Solstad

Solstad — CS2 Stats

NO76561198201874831[U:1:241609103]Steam profile ↗✓ No bans

1,113Tracked matches63%Win rate2023Tracked since
CSDB Rating4.0 Developing
Premier CS Rating12,157Blue band · top ~43.5% of ranked players (population est.)
CSDB Leaderboard#35147 of 51584 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGSolstadPREMIER12,157 · Blue bandcsdb.gg/stats

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Performance scores

Aim53
Positioning26
Utility33

0–100 skill scores via Leetify.

Recent form

HOT56431Last 10056%Win rateLWLWLWWWWW

Last 10 vs previous 10: +10pp win rate · -0.04 avg rating

Player DNA

Aim5.3
Aggression0.0
Utility3.3
Positioning2.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 62% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 33% on CT to 11% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning2.6
Utility3.3
Mechanics4.5
Opening Duels0.4
Win Impact9.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time571ms−7ms
first ⅓ avg 579ms → last ⅓ avg 571ms
Headshot accuracy10.9%−0.5%
first ⅓ avg 11.3% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — mirage 13–3
132Biggest win — ancient
10Longest win streak
45In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 65% over 20overpassWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
ancientA2213959%-0.03
infernoA2113862%-0.03
nukeS2013765%-0.04
anubisB105550%-0.03
mirageA95456%-0.03
overpassC83538%-0.04
cacheC73443%-0.01
dust231233%-0.06

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
25%Win rate
0.20Avg K/D
ADR
52%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
33.6%Accuracy (enemy spotted)
30.8%Spray accuracy
70.4%Counter-strafing
8.4°Preaim
564msReaction time
11.2%T opening success
33.4%CT opening success
0.48Enemies flashed / flash
4.3%Flash assists
5.40HE damage / grenade
5.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6182% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4774 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 11.1663% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0116%14 Jul
mirage13–4-0.038%14 Jul
dust210–13-0.0518%14 Jul
nuke13–8-0.085%14 Jul
anubis9–13-0.046%13 Jul
anubis13–11-0.0411%13 Jul
nuke13–10-0.0315%13 Jul
mirage13–7-0.0712%13 Jul
inferno16–13-0.083%13 Jul
ancient13–10-0.057%13 Jul
cache13–9-0.0011%13 Jul
cache13–6-0.0217%13 Jul
anubis13–30.0210%13 Jul
cache13–50.0711%13 Jul
nuke13–10-0.018%13 Jul
nuke8–130.006%13 Jul
ancient4–13-0.0912%13 Jul
inferno13–10-0.024%13 Jul
dust27–13-0.0514%13 Jul
cache10–130.0013%13 Jul
inferno9–130.0211%12 Jul
nuke16–14-0.087%12 Jul
nuke13–100.0417%12 Jul
ancient13–20.018%12 Jul
mirage13–8-0.078%12 Jul
ancient13–80.0612%12 Jul
nuke13–10-0.0013%12 Jul
inferno4–13-0.052%12 Jul
inferno5–13-0.0924%11 Jul
mirage4–13-0.0711%11 Jul
mirage8–13-0.0214%11 Jul
nuke8–130.0112%11 Jul
ancient1–13-0.0812%11 Jul
inferno12–4-0.089%11 Jul
ancient11–13-0.057%5 Jul
inferno6–13-0.0421%5 Jul
ancient13–9-0.0325%4 Jul
ancient13–6-0.038%4 Jul
ancient13–10-0.016%4 Jul
anubis10–13-0.0613%4 Jul
ancient13–70.0122%4 Jul
nuke6–13-0.0514%3 Jul
inferno13–30.038%3 Jul
mirage13–30.2020%3 Jul
inferno13–100.0111%24 Jun
overpass13–11-0.039%24 Jun
nuke9–4-0.015%24 Jun
overpass9–13-0.0813%23 Jun
inferno13–9-0.029%23 Jun
cache10–13-0.038%2 May
ancient3–13-0.0416%2 May
overpass3–8-0.0229%2 May
overpass13–10-0.0214%2 May
inferno13–6-0.0316%2 May
ancient10–13-0.0315%30 Apr
overpass13–4-0.0221%30 Apr
nuke13–10-0.0912%30 Apr
inferno11–13-0.0012%30 Apr
cache6–13-0.0714%29 Apr
ancient13–10-0.0914%27 Apr
mirage5–13-0.085%27 Apr
ancient2–13-0.034%27 Apr
mirage13–8-0.0313%26 Apr
nuke13–8-0.0212%26 Apr
dust213–7-0.0720%26 Apr
ancient7–13-0.0810%26 Apr
inferno6–13-0.084%26 Apr
overpass11–13-0.0412%21 Apr
ancient13–20.0411%21 Apr
nuke7–13-0.0915%21 Apr
anubis3–13-0.0613%19 Apr
ancient13–6-0.0317%14 Apr
inferno13–2-0.038%14 Apr
nuke7–13-0.098%14 Apr
ancient5–13-0.0719%9 Apr
nuke9–13-0.068%9 Apr
anubis7–13-0.095%7 Apr
overpass3–13-0.0811%4 Apr
anubis4–13-0.095%4 Apr
overpass9–13-0.066%3 Apr
anubis13–80.045%3 Apr
inferno13–7-0.0311%3 Apr
anubis13–70.019%3 Apr
nuke13–10-0.0214%3 Apr
inferno8–130.0112%3 Apr
inferno13–10-0.0917%1 Apr
ancient13–8-0.0117%1 Apr
inferno13–8-0.038%31 Mar
ancient13–6-0.0416%31 Mar
ancient16–120.0015%31 Mar
inferno13–50.0410%31 Mar
inferno13–90.0013%31 Mar
anubis13–4-0.024%30 Mar
nuke5–13-0.0617%30 Mar
inferno15–15-0.0610%30 Mar
nuke13–11-0.037%30 Mar
mirage8–13-0.0715%30 Mar
nuke13–6-0.0415%30 Mar
nuke13–8-0.0611%30 Mar
ancient11–13-0.0613%30 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →