Bald

Bald — CS2 Stats

76561198201129082[U:1:240863354]Steam profile ↗1 game ban

338Tracked matches62%Win rate2023Tracked since
CSDB Rating7.3 StrongAggressive Rifler
Premier CS Rating17,112Purple band · top ~20% of ranked players (population est.)
CSDB Leaderboard#3044 of 5263 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGBaldFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER17,112 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning64
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY53425Last 10053%Win rateWLWLLWWWLW

Last 10 vs previous 10: +20pp win rate · -0.07 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression10.0
Utility5.5
Positioning6.4
Opening Duels5.6
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.4
Utility5.5
Mechanics8.3
Opening Duels5.6
Win Impact9.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time613ms−16ms
first ⅓ avg 628ms → last ⅓ avg 613ms
Headshot accuracy23.4%+5.3%
first ⅓ avg 18.0% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — warden 13–4
131Biggest win — warden
7Longest win streak
74In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 83% over 6overpassWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB23111248%0.02
infernoB168850%0.04
dust2B158753%0.01
wardenA159660%0.08
overpassD93633%0.02
ancientC94544%0.00
nukeS75271%0.02
anubisS65183%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

28Matches
68%Win rate
0.96Avg K/D
71.1ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage978%1.1514.4
Ancient850%0.8913.8
Nuke367%0.9212.3
Inferno3100%1.1413.7
Anubis250%0.6210.0
Dust22100%0.729.0
Train10%0.501.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
36.8%Accuracy (enemy spotted)
40.8%Spray accuracy
87.5%Counter-strafing
8.5°Preaim
625msReaction time
50.7%T opening success
54.4%CT opening success
0.40Enemies flashed / flash
6.8%Flash assists
10.64HE damage / grenade
15.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4046 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–8-0.0220%23 May
mirage13–160.0010%23 May
anubis13–90.0119%23 May
inferno4–90.0627%23 May
dust25–13-0.0128%23 May
anubis16–12-0.0127%22 May
warden13–40.0243%22 May
nuke13–60.0329%21 May
mirage1–7-0.0930%21 May
dust213–90.1315%21 May
overpass7–130.0312%21 May
warden13–40.1743%21 May
warden5–10.1538%21 May
warden13–40.0416%21 May
inferno9–130.0624%20 May
warden4–130.1425%20 May
warden12–120.0832%20 May
warden10–130.0716%20 May
warden13–20.0316%19 May
warden4–130.0329%19 May
overpass13–70.0720%19 May
warden5–00.1726%19 May
warden13–10.1519%19 May
warden13–100.0517%19 May
warden13–50.0224%19 May
mirage13–30.0314%18 May
warden6–130.0125%18 May
warden8–130.0123%18 May
dust213–6-0.0320%18 May
dust213–110.0322%17 May
mirage5–13-0.0320%17 May
mirage10–13-0.0126%16 May
nuke6–10-0.0615%16 May
dust213–11-0.0029%16 May
overpass9–130.0114%16 May
mirage13–8-0.0324%15 May
nuke13–9-0.0022%12 May
ancient13–80.1021%12 May
overpass15–150.0118%12 May
dust216–130.0713%12 May
mirage13–50.0621%11 May
nuke13–40.1732%11 May
inferno13–110.1020%11 May
mirage13–40.1313%11 May
inferno16–120.0418%10 May
mirage13–110.0317%10 May
dust215–150.0125%10 May
inferno13–80.1028%10 May
inferno13–40.0710%10 May
mirage8–13-0.0114%10 May
ancient10–130.0116%10 May
dust28–13-0.0126%10 May
dust212–16-0.0221%10 May
ancient14–160.0416%10 May
dust29–130.0515%9 May
dust26–13-0.0527%9 May
mirage0–13-0.0316%9 May
inferno13–110.0025%9 May
inferno8–130.0721%9 May
anubis13–60.0720%9 May
ancient6–130.0119%9 May
mirage10–130.0719%8 May
overpass11–130.0121%8 May
inferno7–130.0420%8 May
mirage5–13-0.0321%8 May
dust213–30.0543%8 May
nuke13–10.0526%8 May
overpass12–120.0422%8 May
overpass13–80.0316%8 May
dust215–15-0.0221%7 May
anubis11–13-0.0611%7 May
ancient5–13-0.086%7 May
inferno13–110.0118%7 May
inferno7–130.0815%7 May
mirage6–130.1122%7 May
nuke0–6-0.0818%7 May
ancient13–8-0.0413%7 May
ancient6–130.0116%7 May
ancient13–70.0213%6 May
anubis13–110.008%6 May
mirage13–8-0.0124%6 May
nuke13–40.0524%6 May
mirage13–40.0619%6 May
ancient13–8-0.0413%5 May
inferno10–13-0.0416%5 May
dust213–6-0.0414%5 May
inferno9–13-0.0119%5 May
overpass13–40.0218%5 May
mirage13–40.0824%4 May
mirage13–50.0725%4 May
inferno10–13-0.0426%4 May
anubis13–90.0216%4 May
mirage11–130.0013%4 May
mirage13–90.0023%3 May
mirage13–50.0720%3 May
mirage12–16-0.0315%3 May
dust213–40.0315%3 May
mirage7–130.0026%3 May
overpass6–13-0.0521%3 May
inferno13–40.0828%3 May

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →