✪ #ToTal

✪ #ToTal — CS2 Stats

PT76561198237847578[U:1:277581850]Steam profile ↗

1,807Tracked matches57%Win rate2020Tracked since
CSDB Rating5.2 Developing
Premier CS Rating18,590Purple band · top ~14.1% of ranked players (population est.)
CSDB Leaderboard#11556 of 23025 tracked
FaceitLevel 9 · 1,580 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GG✪ #ToTalFACEITLevel 9 · 1,580 ELOSTANDINGTop 20.7% of rankedPREMIER18,590 · Purple bandcsdb.gg/stats

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Performance scores

Aim48
Positioning62
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLLWWWLLLWL

Last 10 vs previous 10: -40pp win rate · -0.02 avg rating

Player DNA

Aim4.8
Aggression9.2
Utility4.7
Positioning6.2
Opening Duels4.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning6.2
Utility4.7
Mechanics4.5
Opening Duels4.5
Win Impact7.2

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time622ms−5ms
first ⅓ avg 627ms → last ⅓ avg 622ms
Headshot accuracy16.5%−4.9%
first ⅓ avg 21.4% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.33Best rating — poseidon 9–0
130Biggest win — mirage
7Longest win streak
L2Current streak
56In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 71% over 7cacheWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
cacheC2391439%0.01
infernoA2213959%0.02
mirageA148657%0.01
anubisA138562%0.01
overpassS75271%0.05
ancient42250%-0.00
nuke41325%-0.04
office41325%0.02
dust23030%-0.01
vertigo2020%-0.07
poseidon21150%0.22
train1010%0.05
sanctum1010%-0.11

Across the last 100 tracked matches.

Faceit stats

Combat

477Matches
54%Win rate
1.01Avg K/D
76.2ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11851%0.9914.5
Inferno9357%1.1115.6
Dust26348%1.0114.3
Anubis4455%0.9414.4
Overpass2458%1.1816.9
Nuke1953%1.0815.2
Ancient1850%0.8513.7
Train10%0.7911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
31.3%Accuracy (enemy spotted)
31.5%Spray accuracy
70.3%Counter-strafing
9.8°Preaim
609msReaction time
38.7%T opening success
57.5%CT opening success
0.41Enemies flashed / flash
8.9%Flash assists
13.33HE damage / grenade
3.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.411 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6645% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0412%27 Aug
dust25–13-0.0613%24 Aug
inferno25–23-0.0210%24 Aug
inferno13–100.0210%13 Aug
cache13–80.0620%12 Aug
cache3–13-0.0514%12 Aug
ancient5–13-0.086%12 Aug
ancient9–13-0.0422%10 Aug
overpass13–40.0814%10 Aug
dust25–130.0413%28 Jul
inferno13–80.0218%27 Jul
anubis13–90.0424%27 Jul
cache13–10-0.0212%23 Jul
mirage13–00.1419%23 Jul
anubis13–4-0.0718%23 Jul
inferno16–13-0.0214%23 Jul
mirage13–40.0820%21 Jul
cache5–13-0.0816%21 Jul
anubis13–60.0614%20 Jul
mirage10–13-0.029%20 Jul
cache11–130.0618%19 Jul
inferno13–20.0817%19 Jul
anubis8–130.0814%19 Jul
mirage13–110.0116%18 Jul
inferno10–13-0.0230%16 Jul
inferno19–160.0113%16 Jul
mirage13–8-0.0510%13 Jul
inferno16–120.0216%12 Jul
anubis7–13-0.0018%27 Jun
mirage6–130.0233%27 Jun
nuke6–130.0120%27 Jun
inferno6–130.0424%24 Jun
mirage8–130.0316%24 Jun
overpass4–13-0.0315%21 Jun
inferno4–13-0.0515%21 Jun
overpass7–13-0.0719%20 Jun
nuke13–40.0210%20 Jun
inferno10–13-0.0416%15 Jun
anubis4–13-0.0625%14 Jun
inferno13–40.1026%14 Jun
anubis6–13-0.0413%10 Jun
inferno13–30.0612%10 Jun
inferno13–9-0.0220%7 Jun
anubis13–60.0614%7 Jun
mirage6–20.0813%6 Jun
inferno7–130.0314%6 Jun
cache13–80.1029%6 Jun
vertigo3–13-0.0729%6 Jun
mirage13–90.0313%31 May
mirage7–13-0.068%31 May
ancient13–10.0425%31 May
dust22–13-0.0220%31 May
anubis16–120.0523%28 May
mirage13–11-0.0321%27 May
nuke13–16-0.0314%24 May
inferno1–6-0.0029%24 May
cache13–6-0.0422%23 May
anubis13–50.1518%23 May
ancient13–50.0717%23 May
inferno12–120.0723%23 May
train12–120.0528%23 May
overpass13–11-0.0115%21 May
overpass13–40.1325%19 May
mirage3–13-0.0127%18 May
nuke2–9-0.1512%16 May
sanctum5–9-0.1121%16 May
overpass9–20.2114%16 May
poseidon9–00.3336%16 May
vertigo7–9-0.062%16 May
inferno7–9-0.0221%16 May
office6–130.0217%13 May
cache3–13-0.0017%10 May
office6–13-0.0616%10 May
office2–20.1540%10 May
cache9–13-0.0220%10 May
mirage13–10-0.007%10 May
inferno13–70.1024%10 May
mirage9–13-0.0316%9 May
cache7–130.0531%9 May
cache11–130.0712%9 May
inferno4–13-0.0820%9 May
cache8–130.0433%7 May
cache13–40.0233%7 May
cache9–13-0.0517%6 May
cache13–50.0711%3 May
cache13–50.0623%3 May
cache8–130.0228%3 May
office13–9-0.0214%3 May
anubis13–80.0317%3 May
inferno13–11-0.0139%3 May
cache8–13-0.0322%2 May
cache13–30.0921%2 May
overpass13–70.0015%1 May
cache7–13-0.0711%1 May
cache12–12-0.0336%1 May
cache13–4-0.0129%1 May
cache7–130.0018%1 May
inferno13–80.0726%27 Apr
anubis16–13-0.0917%25 Apr
poseidon7–90.1117%22 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →