g33

g33 — CS2 Stats

US76561198219754601[U:1:259488873]Steam profile ↗✓ No bans

814Tracked matches66%Win rate2023Tracked since
CSDB Rating5.4 Developing
Premier CS Rating14,670Blue band · top ~30.1% of ranked players (population est.)
CSDB Leaderboard#16817 of 26147 tracked
FaceitLevel 5 · 1,066 ELOTop 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGg33FACEITLevel 5 · 1,066 ELOSTANDINGTop 67.6% of rankedPREMIER14,670 · Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning61
Utility69

0–100 skill scores via Leetify.

Recent form

HOT50437Last 10050%Win rateLWTWWWLWWW

Last 10 vs previous 10: +10pp win rate · +0.06 avg rating

Player DNA

Aim5.1
Aggression7.9
Utility6.9
Positioning6.1
Opening Duels2.9
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning6.1
Utility6.9
Mechanics4.3
Opening Duels2.9
Win Impact10.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time611ms−27ms
first ⅓ avg 638ms → last ⅓ avg 611ms
Headshot accuracy9.9%−1.3%
first ⅓ avg 11.2% → last ⅓ avg 9.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — nuke 9–1
131Biggest win — inferno
5Longest win streak
1111In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 67% over 9cacheWeakest map · 37% over 27
MapGradePlayedRecordWin rateAvg rating
cacheC27101737%0.02
infernoB21111052%0.04
nukeB168850%0.04
mirageB115645%0.02
ancientS96367%0.04
overpassA74357%0.04
dust232167%0.05
anubis32167%0.03
vertigo21150%-0.05
poseidon110100%-0.00

Across the last 100 tracked matches.

Faceit stats

Combat

94Matches
48%Win rate
1.41Avg K/D
89.1ADR
33%Headshot %

Clutches & streaks

44%1v1 clutch win
34%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2850%1.4417.9
Inferno2250%1.7319.9
Nuke1644%1.2617.4
Dust21362%1.3218.0
Train729%1.1816.1
Overpass540%1.0115.0
Ancient333%1.1117.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.8%Headshot accuracy
37.6%Accuracy (enemy spotted)
41.4%Spray accuracy
69.2%Counter-strafing
11.9°Preaim
597msReaction time
49.8%T opening success
33.6%CT opening success
0.57Enemies flashed / flash
7.4%Flash assists
13.07HE damage / grenade
10.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.7947% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.5624% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno6–9-0.037%25 Jun
nuke9–10.2713%25 Jun
inferno8–80.0510%25 Jun
nuke9–50.1915%25 Jun
inferno9–60.066%25 Jun
nuke9–70.1311%25 Jun
inferno2–9-0.1114%25 Jun
nuke9–40.0711%25 Jun
mirage13–100.049%24 Jun
mirage13–40.1211%24 Jun
nuke11–130.1213%24 Jun
nuke13–90.018%24 Jun
inferno13–50.0411%23 Jun
ancient13–80.036%23 Jun
overpass13–6-0.029%22 Jun
inferno13–80.0819%22 Jun
nuke1–9-0.086%19 Jun
ancient9–13-0.013%19 Jun
mirage1–90.030%19 Jun
mirage13–70.0419%17 Jun
inferno8–40.1018%17 Jun
cache11–130.028%17 Jun
ancient8–13-0.005%13 Jun
ancient16–140.1413%10 Jun
cache2–7-0.0611%9 Jun
mirage13–100.139%7 Jun
ancient13–60.0810%7 Jun
nuke3–13-0.058%7 Jun
cache7–130.018%7 Jun
inferno13–10.1215%7 Jun
dust213–70.076%6 Jun
overpass11–130.0411%6 Jun
anubis13–50.023%6 Jun
overpass13–40.117%6 Jun
vertigo13–6-0.0013%6 Jun
nuke5–9-0.109%6 Jun
inferno9–20.148%6 Jun
inferno9–60.1912%6 Jun
poseidon9–5-0.0013%6 Jun
mirage13–110.009%2 Jun
inferno13–110.0812%31 May
cache12–120.0111%30 May
mirage11–130.038%28 May
cache9–13-0.0110%28 May
cache13–110.0412%27 May
cache13–110.097%25 May
cache13–10-0.054%25 May
cache3–130.014%21 May
overpass7–13-0.047%21 May
cache13–100.127%17 May
inferno13–160.0212%17 May
mirage6–13-0.0126%17 May
inferno13–110.0811%14 May
cache13–20.0914%14 May
cache7–13-0.0111%12 May
cache7–130.0110%12 May
ancient13–8-0.0213%12 May
cache12–12-0.0215%12 May
mirage1–13-0.033%12 May
nuke13–90.069%12 May
cache12–120.0314%12 May
cache10–130.0014%11 May
cache13–8-0.0216%7 May
cache13–80.0510%7 May
cache13–4-0.0524%6 May
cache10–130.0317%4 May
cache12–120.0211%4 May
cache6–130.0711%4 May
mirage5–13-0.0316%2 May
cache5–13-0.027%2 May
cache13–110.058%1 May
cache13–110.0221%1 May
cache12–120.0816%30 Apr
cache8–130.0019%30 Apr
nuke6–13-0.0610%21 Apr
nuke13–20.023%19 Mar
inferno5–130.098%17 Mar
nuke15–15-0.0412%17 Mar
inferno11–130.032%16 Mar
mirage11–13-0.0511%16 Mar
ancient13–110.0811%1 Mar
nuke13–50.1916%25 Feb
dust214–160.0514%23 Feb
inferno13–100.0413%22 Feb
inferno10–130.076%22 Feb
inferno2–13-0.0814%21 Feb
dust216–130.045%21 Feb
ancient13–40.014%21 Feb
overpass13–50.057%20 Feb
ancient8–130.0511%18 Feb
anubis9–130.0212%18 Feb
anubis13–80.0614%18 Feb
nuke7–9-0.1113%17 Feb
inferno7–9-0.048%17 Feb
overpass13–60.0911%17 Feb
inferno9–7-0.0011%16 Feb
inferno7–9-0.0314%16 Feb
nuke5–9-0.0221%16 Feb
vertigo1–9-0.1014%16 Feb
overpass11–130.028%16 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →