YuJiMin™

YuJiMin™ — CS2 Stats

76561198216807700[U:1:256541972]Steam profile ↗✓ No bans

1,030Tracked matches54%Win rate2024Tracked since
CSDB Rating4.9 Developing
Premier CS Rating18,693Purple band · top ~13.7% of ranked players (population est.)
CSDB Leaderboard#11685 of 23549 tracked
FaceitLevel 6 · 1,538 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGYuJiMin™FACEITLevel 6 · 1,538 ELOSTANDINGTop 54.0% of rankedPREMIER18,693 · Purple bandcsdb.gg/stats

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Performance scores

Aim54
Positioning49
Utility33

0–100 skill scores via Leetify.

Recent form

COLD49456Last 10049%Win rateLLWLWLLLLW

Last 10 vs previous 10: -40pp win rate · +0.03 avg rating

Player DNA

Aim5.4
Aggression8.5
Utility3.3
Positioning4.9
Opening Duels4.1
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.9
Utility3.3
Mechanics5.0
Opening Duels4.1
Win Impact6.2

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time612ms−25ms
first ⅓ avg 637ms → last ⅓ avg 612ms
Headshot accuracy16.4%−2.2%
first ⅓ avg 18.6% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — mirage 13–5
131Biggest win — cache
5Longest win streak
L2Current streak
48In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 82% over 11ancientWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B25121348%-0.01
mirageB157847%0.01
nukeB115645%-0.01
anubisS119282%0.01
cacheC94544%0.02
ancientC83538%0.00
infernoC73443%-0.02
trainA53260%0.04
vertigo41325%0.06
overpass31233%-0.01
office21150%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

756Matches
49%Win rate
1.05Avg K/D
78.4ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust216652%0.9915.0
Mirage16654%1.0715.1
Inferno11244%1.0816.3
Anubis7949%1.0416.3
Ancient7846%0.9714.5
Nuke7846%1.0815.5
Train3956%1.3618.1
Overpass2035%0.8614.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
33.7%Accuracy (enemy spotted)
37.0%Spray accuracy
72.5%Counter-strafing
10.7°Preaim
620msReaction time
39.3%T opening success
53.6%CT opening success
0.49Enemies flashed / flash
5.0%Flash assists
5.77HE damage / grenade
3.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4937 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3197% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache2–130.0314%28 Aug
cache9–13-0.0421%28 Aug
train13–60.0713%14 Aug
dust25–13-0.076%18 Jul
inferno13–50.0118%6 Jul
dust26–13-0.0218%6 Jul
ancient11–130.0515%6 Jul
nuke12–16-0.088%6 Jul
dust29–130.0111%6 Jul
mirage13–50.2026%3 Jul
cache13–6-0.0421%3 Jul
cache13–10.0116%3 Jul
mirage13–30.047%26 Jun
dust213–50.0721%26 Jun
dust25–13-0.0517%25 Jun
mirage13–9-0.0017%24 Jun
dust213–60.0113%24 Jun
nuke1–13-0.0814%24 Jun
inferno10–13-0.0615%18 Jun
train13–6-0.0124%17 Jun
train3–120.0536%17 Jun
train12–120.0312%17 Jun
mirage13–80.0113%14 Jun
dust213–2-0.0416%13 Jun
ancient7–13-0.0119%11 Jun
anubis13–100.0620%11 Jun
nuke13–70.0318%10 Jun
dust213–9-0.0412%10 Jun
overpass11–130.0010%7 Jun
vertigo12–120.0612%5 Jun
vertigo9–130.1520%5 Jun
vertigo6–13-0.0220%5 Jun
anubis13–8-0.0317%1 Jun
anubis12–120.0624%28 May
mirage13–40.0321%28 May
anubis13–70.008%28 May
dust27–13-0.0121%25 May
nuke13–6-0.0123%23 May
nuke11–13-0.0413%23 May
ancient7–00.0413%23 May
ancient13–6-0.0119%23 May
dust213–100.0025%23 May
ancient8–13-0.0216%22 May
office5–130.0514%16 May
office13–100.0220%16 May
dust27–13-0.0218%16 May
cache13–30.1234%10 May
cache12–120.1223%10 May
dust213–7-0.0422%6 May
dust23–110.0315%6 May
cache3–13-0.0923%3 May
mirage8–13-0.0431%2 May
dust213–6-0.0321%2 May
mirage11–13-0.0113%2 May
cache13–60.0514%1 May
overpass13–100.0212%25 Apr
cache6–13-0.014%25 Apr
mirage12–120.0720%25 Apr
train13–40.0710%25 Apr
dust24–13-0.0615%24 Apr
ancient2–13-0.1011%20 Apr
overpass11–13-0.0424%19 Apr
mirage7–130.0126%19 Apr
ancient11–13-0.0213%19 Apr
anubis13–7-0.0322%17 Apr
mirage13–11-0.0222%15 Apr
dust29–13-0.0413%15 Apr
nuke5–13-0.0718%15 Apr
anubis13–40.1024%8 Apr
inferno16–14-0.0013%8 Apr
dust25–13-0.0622%8 Apr
vertigo13–80.0565%8 Apr
nuke13–8-0.0115%4 Apr
inferno6–13-0.0219%4 Apr
anubis13–30.0416%4 Apr
anubis13–70.0311%4 Apr
mirage7–13-0.0538%1 Apr
dust213–70.1121%27 Mar
inferno13–1-0.029%27 Mar
mirage10–130.006%27 Mar
dust29–13-0.0621%27 Mar
ancient13–50.0821%19 Mar
dust213–80.0314%19 Mar
mirage14–16-0.0317%19 Mar
inferno5–13-0.0416%16 Mar
dust216–130.0616%16 Mar
dust213–80.0119%16 Mar
anubis13–90.005%16 Mar
nuke13–110.0415%16 Mar
anubis13–11-0.0117%9 Mar
mirage13–16-0.0421%9 Mar
nuke2–13-0.0331%7 Mar
dust213–50.0613%7 Mar
anubis14–16-0.079%6 Mar
nuke13–30.1224%6 Mar
nuke5–130.0628%6 Mar
dust215–15-0.0211%5 Mar
mirage13–9-0.0213%5 Mar
dust210–130.0311%5 Mar
inferno7–13-0.0221%5 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →