Why my p hard

Why my p hard — CS2 Stats

76561198238036482[U:1:277770754]Steam profile ↗✓ No bans

531Tracked matches38%Win rate2023Tracked since
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating19,253Purple band · top ~11.5% of ranked players (population est.)
CSDB Leaderboard#6216 of 12498 tracked
Ladder ranks via Leetify

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CSDB.GGWhy my p hardPREMIER19,253 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning45
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY46468Last 10046%Win rateLLWWTWWLLW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression5.8
Utility2.8
Positioning4.5
Opening Duels2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.5
Utility2.8
Mechanics7.1
Opening Duels2.0
Win Impact1.2

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time666ms−21ms
first ⅓ avg 686ms → last ⅓ avg 666ms
Headshot accuracy16.8%−0.1%
first ⅓ avg 16.9% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — shelter 8–1
132Biggest win — shelter
8Longest win streak
L2Current streak
107In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 67% over 9ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB2091145%0.03
ancientD123925%-0.00
cacheB115645%0.01
vertigoC114736%0.03
nukeA106460%0.01
infernoC94544%0.03
dust2S96367%0.03
office43175%0.00
overpass41325%0.03
boulder21150%0.10
shelter220100%0.20
anubis21150%-0.01
warden2020%0.01
fachwerk110100%0.09
train1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
40.5%Accuracy (enemy spotted)
35.8%Spray accuracy
81.8%Counter-strafing
10.8°Preaim
665msReaction time
31.9%T opening success
44.0%CT opening success
0.36Enemies flashed / flash
5.4%Flash assists
12.51HE damage / grenade
1.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3567 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.94% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0224%26 Aug
ancient7–13-0.038%26 Aug
inferno9–60.1526%26 Aug
dust213–110.0019%24 Aug
ancient15–150.0015%24 Aug
cache13–7-0.0210%24 Aug
nuke13–30.0931%24 Aug
cache10–130.0225%23 Aug
nuke5–130.039%23 Aug
ancient16–140.0115%23 Aug
ancient6–130.0115%23 Aug
dust213–80.0720%23 Aug
nuke13–5-0.0321%23 Aug
mirage13–90.0114%17 Aug
nuke13–11-0.0123%17 Aug
office13–80.0717%17 Aug
ancient12–120.049%16 Aug
vertigo9–130.0111%16 Aug
office7–13-0.068%16 Aug
nuke13–16-0.0016%10 Aug
ancient3–13-0.0516%9 Aug
vertigo3–130.0320%2 Aug
mirage6–130.0215%1 Aug
vertigo12–120.0916%29 Jul
vertigo13–80.0716%29 Jul
dust212–16-0.0416%20 Jul
mirage15–150.0114%20 Jul
mirage14–160.0416%20 Jul
ancient9–130.0222%20 Jul
vertigo2–13-0.045%19 Jul
cache11–130.0125%13 Jul
inferno13–60.0521%13 Jul
cache13–9-0.0620%13 Jul
mirage13–8-0.0010%13 Jul
cache13–10-0.0122%9 Jul
boulder13–110.1217%9 Jul
shelter13–20.1627%9 Jul
fachwerk13–50.096%9 Jul
boulder7–130.0712%9 Jul
shelter8–10.2340%9 Jul
nuke7–13-0.077%6 Jul
anubis13–10-0.019%6 Jul
dust216–140.0413%6 Jul
overpass10–130.0421%5 Jul
inferno11–13-0.0512%5 Jul
nuke10–13-0.0621%5 Jul
mirage13–5-0.0221%2 Jul
nuke16–140.049%2 Jul
inferno8–13-0.0927%2 Jul
cache8–130.0511%1 Jul
overpass13–160.0017%29 Jun
inferno16–140.028%28 Jun
dust26–130.0114%28 Jun
ancient6–13-0.076%28 Jun
mirage6–130.0510%27 Jun
ancient13–60.0115%27 Jun
inferno8–130.078%27 Jun
overpass13–90.1013%26 Jun
cache8–130.0510%26 Jun
dust213–110.0414%26 Jun
mirage7–13-0.0114%26 Jun
ancient8–13-0.0533%26 Jun
train10–13-0.017%26 Jun
mirage15–15-0.0217%22 Jun
inferno6–130.045%22 Jun
vertigo11–130.0723%22 Jun
cache11–13-0.018%22 Jun
overpass1–8-0.013%21 Jun
dust212–120.0721%20 Jun
mirage8–130.0314%20 Jun
cache13–90.0116%20 Jun
office13–70.0121%20 Jun
mirage9–130.0222%20 Jun
vertigo13–50.0414%20 Jun
anubis4–13-0.0116%20 Jun
vertigo13–110.0316%20 Jun
cache12–120.0913%20 Jun
nuke13–7-0.0021%20 Jun
mirage13–40.1426%19 Jun
inferno11–130.089%19 Jun
vertigo1–13-0.0416%19 Jun
warden8–13-0.0012%19 Jun
mirage12–120.0611%17 Jun
mirage13–30.147%17 Jun
mirage6–130.004%16 Jun
mirage13–90.0110%16 Jun
nuke13–80.1523%14 Jun
vertigo13–100.0217%13 Jun
warden5–130.0214%13 Jun
dust213–100.0124%13 Jun
mirage0–130.0075%13 Jun
vertigo8–130.044%13 Jun
office13–8-0.0323%13 Jun
cache13–70.0317%13 Jun
ancient13–80.0823%13 Jun
mirage13–11-0.0214%13 Jun
inferno13–100.018%13 Jun
dust213–90.0316%12 Jun
mirage13–80.0113%12 Jun
mirage13–100.0718%12 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →