baja "FA5TBALLA" blasphemy — CS2 Stats

76561198218734652[U:1:258468924]

475Tracked matches53%Win rate2021Tracked since
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating15,470Purple band · top ~26.5% of ranked players (population est.)
CSDB Leaderboard#18234 of 30036 tracked
Ladder ranks via Leetify

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CSDB.GGbaja "FA5TBALLA" blasphemyPREMIER15,470 · Purple bandcsdb.gg/stats

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Performance scores

Aim91
Positioning58
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY46522Last 10046%Win rateLLWWLLWWLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression7.6
Utility3.3
Positioning5.8
Opening Duels3.4

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.8
Utility3.3
Mechanics7.8
Opening Duels3.4
Win Impact6.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time582ms−63ms
first ⅓ avg 645ms → last ⅓ avg 582ms
Headshot accuracy15.8%−0.3%
first ⅓ avg 16.1% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 13–5
132Biggest win — nuke
6Longest win streak
L2Current streak
55In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 70% over 10cacheWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB21101148%0.04
nukeB168850%0.05
ancientC167944%0.01
infernoC146843%0.02
anubisD124833%0.02
dust2S107370%0.04
cacheD92722%0.03
vertigo110100%0.16
train110100%0.08

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
45.4%Accuracy (enemy spotted)
49.9%Spray accuracy
85.2%Counter-strafing
9.5°Preaim
573msReaction time
31.2%T opening success
56.2%CT opening success
0.24Enemies flashed / flash
6.0%Flash assists
18.33HE damage / grenade
2.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.244 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.1678% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno2–130.0411%27 Aug
nuke8–13-0.0117%27 Aug
ancient13–110.039%27 Aug
nuke13–80.0013%20 Aug
ancient7–13-0.014%20 Aug
nuke6–130.0117%20 Aug
nuke13–20.0916%20 Aug
anubis13–7-0.0523%20 Aug
dust28–130.0722%20 Aug
cache3–4-0.0311%20 Aug
dust213–80.0116%20 Aug
ancient13–160.0319%20 Aug
mirage1–130.0211%20 Aug
inferno10–13-0.0218%20 Aug
nuke13–50.1326%19 Aug
ancient13–2-0.0612%19 Aug
anubis13–6-0.0119%19 Aug
inferno5–130.0511%19 Aug
ancient10–130.0619%19 Aug
inferno13–70.0613%19 Aug
mirage13–110.0912%18 Aug
vertigo13–30.1619%15 Aug
train13–40.0820%15 Aug
dust213–70.1515%14 Aug
nuke13–20.0720%13 Aug
anubis9–13-0.0113%13 Aug
mirage10–130.0114%13 Aug
inferno11–13-0.0023%12 Aug
anubis11–130.1521%12 Aug
dust213–70.1222%12 Aug
mirage15–150.059%11 Aug
inferno13–160.1015%11 Aug
ancient13–50.029%9 Aug
ancient11–130.0216%9 Aug
nuke13–100.1514%9 Aug
mirage10–130.0914%9 Aug
mirage4–90.0810%8 Aug
nuke3–130.0213%8 Aug
dust22–13-0.0221%8 Aug
cache8–130.1118%8 Aug
mirage6–130.0322%8 Aug
ancient13–60.1116%5 Aug
mirage8–20.0210%5 Aug
mirage13–30.0711%5 Aug
inferno7–130.0216%5 Aug
mirage13–90.0519%4 Aug
inferno13–60.036%4 Aug
anubis9–130.0219%4 Aug
dust213–80.0518%4 Aug
dust213–100.0413%4 Aug
mirage13–10-0.026%4 Aug
nuke8–130.0622%31 Jul
ancient2–13-0.029%31 Jul
mirage13–8-0.0010%31 Jul
nuke13–50.2119%31 Jul
inferno16–130.0020%30 Jul
nuke10–13-0.0217%30 Jul
dust21–13-0.0118%29 Jul
nuke9–13-0.0419%29 Jul
anubis10–130.0220%29 Jul
ancient7–130.0021%29 Jul
dust213–90.0014%29 Jul
ancient13–16-0.0513%28 Jul
anubis11–13-0.0311%28 Jul
cache10–130.0313%28 Jul
nuke9–130.0312%28 Jul
inferno13–11-0.0116%28 Jul
anubis13–8-0.049%25 Jul
dust213–6-0.0226%24 Jul
nuke10–130.0534%24 Jul
ancient13–5-0.0411%24 Jul
mirage13–6-0.019%24 Jul
cache10–13-0.0114%23 Jul
ancient7–13-0.0421%23 Jul
cache6–130.0816%23 Jul
mirage13–90.0716%23 Jul
ancient13–10-0.0119%23 Jul
nuke13–9-0.026%23 Jul
mirage7–130.0126%23 Jul
cache12–160.0416%23 Jul
mirage10–130.0515%23 Jul
mirage12–40.0920%22 Jul
cache8–130.029%22 Jul
anubis8–130.0016%22 Jul
inferno13–90.0016%22 Jul
inferno13–70.0018%22 Jul
mirage9–130.0416%22 Jul
mirage5–13-0.038%21 Jul
ancient14–160.0113%21 Jul
anubis9–130.029%21 Jul
anubis13–100.1724%20 Jul
cache16–120.078%18 Jul
mirage8–13-0.0128%17 Jul
inferno9–13-0.0226%17 Jul
mirage13–110.0915%17 Jul
nuke13–100.0312%17 Jul
cache15–15-0.0214%17 Jul
ancient13–90.0416%16 Jul
inferno7–13-0.0013%16 Jul
anubis9–130.0113%16 Jul

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →