EV1LORS1E

EV1LORS1E — CS2 Stats

AU76561198219753349[U:1:259487621]Steam profile ↗✓ No bans

1,472Tracked matches50%Win rate2021Tracked since
CSDB Rating7.3 StrongAggressive Rifler
Premier CS Rating26,599Top 10% of 17,162 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#1503 of 23058 tracked
Ladder ranks via Leetify

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CSDB.GGEV1LORS1EPREMIER26,599 · Red bandcsdb.gg/stats

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Performance scores

Aim97
Positioning67
Utility32

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.7
Aggression9.0
Utility3.2
Positioning6.7
Opening Duels4.4

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning6.7
Utility3.2
Mechanics8.3
Opening Duels4.4
Win Impact5.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

2Matches
50%Win rate
0.38Avg K/D
ADR
22%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.7%Headshot accuracy
39.4%Accuracy (enemy spotted)
43.2%Spray accuracy
87.3%Counter-strafing
6.1°Preaim
481msReaction time
34.7%T opening success
60.2%CT opening success
0.54Enemies flashed / flash
11.3%Flash assists
4.67HE damage / grenade
3.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1202 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6749% — below the 40% mark we flag

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →