdb.gg/stats

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Performance scores

Aim54
Positioning41
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY54406Last 10054%Win rateLWWLTWLWWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Aim5.4
Aggression2.9
Utility3.9
Positioning4.1
Opening Duels1.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.1
Utility3.9
Mechanics4.2
Opening Duels2.0
Win Impact4.4

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time561ms−64ms
first ⅓ avg 626ms → last ⅓ avg 561ms
Headshot accuracy16.2%+0.5%
first ⅓ avg 15.6% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — cache 13–5
130Biggest win — mirage
5Longest win streak
42In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 63% over 16ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
cacheA1610663%0.02
infernoA159660%0.01
dust2B158753%0.05
ancientC125742%-0.01
nukeB126650%0.02
anubisA85363%0.05
mirageA85363%0.02
vertigoA74357%0.05
office31233%0.02
overpass31233%0.02
train1010%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
100%Win rate
0.88Avg K/D
88.6ADR
31%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis1100%0.829.0
Ancient1100%1.1110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.6%Spray accuracy
68.8%Counter-strafing
10.6°Preaim
549msReaction time
24.8%T opening success
46.3%CT opening success
0.46Enemies flashed / flash
0.0%Flash assists
6.61HE damage / grenade
3.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4556 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.7679% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–130.0119%27 Aug
ancient13–10-0.0210%27 Aug
anubis13–110.115%27 Aug
mirage9–13-0.0112%27 Aug
ancient15–150.0316%26 Aug
anubis13–10.1910%26 Aug
nuke9–13-0.0125%26 Aug
inferno13–40.0518%26 Aug
mirage13–9-0.0019%26 Aug
mirage8–13-0.0016%26 Aug
cache13–10-0.0213%24 Aug
nuke12–160.0318%24 Aug
inferno16–130.0416%24 Aug
ancient6–13-0.0611%19 Aug
ancient13–60.0216%19 Aug
anubis9–13-0.0521%19 Aug
cache8–13-0.0520%18 Aug
dust210–130.0525%18 Aug
anubis12–160.005%18 Aug
inferno8–13-0.0111%18 Aug
mirage13–00.0225%18 Aug
mirage13–90.1415%18 Aug
cache10–130.0217%18 Aug
inferno12–160.0320%18 Aug
anubis13–70.0216%18 Aug
mirage10–13-0.0613%12 Aug
inferno13–40.0513%12 Aug
office5–13-0.0013%11 Aug
inferno13–7-0.0124%11 Aug
mirage13–40.0116%1 Aug
office13–60.0514%1 Aug
dust212–12-0.0428%1 Aug
ancient9–13-0.0314%1 Aug
vertigo13–4-0.0118%30 Jul
inferno5–130.0111%30 Jul
vertigo13–110.0920%30 Jul
inferno13–3-0.0219%30 Jul
ancient13–9-0.028%30 Jul
dust212–120.1312%30 Jul
ancient6–130.0313%25 Jul
nuke13–10-0.0110%22 Jul
train11–130.0514%22 Jul
mirage13–70.0725%22 Jul
dust21–130.0219%8 Jul
inferno7–13-0.0716%2 Jul
ancient3–13-0.0511%2 Jul
cache11–10.022%1 Jul
nuke13–110.0917%30 Jun
overpass7–130.0420%30 Jun
ancient13–3-0.0315%26 Jun
inferno13–50.0014%26 Jun
nuke6–13-0.0219%24 Jun
cache12–120.0312%24 Jun
nuke9–130.0313%24 Jun
cache3–13-0.052%24 Jun
overpass6–130.0015%22 Jun
cache13–60.088%22 Jun
anubis15–150.0316%22 Jun
ancient9–13-0.0115%22 Jun
dust213–6-0.028%19 Jun
nuke13–50.1027%19 Jun
cache10–130.0618%19 Jun
dust213–70.1128%19 Jun
dust26–13-0.0215%18 Jun
inferno13–100.0516%18 Jun
dust25–13-0.0114%18 Jun
cache13–9-0.059%18 Jun
office11–13-0.0128%18 Jun
dust213–20.1222%18 Jun
overpass13–80.0211%18 Jun
dust213–60.0725%18 Jun
anubis13–80.058%17 Jun
vertigo9–130.0115%17 Jun
anubis13–40.0013%15 Jun
cache13–5-0.099%11 Jun
inferno13–9-0.0111%11 Jun
dust213–50.1718%11 Jun
dust213–100.0324%11 Jun
inferno6–130.0416%11 Jun
dust213–50.0620%11 Jun
vertigo13–80.0928%11 Jun
cache13–40.0512%11 Jun
cache10–40.0311%11 Jun
nuke2–130.0518%11 Jun
nuke13–10-0.0328%9 Jun
inferno13–110.0213%9 Jun
cache13–9-0.0318%9 Jun
ancient9–13-0.0518%9 Jun
ancient13–40.049%8 Jun
nuke7–130.0817%8 Jun
vertigo13–40.1516%8 Jun
dust210–130.046%7 Jun
vertigo8–13-0.029%7 Jun
cache8–130.0617%7 Jun
cache13–50.208%7 Jun
dust213–60.0013%7 Jun
nuke13–2-0.0115%7 Jun
vertigo12–120.0818%6 Jun
nuke13–9-0.0211%6 Jun
cache13–90.0010%6 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →