mikey yaxon

mikey yaxon — CS2 Stats

76561198242481628[U:1:282215900]Steam profile ↗

1,259Tracked matches60%Win rate2021Tracked since
CSDB Rating7.1 StrongAggressive Rifler
Premier CS Rating27,210Top 10% of 819 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#458 of 8515 tracked
FaceitLevel 8 · 1,647 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGmikey yaxonFACEITLevel 8 · 1,647 ELOSTANDINGTop 31.2% of rankedPREMIER27,210 · Red bandcsdb.gg/stats

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Performance scores

Aim86
Positioning61
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY5842Last 10058%Win rateLLLLWWWWWL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.4
Utility4.5
Positioning6.1
Opening Duels4.3
Clutch6.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.1
Utility4.5
Mechanics7.1
Opening Duels4.3
Win Impact8.3

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time582ms+27ms
first ⅓ avg 555ms → last ⅓ avg 582ms
Headshot accuracy25.7%+3.4%
first ⅓ avg 22.3% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — cache 13–2
130Biggest win — ancient
7Longest win streak
L4Current streak
47In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 68% over 22mirageWeakest map · 38% over 24
MapGradePlayedRecordWin rateAvg rating
mirageC2491538%0.02
dust2S2215768%0.00
cacheS1913668%0.02
ancientA106460%0.02
nukeA95456%0.01
infernoS96367%0.00
anubisA74357%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 24). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

124Matches
52%Win rate
1.17Avg K/D
95.8ADR
46%Headshot %

Clutches & streaks

52%1v1 clutch win
28%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%1.0917.1
Dust21267%1.7720.4
Inferno450%1.1717.0
Ancient367%1.3019.0
Cache367%0.8014.0
Anubis250%1.5424.0
Vertigo10%1.3822.0
Nuke10%0.9018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.9%Spray accuracy
82.2%Counter-strafing
9.5°Preaim
567msReaction time
39.3%T opening success
54.9%CT opening success
0.52Enemies flashed / flash
6.2%Flash assists
6.40HE damage / grenade
6.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.315% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–130.0115%18 Aug
nuke8–13-0.0131%16 Aug
mirage10–13-0.0335%14 Aug
mirage13–160.0432%14 Aug
dust213–9-0.0435%14 Aug
dust213–60.0715%14 Aug
cache13–80.0123%13 Aug
mirage13–100.0224%11 Aug
mirage13–9-0.0122%11 Aug
ancient4–13-0.079%11 Aug
dust213–6-0.0217%11 Aug
dust213–6-0.0129%11 Aug
mirage13–60.0739%9 Aug
ancient6–130.0125%9 Aug
inferno13–100.0333%9 Aug
inferno3–13-0.0523%8 Aug
dust27–130.0033%8 Aug
cache13–70.0417%8 Aug
cache13–10.0420%8 Aug
cache13–40.0323%8 Aug
ancient13–70.0032%8 Aug
dust28–130.0038%8 Aug
cache10–130.0121%8 Aug
dust213–50.0522%7 Aug
dust216–13-0.0124%7 Aug
inferno13–16-0.0115%7 Aug
anubis13–5-0.0324%7 Aug
mirage10–130.0220%7 Aug
cache13–20.1941%7 Aug
ancient13–30.0522%7 Aug
mirage13–90.0737%7 Aug
mirage6–13-0.0527%7 Aug
nuke13–6-0.0328%7 Aug
dust26–130.0116%7 Aug
nuke13–100.0424%7 Aug
nuke13–80.0825%6 Aug
dust23–13-0.0736%6 Aug
cache6–13-0.0416%4 Aug
ancient13–100.0319%4 Aug
dust213–7-0.069%4 Aug
nuke14–160.0331%4 Aug
anubis13–50.0718%4 Aug
cache13–8-0.0131%3 Aug
cache13–4-0.0320%3 Aug
cache13–110.0332%3 Aug
dust213–8-0.0127%2 Aug
dust213–7-0.0316%2 Aug
mirage13–60.1231%2 Aug
cache8–130.0418%2 Aug
anubis11–13-0.0219%2 Aug
dust23–12-0.0311%1 Aug
cache13–40.0233%1 Aug
dust211–130.0129%31 Jul
inferno13–4-0.0124%31 Jul
dust213–90.0730%31 Jul
dust213–8-0.0234%31 Jul
dust213–11-0.0331%30 Jul
inferno13–100.0121%28 Jul
inferno13–9-0.0213%27 Jul
cache7–130.0117%26 Jul
dust24–120.0235%26 Jul
mirage5–10-0.0435%26 Jul
ancient0–13-0.030%26 Jul
anubis3–13-0.1013%25 Jul
ancient10–130.1117%25 Jul
mirage6–130.0522%24 Jul
mirage13–40.1122%24 Jul
nuke13–50.1321%24 Jul
mirage9–130.0421%23 Jul
cache13–50.0422%23 Jul
mirage13–80.0015%23 Jul
dust216–140.0317%23 Jul
mirage2–13-0.0526%23 Jul
anubis13–70.0722%22 Jul
mirage11–13-0.0014%21 Jul
mirage13–160.0111%21 Jul
nuke0–13-0.050%21 Jul
mirage2–130.0226%21 Jul
cache13–60.0018%21 Jul
inferno13–60.0228%21 Jul
anubis5–13-0.0029%21 Jul
ancient13–10.0140%21 Jul
cache5–13-0.0528%20 Jul
anubis13–7-0.0431%19 Jul
cache9–00.0929%19 Jul
mirage11–130.0423%19 Jul
dust213–80.0122%19 Jul
ancient8–10.0921%19 Jul
cache13–30.0317%19 Jul
mirage2–13-0.0319%19 Jul
mirage13–7-0.0229%18 Jul
ancient13–00.0527%18 Jul
nuke6–13-0.0428%17 Jul
inferno13–40.0021%17 Jul
nuke13–8-0.0323%16 Jul
mirage13–110.0417%16 Jul
dust213–40.1026%15 Jul
inferno11–130.0316%14 Jul
mirage13–16-0.0432%14 Jul
cache11–130.0221%14 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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