The Elusive Steve French — CS2 Stats

76561198199603641[U:1:239337913]2 game bans

657Tracked matches48%Win rate2024Tracked since
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating12,066Blue band · top ~43.9% of ranked players (population est.)
CSDB Leaderboard#36013 of 52774 tracked
Ladder ranks via Leetify

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CSDB.GGThe Elusive Steve FrenchPREMIER12,066 · Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning53
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLLWLLWWWLW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression8.0
Utility4.0
Positioning5.3
Opening Duels3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.3
Utility4.0
Mechanics7.5
Opening Duels3.8
Win Impact4.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time634ms−57ms
first ⅓ avg 691ms → last ⅓ avg 634ms
Headshot accuracy14.8%−1.8%
first ⅓ avg 16.6% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 11–13
131Biggest win — anubis
3Longest win streak
L2Current streak
79In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 67% over 9ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC2381535%0.01
nukeA2112957%0.00
dust2B147750%0.01
infernoA138562%-0.00
ancientD102820%-0.00
cacheS96367%0.02
anubisB84450%0.01
overpass21150%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
67%Win rate
0.37Avg K/D
ADR
32%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
38.7%Accuracy (enemy spotted)
45.4%Spray accuracy
83.6%Counter-strafing
10.2°Preaim
627msReaction time
33.3%T opening success
57.0%CT opening success
0.47Enemies flashed / flash
4.5%Flash assists
9.85HE damage / grenade
6.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8189% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4654 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.295% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0325%24 Aug
cache5–130.0219%24 Aug
inferno16–13-0.0216%24 Aug
mirage11–130.129%23 Aug
dust211–130.0716%23 Aug
anubis16–13-0.028%23 Aug
nuke13–80.0513%23 Aug
dust213–90.0618%22 Aug
mirage11–13-0.019%22 Aug
inferno13–50.0724%22 Aug
cache13–30.0716%22 Aug
dust27–13-0.0316%22 Aug
mirage10–130.0216%22 Aug
nuke13–40.067%21 Aug
mirage11–130.0810%20 Aug
dust213–7-0.0318%20 Aug
inferno2–13-0.0812%20 Aug
mirage13–40.0317%20 Aug
cache13–60.0412%19 Aug
ancient10–130.0417%19 Aug
nuke13–9-0.0413%19 Aug
inferno16–12-0.0215%19 Aug
nuke13–80.0724%19 Aug
mirage11–13-0.046%19 Aug
mirage4–130.0719%18 Aug
nuke8–13-0.0412%18 Aug
nuke10–13-0.0221%18 Aug
inferno13–90.0115%18 Aug
mirage15–15-0.0510%17 Aug
inferno8–13-0.0221%17 Aug
nuke12–16-0.0012%14 Aug
cache13–100.0615%14 Aug
cache10–13-0.018%14 Aug
mirage13–70.0213%14 Aug
inferno13–90.0210%14 Aug
anubis9–13-0.0018%14 Aug
nuke13–4-0.089%14 Aug
cache13–20.0919%14 Aug
dust213–30.088%14 Aug
inferno5–13-0.0314%14 Aug
nuke13–110.0512%13 Aug
ancient13–50.0212%13 Aug
nuke13–90.0411%12 Aug
nuke13–160.0114%12 Aug
ancient13–100.0716%12 Aug
cache13–3-0.027%11 Aug
mirage5–13-0.047%11 Aug
inferno6–130.0819%10 Aug
nuke13–5-0.0011%10 Aug
cache13–11-0.0313%9 Aug
mirage11–130.0315%8 Aug
dust213–110.0927%8 Aug
inferno10–30.042%30 Jun
ancient8–13-0.0913%29 Jun
dust213–110.0116%29 Jun
nuke10–130.0421%1 Jun
overpass14–16-0.0415%1 Jun
anubis5–130.0211%31 May
dust26–13-0.059%31 May
mirage13–8-0.0219%31 May
ancient11–130.0518%31 May
nuke13–9-0.0126%31 May
inferno10–13-0.0712%27 May
mirage13–40.0226%27 May
ancient10–13-0.0612%27 May
cache6–13-0.0511%27 May
mirage10–30.0513%26 May
mirage13–11-0.0412%26 May
nuke9–130.0017%26 May
mirage15–150.0211%26 May
dust213–11-0.0223%26 May
nuke10–13-0.0522%26 May
anubis8–130.0121%26 May
inferno9–70.0126%25 May
anubis13–40.1116%25 May
mirage4–13-0.0914%25 May
mirage9–13-0.025%25 May
nuke13–90.0120%25 May
anubis13–10.0914%25 May
mirage8–13-0.0011%25 May
mirage13–100.0514%24 May
overpass13–3-0.016%24 May
ancient9–13-0.0113%24 May
nuke13–100.0815%24 May
ancient9–13-0.0121%24 May
nuke13–6-0.0413%24 May
nuke2–13-0.1032%23 May
dust210–13-0.0014%23 May
inferno13–70.0236%23 May
ancient10–13-0.0310%23 May
dust210–13-0.0321%23 May
nuke10–13-0.0311%21 May
dust213–100.0710%20 May
mirage9–13-0.0512%10 May
anubis11–13-0.0322%10 May
mirage15–15-0.0016%8 May
dust26–13-0.0516%8 May
mirage16–13-0.0025%7 May
ancient3–130.0111%7 May
anubis13–6-0.0819%7 May

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →