Chuck

Chuck — CS2 Stats

76561198237882238[U:1:277616510]Steam profile ↗

1,285Tracked matches57%Win rate2020Tracked since
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating24,891Top 25% of 29,473 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#5644 of 42407 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGChuckFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER24,891 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning37
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY56422Last 10056%Win rateLWWLWLLWLL

Last 10 vs previous 10: -40pp win rate · -0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression4.6
Utility5.1
Positioning3.7
Opening Duels0.3
Clutch0.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning3.7
Utility5.1
Mechanics8.5
Opening Duels0.5
Win Impact7.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time654ms−1ms
first ⅓ avg 655ms → last ⅓ avg 654ms
Headshot accuracy26.5%+4.0%
first ⅓ avg 22.6% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — inferno 13–3
133Biggest win — cache
6Longest win streak
87In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 73% over 11mirageWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
ancientB24121250%-0.02
cacheS1510567%0.00
infernoA138562%0.01
overpassC125742%-0.01
anubisS118373%0.01
nukeS96367%-0.01
mirageD71614%-0.00
dust2C52340%0.00
train220100%0.02
vertigo220100%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

90Matches
57%Win rate
1.21Avg K/D
83.0ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.9518.0
Dust220%0.9816.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
32.5%Accuracy (enemy spotted)
34.7%Spray accuracy
88.5%Counter-strafing
10.1°Preaim
663msReaction time
28.2%T opening success
34.3%CT opening success
0.50Enemies flashed / flash
2.9%Flash assists
7.88HE damage / grenade
8.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.1595% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0125%2 Aug
ancient13–5-0.0735%29 Jul
cache13–7-0.0433%29 Jul
nuke9–13-0.0521%29 Jul
cache13–70.0124%29 Jul
cache5–13-0.0124%28 Jul
ancient6–13-0.0419%28 Jul
ancient13–11-0.0223%27 Jul
nuke3–5-0.0550%27 Jul
inferno4–13-0.0536%27 Jul
inferno13–40.0244%25 Jul
cache13–30.1030%25 Jul
ancient1–13-0.0813%24 Jul
anubis13–11-0.0130%24 Jul
inferno13–11-0.0425%24 Jul
cache13–9-0.0418%23 Jul
inferno13–70.0923%22 Jul
nuke13–80.0843%15 Jul
anubis13–30.1031%6 Jul
dust211–13-0.0518%24 Jun
ancient13–40.0221%24 Jun
ancient13–9-0.0333%23 Jun
cache6–13-0.0828%21 Jun
train13–110.0226%20 Jun
overpass13–6-0.0424%18 Jun
overpass6–13-0.0418%12 Jun
anubis6–13-0.0224%8 Jun
ancient8–13-0.0523%8 Jun
vertigo13–10-0.0026%8 Jun
cache7–130.0226%8 Jun
dust213–160.0210%5 Jun
inferno13–30.1141%5 Jun
ancient13–7-0.0911%5 Jun
inferno13–160.0629%4 Jun
ancient10–130.0129%3 Jun
inferno16–140.0121%3 Jun
ancient13–11-0.0125%2 Jun
overpass8–13-0.0229%31 May
overpass10–130.0735%30 May
mirage10–13-0.0433%28 May
ancient13–9-0.0231%28 May
nuke13–50.0113%27 May
cache9–13-0.0412%10 May
cache13–90.1023%10 May
overpass7–13-0.0417%7 May
anubis16–140.0415%5 May
cache13–70.0331%1 May
mirage13–160.0131%30 Apr
cache10–13-0.0824%30 Apr
cache13–6-0.0124%29 Apr
cache13–5-0.0024%29 Apr
cache13–40.0219%29 Apr
cache13–100.0520%29 Apr
mirage11–13-0.0223%28 Apr
anubis13–70.0230%28 Apr
ancient15–150.0522%27 Apr
ancient13–7-0.0115%27 Apr
overpass9–130.0119%27 Apr
ancient13–16-0.0213%27 Apr
dust213–100.0238%26 Apr
anubis6–13-0.0326%26 Apr
ancient9–13-0.0519%26 Apr
nuke11–13-0.0021%26 Apr
nuke13–40.0626%26 Apr
overpass9–130.0627%24 Apr
nuke13–11-0.0321%24 Apr
ancient15–15-0.0324%24 Apr
nuke13–9-0.0520%24 Apr
inferno13–70.0128%23 Apr
nuke13–6-0.0622%23 Apr
inferno5–130.0117%23 Apr
ancient9–13-0.0220%23 Apr
mirage9–130.0029%23 Apr
vertigo9–20.0827%23 Apr
train13–100.0333%22 Apr
anubis13–8-0.0521%22 Apr
overpass13–90.0320%22 Apr
ancient13–30.0729%22 Apr
inferno10–13-0.0220%22 Apr
dust211–130.0024%21 Apr
mirage10–130.0426%20 Apr
mirage8–130.0430%20 Apr
mirage13–7-0.0427%19 Apr
ancient13–30.0626%19 Apr
anubis13–5-0.0030%19 Apr
overpass5–13-0.0317%19 Apr
ancient13–80.0123%19 Apr
overpass13–5-0.069%18 Apr
inferno7–130.0129%17 Apr
dust213–80.0240%17 Apr
ancient11–13-0.0615%17 Apr
anubis13–4-0.0319%17 Apr
ancient13–10-0.0316%16 Apr
inferno16–12-0.0319%16 Apr
ancient11–13-0.0115%16 Apr
anubis13–80.0616%16 Apr
overpass16–13-0.0321%15 Apr
inferno13–10-0.0120%15 Apr
overpass13–60.0121%14 Apr
ancient4–13-0.0715%14 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →