mgn — CS2 Stats

76561198202474146[U:1:242208418]

358Tracked matches55%Win rate2023Tracked since
CSDB Rating6.3 SolidAggressive Rifler
WingmanMaster Guardian I
Ladder ranks via Leetify

Performance scores

Aim77
Positioning57
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY56386Last 10056%Win rateWTLLWWWWWL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression8.0
Utility3.2
Positioning5.7
Opening Duels3.7

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.7
Utility3.2
Mechanics9.0
Opening Duels3.7
Win Impact6.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time605ms−23ms
first ⅓ avg 628ms → last ⅓ avg 605ms
Headshot accuracy21.3%+2.6%
first ⅓ avg 18.8% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — inferno 9–4
131Biggest win — dust2
7Longest win streak
43In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 86% over 7ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A2314961%0.05
infernoS2014670%0.05
mirageB157847%0.00
ancientC135838%0.02
cacheS75271%0.04
nukeC73443%-0.01
overpassS76186%0.03
anubis41325%0.04
vertigo21150%0.01
train1010%0.05
poseidon1010%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
36.0%Accuracy (enemy spotted)
36.6%Spray accuracy
90.6%Counter-strafing
11.5°Preaim
598msReaction time
34.2%T opening success
55.7%CT opening success
0.45Enemies flashed / flash
6.2%Flash assists
9.18HE damage / grenade
3.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4455 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2276% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–80.0038%27 Aug
cache12–120.0328%27 Aug
inferno9–13-0.0244%27 Aug
inferno6–13-0.032%11 Aug
inferno9–40.2617%5 Aug
dust213–90.0528%5 Aug
inferno13–60.0613%31 Jul
cache13–10-0.0721%31 Jul
cache13–70.0621%30 Jul
inferno6–9-0.0220%28 Jul
mirage13–50.0133%28 Jul
nuke13–70.0317%28 Jul
ancient8–13-0.0025%7 Jul
nuke13–6-0.0217%7 Jul
cache13–20.1615%7 Jul
ancient13–110.0725%4 Jul
inferno10–130.0219%3 Jul
ancient10–130.0525%30 Jun
nuke10–13-0.0413%30 Jun
inferno13–60.0424%29 Jun
dust213–10.2337%27 Jun
nuke2–7-0.0318%27 Jun
nuke9–13-0.0020%26 Jun
ancient11–13-0.0614%26 Jun
ancient4–13-0.0216%24 Jun
dust24–13-0.0510%24 Jun
inferno5–9-0.0027%23 Jun
dust25–13-0.0913%23 Jun
overpass13–80.0422%23 Jun
dust212–160.0317%23 Jun
overpass16–14-0.0027%18 Jun
mirage13–100.0018%18 Jun
overpass16–120.0922%17 Jun
mirage4–13-0.0719%17 Jun
dust213–20.0630%16 Jun
mirage16–13-0.0023%16 Jun
overpass7–13-0.0510%16 Jun
ancient13–40.0914%10 Jun
dust213–60.1324%10 Jun
inferno9–30.2625%7 Jun
dust213–50.0122%7 Jun
overpass13–10-0.0123%7 Jun
cache13–20.0827%31 May
mirage13–80.0124%31 May
inferno6–130.0122%31 May
inferno13–50.1121%22 May
inferno13–70.0217%18 May
dust213–70.0821%18 May
dust210–130.0522%18 May
mirage13–80.0217%17 May
anubis5–130.0215%17 May
inferno13–80.0113%17 May
inferno13–5-0.0223%15 May
dust213–100.0319%13 May
mirage13–40.0511%6 May
nuke15–15-0.0315%5 May
ancient3–13-0.068%5 May
mirage12–16-0.0314%5 May
anubis15–150.0623%3 May
anubis5–130.0124%3 May
mirage12–12-0.0212%1 May
cache3–13-0.0426%1 May
dust213–60.1119%1 May
overpass13–110.0520%1 May
vertigo6–130.0818%1 May
vertigo9–6-0.0616%29 Apr
cache13–50.0924%29 Apr
dust28–130.0514%26 Apr
train12–120.0524%26 Apr
nuke9–30.0525%26 Apr
ancient13–4-0.0017%14 Apr
mirage10–13-0.0315%14 Apr
dust28–13-0.0130%12 Apr
mirage6–130.0038%2 Apr
dust213–100.0415%21 Mar
dust28–13-0.0213%23 Feb
inferno13–9-0.0122%22 Feb
dust213–30.1831%21 Feb
ancient11–130.0415%20 Feb
ancient15–150.0310%19 Feb
inferno13–50.0518%19 Feb
inferno13–30.0921%18 Feb
dust213–50.0518%18 Feb
mirage11–130.0114%15 Feb
dust25–130.0122%15 Feb
poseidon5–9-0.0815%14 Feb
dust213–8-0.0218%14 Feb
ancient3–13-0.0016%14 Feb
dust213–10-0.0127%14 Feb
mirage4–13-0.0116%14 Feb
mirage13–70.0611%12 Feb
ancient13–100.0115%11 Feb
dust210–130.0618%11 Feb
ancient13–20.0618%7 Feb
inferno13–100.0929%7 Feb
overpass16–140.0625%6 Feb
mirage6–130.0510%6 Feb
anubis13–40.0722%5 Feb
inferno13–50.0410%4 Feb
dust213–20.097%1 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →