xofnu

xofnu — CS2 Stats

76561198255835660[U:1:295569932]Steam profile ↗✓ No bans

820Tracked matches43%Win rate2021Tracked since
CSDB Rating5.1 DevelopingAggressive Rifler
Premier CS Rating2,013Grey band · top ~91.5% of ranked players (population est.)
CSDB Leaderboard#13406 of 17284 tracked
Ladder ranks via Leetify

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CSDB.GGxofnuPREMIER2,013 · Grey bandcsdb.gg/stats

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Performance scores

Aim70
Positioning54
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY39574Last 10039%Win rateWWWWLLLLWL

Last 10 vs previous 10: +10pp win rate · -0.06 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression7.9
Utility3.7
Positioning5.4
Opening Duels3.5
Clutch2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 681ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.4
Utility3.7
Mechanics8.4
Opening Duels3.5
Win Impact2.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time678ms−41ms
first ⅓ avg 719ms → last ⅓ avg 678ms
Headshot accuracy15.3%−2.0%
first ⅓ avg 17.2% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — inferno 13–1
131Biggest win — inferno
4Longest win streak
W4Current streak
127In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 67% over 6fachwerkWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC26101638%-0.00
dust2D1751229%0.01
ancientD1331023%0.03
fachwerkD92722%0.03
cacheA85363%-0.02
infernoA85363%0.01
anubisA74357%-0.00
nukeS64267%0.06
shelter41325%0.02
train1010%-0.02
alpine1010%-0.06

Across the last 100 tracked matches.

Faceit stats

Combat

9Matches
33%Win rate
0.68Avg K/D
69.9ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno30%0.5411.3
Dust2250%0.7514.5
Mirage2100%1.0420.5
Nuke10%0.628.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
39.4%Accuracy (enemy spotted)
40.8%Spray accuracy
87.6%Counter-strafing
11.0°Preaim
681msReaction time
32.8%T opening success
54.9%CT opening success
0.47Enemies flashed / flash
4.6%Flash assists
5.65HE damage / grenade
5.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4705 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8378% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache12–12-0.129%24 Aug
mirage13–110.0116%9 Aug
cache13–90.018%9 Aug
nuke13–3-0.0220%8 Aug
mirage8–130.086%8 Aug
mirage2–13-0.069%3 Aug
mirage1–13-0.0119%3 Aug
anubis9–13-0.0425%1 Aug
cache13–90.0815%29 Jul
mirage12–160.0612%27 Jul
ancient9–130.1212%27 Jul
dust28–130.0520%27 Jul
ancient10–130.1112%25 Jul
anubis13–11-0.0013%24 Jul
mirage13–50.0812%24 Jul
nuke13–100.0926%23 Jul
fachwerk8–130.0915%21 Jul
ancient13–6-0.0116%21 Jul
anubis5–13-0.0321%21 Jul
ancient11–130.0920%20 Jul
dust214–160.0822%20 Jul
dust26–130.0413%20 Jul
anubis6–13-0.0117%20 Jul
fachwerk13–40.1022%20 Jul
cache5–130.0111%18 Jul
fachwerk13–110.1116%17 Jul
dust213–11-0.0311%17 Jul
dust210–13-0.0210%17 Jul
shelter13–90.0220%16 Jul
mirage13–160.0511%15 Jul
inferno13–10-0.0511%15 Jul
fachwerk8–13-0.0911%15 Jul
fachwerk9–13-0.0121%14 Jul
dust216–140.0117%13 Jul
fachwerk10–130.1019%13 Jul
cache7–13-0.0112%13 Jul
fachwerk11–13-0.007%13 Jul
fachwerk4–130.0125%13 Jul
mirage7–13-0.0629%12 Jul
mirage5–60.0213%12 Jul
shelter8–13-0.0320%12 Jul
mirage13–100.0622%11 Jul
fachwerk8–13-0.0210%11 Jul
inferno13–9-0.0818%10 Jul
nuke6–130.067%10 Jul
dust213–50.048%10 Jul
shelter9–130.0621%10 Jul
mirage8–13-0.0226%10 Jul
shelter12–120.0113%10 Jul
mirage11–13-0.038%9 Jul
dust210–130.0010%9 Jul
dust24–130.0321%9 Jul
nuke13–110.109%9 Jul
cache13–10-0.0018%8 Jul
train12–12-0.0217%7 Jul
mirage13–7-0.0426%6 Jul
ancient13–100.0413%6 Jul
cache12–12-0.0221%5 Jul
alpine6–13-0.0615%5 Jul
cache13–11-0.0716%4 Jul
inferno13–11-0.0217%3 Jul
dust23–130.0418%3 Jul
dust28–130.0214%2 Jul
dust210–130.0012%2 Jul
inferno13–10.2529%2 Jul
dust213–11-0.0515%1 Jul
dust29–130.0513%1 Jul
mirage16–13-0.019%1 Jul
dust213–8-0.0317%1 Jul
nuke9–130.0113%1 Jul
ancient9–13-0.0116%1 Jul
ancient2–13-0.0310%1 Jul
mirage9–130.0323%1 Jul
ancient10–130.0923%1 Jul
mirage7–13-0.0417%1 Jul
anubis13–50.0115%1 Jul
mirage16–140.0117%1 Jul
anubis13–100.0314%30 Jun
mirage5–13-0.139%30 Jun
mirage13–80.039%30 Jun
mirage7–13-0.056%30 Jun
ancient11–130.0424%29 Jun
dust210–13-0.0430%29 Jun
mirage14–16-0.048%29 Jun
ancient5–13-0.0824%28 Jun
ancient13–6-0.0720%28 Jun
inferno5–13-0.0123%28 Jun
inferno15–150.0124%27 Jun
anubis13–100.0214%27 Jun
mirage8–13-0.0416%26 Jun
mirage6–13-0.0711%26 Jun
ancient11–13-0.0215%26 Jun
inferno3–13-0.0522%26 Jun
mirage13–70.0515%26 Jun
inferno13–60.0325%25 Jun
dust210–130.0432%25 Jun
nuke3–00.1429%25 Jun
ancient5–120.0612%25 Jun
mirage2–130.075%25 Jun
mirage13–10-0.0120%24 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →