danieL

danieL — CS2 Stats

US76561198217543503[U:1:257277775]Steam profile ↗✓ No bans

672Tracked matches57%Win rate2022Tracked since
CSDB Rating4.8 Developing
FaceitLevel 4 · 1,013 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGdanieLFACEITLevel 4 · 1,013 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning62
Utility25

0–100 skill scores via Leetify.

Recent form

COLD46459Last 10046%Win rateLLLWWLTLWT

Last 10 vs previous 10: -30pp win rate · +0.07 avg rating

Player DNA

Aim5.8
Aggression9.4
Utility2.5
Positioning6.2
Opening Duels4.8
Clutch1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.2
Utility2.5
Mechanics5.4
Opening Duels4.8
Win Impact7.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time616ms−21ms
first ⅓ avg 637ms → last ⅓ avg 616ms
Headshot accuracy16.9%−7.4%
first ⅓ avg 24.4% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.37Best rating — vertigo 9–2
132Biggest win — nuke
5Longest win streak
L3Current streak
74In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 67% over 6overpassWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB29141548%0.01
infernoB27131448%0.05
nukeD124833%0.01
overpassD103730%0.01
ancientS64267%0.04
dust243175%0.02
train41325%0.01
vertigo31233%0.11
cache32167%0.04
office110100%0.02
anubis1010%0.11

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

30Matches
47%Win rate
1.13Avg K/D
83.9ADR
48%Headshot %

Clutches & streaks

28%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1050%1.0515.5
Inferno771%1.3716.1
Dust240%1.0915.8
Ancient367%1.7623.0
Nuke250%0.6510.0
Overpass250%0.809.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
34.2%Accuracy (enemy spotted)
40.3%Spray accuracy
74.3%Counter-strafing
10.6°Preaim
652msReaction time
37.2%T opening success
60.8%CT opening success
0.34Enemies flashed / flash
7.9%Flash assists
7.80HE damage / grenade
1.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3357 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2404% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass6–90.0310%17 Aug
nuke6–90.1219%17 Aug
vertigo3–9-0.0821%17 Aug
overpass9–70.1511%22 May
vertigo9–20.3717%22 May
nuke4–90.0720%22 May
inferno8–80.1916%22 May
overpass1–13-0.0414%21 May
cache13–7-0.039%20 May
cache12–120.0819%2 May
cache13–60.0914%2 May
inferno8–80.0917%2 May
nuke10–130.009%21 Apr
dust213–6-0.0517%12 Apr
inferno16–14-0.0113%20 Mar
mirage15–150.0317%18 Mar
mirage16–14-0.0217%4 Mar
nuke13–20.0618%4 Mar
overpass13–3-0.0017%26 Feb
nuke6–13-0.0125%24 Feb
nuke8–1-0.0913%6 Feb
mirage13–100.0229%6 Feb
inferno8–80.1218%4 Jan
overpass8–80.0415%22 Dec
inferno4–90.0935%22 Dec
mirage9–130.0617%12 Dec
mirage3–13-0.0112%11 Dec
inferno7–90.0420%11 Dec
inferno7–130.0615%10 Dec
inferno9–130.0314%3 Dec
mirage7–130.0420%3 Dec
inferno9–20.0914%3 Dec
inferno9–20.1018%27 Nov
overpass11–13-0.0120%26 Nov
train13–80.0019%26 Nov
mirage13–5-0.0420%26 Nov
mirage5–130.0122%25 Nov
mirage13–40.0319%25 Nov
mirage13–11-0.088%19 Nov
mirage13–70.0411%19 Nov
office13–110.0220%12 Nov
nuke2–13-0.0547%12 Nov
ancient2–13-0.0719%12 Nov
inferno1–8-0.066%12 Nov
mirage16–19-0.0123%7 Nov
dust22–13-0.0226%5 Nov
mirage13–10-0.0411%5 Nov
overpass13–50.059%5 Nov
mirage10–130.0622%3 Nov
mirage6–13-0.0113%3 Nov
vertigo6–90.0319%30 Oct
nuke9–50.2316%30 Oct
inferno9–50.0510%30 Oct
mirage13–100.0714%29 Oct
ancient13–100.0413%28 Oct
inferno13–90.0422%28 Oct
nuke6–13-0.068%24 Oct
inferno13–50.0145%24 Oct
mirage7–13-0.019%24 Oct
mirage6–130.0614%23 Oct
mirage13–110.0323%23 Oct
inferno13–80.1119%22 Oct
ancient11–13-0.0119%22 Oct
mirage7–13-0.019%21 Oct
inferno8–13-0.059%3 Oct
mirage13–7-0.0118%3 Oct
mirage10–130.0322%30 Sept
nuke13–10-0.0015%30 Sept
inferno9–40.0221%30 Sept
anubis8–130.1119%26 Sept
inferno15–150.0334%26 Sept
dust213–80.0616%24 Sept
ancient13–90.0318%24 Sept
mirage13–20.0828%24 Sept
inferno1–9-0.0225%24 Sept
mirage13–40.1333%23 Sept
ancient13–60.1333%23 Sept
overpass3–9-0.0847%22 Sept
inferno13–8-0.0413%22 Sept
mirage13–70.0417%22 Sept
nuke1–13-0.0717%21 Sept
mirage4–130.0224%21 Sept
overpass8–13-0.0223%19 Sept
ancient13–70.1432%17 Sept
inferno13–100.0720%17 Sept
train9–13-0.0226%16 Sept
mirage4–13-0.0910%16 Sept
mirage13–9-0.0219%15 Sept
train11–13-0.0116%4 Sept
dust213–30.0930%4 Sept
inferno6–13-0.0734%3 Sept
mirage12–12-0.0719%30 Aug
inferno13–50.0820%30 Aug
inferno3–9-0.0521%28 Aug
inferno9–70.1629%27 Aug
inferno9–00.3452%27 Aug
nuke3–9-0.0828%27 Aug
inferno6–130.0529%25 Aug
overpass12–120.0123%25 Aug
train6–130.0511%25 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →