iDaMunch — CS2 Stats

76561198236892342[U:1:276626614]✓ No bans

472Tracked matches60%Win rate2021Tracked since
CSDB Rating7.7 StrongAggressive Rifler
Premier CS Rating24,188Top 25% of 17,162 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#5894 of 34342 tracked
FaceitLevel 4 · 1,000 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGiDaMunchFACEITLevel 4 · 1,000 ELOSTANDINGTop 81.0% of rankedPREMIER24,188 · Pink bandcsdb.gg/stats

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Performance scores

Aim94
Positioning64
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWWWLLLWWLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.4
Aggression9.2
Utility6.1
Positioning6.4
Opening Duels3.5
Clutch6.0

Sharp aimerExcellent counter-strafingStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Flashes. 0.95 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.4
Utility6.1
Mechanics8.9
Opening Duels3.5
Win Impact8.3

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time565ms−68ms
first ⅓ avg 633ms → last ⅓ avg 565ms
Headshot accuracy23.8%+0.0%
first ⅓ avg 23.8% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 13–0
130Biggest win — nuke
7Longest win streak
W3Current streak
1311In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 67% over 18infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA28161257%0.05
nukeC25111444%0.02
cacheS1812667%0.04
ancientD103730%0.01
infernoD92722%0.02
dust2B84450%0.03
anubis21150%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

33Matches
58%Win rate
1.31Avg K/D
76.3ADR
38%Headshot %

Clutches & streaks

50%1v1 clutch win
17%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Overpass367%1.7915.7
Nuke2100%1.9819.5
Mirage20%0.8613.0
Inferno250%0.9215.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
44.2%Accuracy (enemy spotted)
40.8%Spray accuracy
90.2%Counter-strafing
8.2°Preaim
567msReaction time
30.3%T opening success
57.8%CT opening success
0.95Enemies flashed / flash
4.7%Flash assists
13.15HE damage / grenade
5.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3317% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–130.1133%29 Aug
nuke13–70.0431%29 Aug
ancient16–120.0224%29 Aug
ancient5–130.0215%28 Aug
nuke9–13-0.0124%28 Aug
inferno5–130.0235%28 Aug
mirage13–70.0519%27 Aug
ancient16–140.0721%27 Aug
ancient9–13-0.0132%23 Aug
mirage2–13-0.0248%23 Aug
mirage8–130.0618%23 Aug
cache16–14-0.0119%23 Aug
inferno9–13-0.0126%23 Aug
cache11–130.0615%23 Aug
nuke13–50.0712%23 Aug
mirage13–50.0921%22 Aug
nuke13–110.1023%22 Aug
cache11–13-0.0114%22 Aug
dust213–2-0.0014%21 Aug
nuke13–9-0.0013%21 Aug
mirage13–70.1022%21 Aug
inferno11–130.0418%21 Aug
cache13–70.1222%21 Aug
mirage9–13-0.0133%21 Aug
nuke16–140.0525%21 Aug
inferno13–70.0115%20 Aug
nuke6–13-0.0641%20 Aug
mirage13–50.0623%15 Aug
cache13–80.0640%15 Aug
dust213–110.0827%15 Aug
nuke13–00.2129%15 Aug
cache16–140.0114%15 Aug
mirage13–110.0223%15 Aug
dust213–70.0821%15 Aug
dust210–130.0722%15 Aug
mirage13–70.0617%15 Aug
mirage13–10-0.0328%15 Aug
ancient11–130.0219%15 Aug
inferno13–160.0521%14 Aug
mirage9–130.0423%13 Aug
nuke13–110.0916%13 Aug
cache13–9-0.0117%13 Aug
nuke11–130.0620%9 Aug
mirage13–60.1317%9 Aug
ancient8–13-0.0527%9 Aug
nuke8–130.0228%9 Aug
nuke13–50.0221%8 Aug
ancient3–13-0.0322%8 Aug
nuke2–130.0124%8 Aug
nuke10–130.0338%31 Jul
nuke13–160.0418%31 Jul
inferno9–130.0430%31 Jul
cache13–60.0628%31 Jul
inferno13–70.0231%31 Jul
cache13–50.108%31 Jul
mirage10–130.0126%31 Jul
cache13–60.1231%31 Jul
nuke13–8-0.0716%30 Jul
mirage13–6-0.0525%30 Jul
mirage13–70.0314%30 Jul
mirage13–90.0626%30 Jul
mirage5–130.0128%30 Jul
nuke9–130.1122%30 Jul
nuke11–13-0.0720%30 Jul
nuke8–13-0.0232%29 Jul
cache13–40.1029%29 Jul
mirage11–130.0227%29 Jul
nuke16–140.0618%29 Jul
cache16–140.0518%28 Jul
nuke13–10-0.0321%28 Jul
mirage13–6-0.0230%27 Jul
mirage10–130.0417%27 Jul
cache16–14-0.0321%27 Jul
dust24–13-0.0013%27 Jul
nuke3–13-0.0433%26 Jul
anubis6–130.0127%26 Jul
ancient6–130.0411%26 Jul
cache5–13-0.0017%26 Jul
mirage13–110.0523%26 Jul
nuke8–8-0.0533%26 Jul
nuke15–150.0627%25 Jul
anubis13–110.1027%25 Jul
cache13–70.0325%25 Jul
mirage15–150.0927%25 Jul
mirage13–30.2127%25 Jul
dust25–13-0.0327%24 Jul
mirage7–130.0322%24 Jul
dust213–90.0223%24 Jul
dust211–130.0118%23 Jul
mirage13–20.1215%23 Jul
inferno10–130.0711%23 Jul
ancient11–130.0120%23 Jul
nuke9–13-0.1018%23 Jul
cache7–13-0.0224%19 Jul
mirage11–130.1024%19 Jul
cache11–130.0614%19 Jul
mirage8–130.0429%19 Jul
ancient13–60.0164%19 Jul
inferno6–13-0.0128%18 Jul
cache8–130.0735%18 Jul

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →