Hood Scrappy

Hood Scrappy — CS2 Stats

US76561198214683233[U:1:254417505]Steam profile ↗

273Tracked matches55%Win rate2022Tracked since
CSDB Rating4.4 Developing
Premier CS Rating4,229Grey band · top ~82.1% of ranked players (population est.)
CSDB Leaderboard#20363 of 26308 tracked
Ladder ranks via Leetify

Rating over time

4,229Peak Premier on CSDB
1Days observed since 2026-08-29

Premier CS Rating

  • At peak — 4,229
  • Next: Light Blue band at 5,000 771 to go

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGHood ScrappyPREMIER4,229 · Grey bandcsdb.gg/stats

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Performance scores

Aim48
Positioning46
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY45523Last 10045%Win rateLWWLLWWWWL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Aim4.8
Aggression3.8
Utility3.2
Positioning4.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 726ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.6
Utility3.2
Mechanics8.5
Opening Duels0.5
Win Impact6.7

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time723ms+8ms
first ⅓ avg 715ms → last ⅓ avg 723ms
Headshot accuracy11.5%+0.1%
first ⅓ avg 11.4% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 13–7
130Biggest win — inferno
4Longest win streak
514In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 60% over 15overpassWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB25131252%-0.01
dust2A159660%-0.01
ancientD1551033%-0.03
infernoD134931%-0.03
overpassD82625%0.01
anubisB63350%-0.03
cacheA53260%-0.03
vertigo42250%-0.04
mirage43175%0.01
train2020%-0.01
alpine1010%-0.07
office1010%-0.07
italy110100%-0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.4%Spray accuracy
88.2%Counter-strafing
11.1°Preaim
726msReaction time
25.8%T opening success
33.8%CT opening success
0.41Enemies flashed / flash
0.9%Flash assists
6.13HE damage / grenade
6.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1939% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 726.1957ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4121 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0613%28 Aug
dust213–100.0212%28 Aug
inferno13–70.1815%28 Aug
vertigo0–13-0.0929%28 Aug
ancient2–13-0.0418%28 Aug
nuke13–11-0.015%28 Aug
ancient13–3-0.0121%28 Aug
anubis13–10-0.079%28 Aug
nuke13–7-0.076%28 Aug
dust27–13-0.0317%28 Aug
nuke13–100.1110%28 Aug
ancient9–13-0.069%28 Aug
dust213–6-0.009%28 Aug
ancient13–70.0111%27 Aug
vertigo11–13-0.089%27 Aug
nuke7–13-0.110%27 Aug
cache13–110.0314%21 Aug
ancient3–130.018%21 Aug
nuke13–100.0211%15 Aug
inferno4–13-0.0324%15 Aug
nuke7–130.0512%15 Aug
ancient13–70.0214%15 Aug
nuke13–40.054%8 Aug
nuke7–130.002%8 Aug
cache13–8-0.0911%30 Jul
dust24–13-0.104%30 Jul
anubis10–13-0.0417%25 Jul
vertigo13–10-0.055%25 Jul
inferno12–12-0.0714%25 Jul
dust213–4-0.0214%25 Jul
ancient13–1-0.0413%25 Jul
ancient8–13-0.0313%11 Jul
inferno3–13-0.099%30 May
anubis13–40.0514%23 May
inferno13–6-0.053%23 May
overpass11–13-0.0017%23 May
ancient8–13-0.0611%23 May
anubis13–10-0.0115%17 May
dust213–100.0021%17 May
dust216–140.037%17 May
ancient11–13-0.038%17 May
anubis8–13-0.0518%17 May
nuke13–6-0.007%17 May
inferno13–40.0312%13 May
nuke13–2-0.025%13 May
dust213–7-0.0413%12 May
overpass10–13-0.0711%10 May
cache12–12-0.0518%10 May
mirage11–13-0.0314%10 May
alpine11–13-0.0713%10 May
vertigo13–100.0513%10 May
cache6–13-0.0527%3 May
overpass13–7-0.0212%3 May
dust25–13-0.0112%3 May
nuke13–60.068%29 Apr
cache13–60.0110%28 Apr
inferno1–13-0.099%25 Apr
ancient2–13-0.068%25 Apr
nuke13–80.018%25 Apr
dust213–110.0121%25 Apr
nuke3–13-0.0112%25 Apr
overpass10–13-0.0012%12 Apr
ancient13–80.0016%12 Apr
office3–13-0.0738%11 Apr
mirage13–100.0612%11 Apr
train9–130.0116%11 Apr
overpass13–40.099%5 Apr
overpass10–130.0428%29 Mar
ancient11–13-0.0411%29 Mar
overpass11–13-0.0413%29 Mar
dust211–13-0.0116%21 Mar
nuke9–130.008%21 Mar
mirage13–7-0.0314%7 Mar
dust29–13-0.027%2 Mar
nuke13–10-0.055%1 Mar
mirage13–90.027%1 Mar
dust213–8-0.039%1 Mar
inferno11–13-0.023%1 Mar
nuke13–70.007%1 Mar
ancient14–16-0.0111%1 Mar
inferno13–00.0036%1 Mar
dust28–13-0.0221%1 Mar
anubis7–13-0.096%1 Mar
inferno11–13-0.016%1 Mar
dust213–10.0615%1 Mar
nuke11–13-0.084%22 Feb
nuke8–13-0.0215%15 Feb
italy13–10-0.008%4 Jan
inferno6–13-0.0614%4 Jan
nuke4–13-0.0511%19 Dec
nuke13–100.009%19 Dec
nuke13–11-0.059%18 Dec
train5–13-0.028%18 Dec
ancient8–13-0.0610%14 Dec
inferno5–13-0.144%14 Dec
nuke10–13-0.0214%14 Dec
nuke14–16-0.0213%13 Dec
nuke3–13-0.0914%13 Dec
inferno15–15-0.018%13 Dec
overpass9–130.0815%13 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →