kirby †

kirby † — CS2 Stats

US76561198203579641[U:1:243313913]Steam profile ↗✓ No bans

1,738Tracked matches36%Win rate2020Tracked since
CSDB Rating5.4 DevelopingAggressive Rifler
Premier CS Rating9,880Light Blue band · top ~55.5% of ranked players (population est.)
CSDB Leaderboard#10229 of 13906 tracked
FaceitLevel 6 · 1,238 ELOTop 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGkirby †FACEITLevel 6 · 1,238 ELOSTANDINGTop 54.0% of rankedPREMIER9,880 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim78
Positioning58
Utility53

0–100 skill scores via Leetify.

Recent form

COLD43498Last 10043%Win rateLLWWLLLLTL

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression8.3
Utility5.3
Positioning5.8
Opening Duels4.1
Clutch3.8

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 59% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.8
Utility5.3
Mechanics8.4
Opening Duels4.1
Win Impact0.2

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time655ms+12ms
first ⅓ avg 643ms → last ⅓ avg 655ms
Headshot accuracy35.7%+4.0%
first ⅓ avg 31.7% → last ⅓ avg 35.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — inferno 9–6
132Biggest win — inferno
9Longest win streak
L2Current streak
55In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 53% over 19nukeWeakest map · 29% over 24
MapGradePlayedRecordWin rateAvg rating
nukeD2471729%0.00
cacheB1910953%0.01
mirageB157847%0.01
dust2B157847%0.01
infernoB105550%0.03
ancientB63350%0.03
anubisC52340%0.01
overpass21150%-0.01
office2020%0.03
shelter1010%0.03
train110100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 24). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

279Matches
50%Win rate
1.12Avg K/D
84.6ADR
40%Headshot %

Clutches & streaks

39%1v1 clutch win
31%1v2 clutch win
16Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage786%1.3519.3
Dust2683%1.1618.0
Nuke4100%0.8516.3
Vertigo475%1.0216.0
Inferno333%1.2315.3
Anubis333%0.7812.7
Ancient333%0.7410.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.3%Headshot accuracy
31.1%Accuracy (enemy spotted)
26.8%Spray accuracy
87.6%Counter-strafing
9.9°Preaim
663msReaction time
34.2%T opening success
58.8%CT opening success
0.75Enemies flashed / flash
5.4%Flash assists
6.92HE damage / grenade
9.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2446% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.0750%27 Aug
nuke2–13-0.0827%27 Aug
nuke13–7-0.0525%27 Aug
dust216–120.0824%27 Aug
nuke7–13-0.0521%26 Aug
anubis6–130.0338%26 Aug
ancient7–13-0.0250%25 Aug
nuke8–13-0.0136%21 Aug
dust215–150.0243%21 Aug
anubis10–130.0533%16 Aug
cache13–90.0335%30 Jul
cache14–160.0152%26 Jul
dust27–130.0350%26 Jul
dust213–50.0644%25 Jul
shelter12–120.0350%25 Jul
mirage16–130.0144%25 Jul
nuke13–16-0.0330%25 Jul
mirage9–130.0329%24 Jul
ancient13–60.0624%19 Jul
anubis13–6-0.0032%19 Jul
cache13–70.0735%19 Jul
cache10–13-0.0029%16 Jul
nuke13–90.0426%16 Jul
cache7–130.0371%14 Jul
mirage5–130.0226%14 Jul
ancient6–130.0834%13 Jul
cache13–100.0325%12 Jul
mirage11–130.0339%12 Jul
mirage6–130.0033%12 Jul
inferno2–13-0.0429%4 Jul
dust213–11-0.0048%4 Jul
mirage13–50.0931%28 Jun
inferno13–2-0.0414%22 Jun
nuke13–30.0721%22 Jun
dust212–16-0.0134%16 Jun
ancient13–50.0830%16 Jun
dust211–130.0645%14 Jun
nuke13–10-0.0060%12 Jun
cache13–40.0136%11 Jun
cache13–8-0.0825%9 Jun
cache1–130.0040%1 Jun
cache8–130.0255%1 Jun
nuke13–20.0037%27 May
mirage2–80.0463%23 May
nuke10–13-0.0329%23 May
nuke13–70.1129%23 May
dust26–13-0.0330%23 May
nuke4–130.0434%23 May
nuke4–13-0.0942%22 May
nuke12–120.0350%22 May
nuke10–13-0.0241%19 May
cache13–110.0035%18 May
cache12–12-0.0042%18 May
inferno9–60.2646%17 May
inferno9–50.1145%17 May
dust210–130.0123%17 May
inferno7–13-0.0640%16 May
nuke3–130.0435%16 May
nuke13–6-0.0535%16 May
nuke7–130.0350%16 May
nuke6–90.0167%16 May
nuke8–130.1226%16 May
overpass7–13-0.0525%15 May
inferno9–13-0.0133%14 May
anubis7–130.0123%14 May
mirage10–130.0136%14 May
mirage13–80.0037%14 May
ancient13–4-0.0230%14 May
inferno13–90.0628%13 May
dust216–120.0126%13 May
dust213–110.1124%13 May
mirage13–100.0750%12 May
mirage13–5-0.0945%11 May
dust213–11-0.0113%11 May
dust213–100.0113%11 May
nuke6–130.0239%10 May
cache13–90.0229%9 May
nuke9–13-0.0233%9 May
cache13–7-0.0035%9 May
nuke4–13-0.0318%9 May
cache13–50.0321%9 May
nuke12–12-0.0426%9 May
train13–80.0336%9 May
dust27–13-0.1141%9 May
inferno8–13-0.0522%9 May
mirage6–13-0.0134%9 May
inferno14–16-0.0616%8 May
dust210–13-0.0535%7 May
overpass13–90.0330%6 May
anubis13–11-0.0344%6 May
inferno13–80.1231%6 May
office12–12-0.0121%6 May
ancient15–150.0334%5 May
office3–20.07100%4 May
mirage13–50.0741%4 May
mirage13–10-0.0221%4 May
cache4–13-0.0928%4 May
cache13–40.0627%4 May
cache2–13-0.0424%3 May
cache12–120.0230%3 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →