ᵍᵃʳᵗ — CS2 Stats

76561198186192994[U:1:225927266]✓ No bans

1,354Tracked matches48%Win rate2022Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating18,383Purple band · top ~14.9% of ranked players (population est.)
CSDB Leaderboard#16794 of 34352 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGᵍᵃʳᵗPREMIER18,383 · Purple bandcsdb.gg/stats

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Performance scores

Aim92
Positioning62
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateLWWLWLLLWT

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression9.7
Utility4.5
Positioning6.2
Opening Duels3.9
Clutch5.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.2
Utility4.5
Mechanics8.7
Opening Duels3.9
Win Impact4.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time564ms−26ms
first ⅓ avg 589ms → last ⅓ avg 564ms
Headshot accuracy15.5%−0.6%
first ⅓ avg 16.1% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — vertigo 13–1
131Biggest win — mirage
10Longest win streak
77In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 79% over 14ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B22101245%0.02
nukeA1810856%0.03
infernoC156940%0.02
mirageS1411379%0.02
ancientD81713%0.00
cacheB84450%0.02
trainS75271%0.05
vertigoS64267%0.02
overpass1010%-0.00
anubis110100%-0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

53Matches
55%Win rate
1.16Avg K/D
81.5ADR
45%Headshot %

Clutches & streaks

47%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1060%1.0014.3
Mirage956%0.9415.3
Ancient850%0.9115.1
Dust2862%1.4018.3
Anubis450%1.0610.8
Cache250%1.9221.5
Nuke1100%2.1430.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
44.6%Accuracy (enemy spotted)
46.3%Spray accuracy
89.0%Counter-strafing
8.2°Preaim
558msReaction time
50.5%T opening success
40.3%CT opening success
0.41Enemies flashed / flash
6.2%Flash assists
8.54HE damage / grenade
7.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.406 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient8–130.1111%28 Aug
nuke7–10.078%28 Aug
inferno13–9-0.006%27 Aug
inferno6–9-0.0431%22 Aug
vertigo13–90.0012%22 Aug
dust211–130.0215%22 Aug
mirage7–130.0220%22 Aug
vertigo8–13-0.0118%22 Aug
inferno13–70.028%22 Aug
overpass12–12-0.0017%22 Aug
nuke13–20.0715%22 Aug
dust213–50.0720%21 Aug
dust213–30.0312%21 Aug
nuke11–13-0.0012%20 Aug
nuke4–130.0217%20 Aug
inferno11–13-0.0026%20 Aug
ancient4–13-0.0123%20 Aug
inferno10–13-0.069%20 Aug
ancient6–13-0.0212%20 Aug
ancient13–90.0120%20 Aug
nuke13–50.0320%20 Aug
nuke13–90.029%20 Aug
inferno9–130.0516%20 Aug
dust26–13-0.0229%20 Aug
inferno13–50.076%20 Aug
inferno9–130.0114%20 Aug
mirage13–100.0011%20 Aug
dust24–13-0.0210%20 Aug
train13–90.0723%18 Aug
dust213–80.0717%18 Aug
train13–60.1116%18 Aug
dust26–13-0.049%18 Aug
nuke2–130.0920%18 Aug
nuke7–130.0414%17 Aug
ancient7–13-0.028%17 Aug
cache7–30.0911%16 Aug
inferno12–120.0815%16 Aug
train13–11-0.0012%16 Aug
dust25–13-0.0517%16 Aug
ancient3–100.0114%16 Aug
nuke7–13-0.0410%16 Aug
cache8–13-0.0410%16 Aug
mirage11–130.0213%16 Aug
nuke8–13-0.0231%15 Aug
mirage13–60.0210%15 Aug
dust28–130.0416%15 Aug
dust213–6-0.035%15 Aug
mirage13–11-0.0311%15 Aug
train8–130.0116%15 Aug
dust26–13-0.0214%15 Aug
vertigo5–13-0.0716%15 Aug
dust213–60.0720%15 Aug
cache13–90.0319%15 Aug
ancient6–13-0.0018%15 Aug
mirage13–70.0619%15 Aug
train2–13-0.0321%15 Aug
ancient5–13-0.059%15 Aug
dust27–130.000%15 Aug
cache2–13-0.044%15 Aug
dust213–100.0415%14 Aug
dust213–60.038%14 Aug
vertigo13–70.0315%13 Aug
train13–50.1116%13 Aug
inferno13–100.0518%13 Aug
cache13–90.0720%13 Aug
dust213–80.027%13 Aug
nuke13–70.0617%13 Aug
mirage4–2-0.0517%13 Aug
nuke13–110.0522%13 Aug
inferno2–110.0717%13 Aug
nuke13–6-0.0125%13 Aug
inferno6–130.0621%13 Aug
train13–40.1119%13 Aug
dust25–130.0318%12 Aug
mirage13–100.0216%12 Aug
mirage13–10.0219%12 Aug
cache11–13-0.0214%11 Aug
dust213–50.0821%11 Aug
dust210–13-0.0415%11 Aug
vertigo13–10.1413%11 Aug
dust213–90.1221%10 Aug
cache12–120.0517%10 Aug
nuke6–8-0.0219%10 Aug
nuke13–60.048%9 Aug
inferno13–90.0325%9 Aug
anubis13–10-0.0714%9 Aug
nuke9–13-0.0124%9 Aug
cache4–5-0.0019%7 Aug
nuke13–50.048%7 Aug
inferno13–110.0516%7 Aug
inferno8–13-0.0214%6 Aug
mirage13–70.028%6 Aug
dust25–130.0720%6 Aug
mirage7–13-0.0311%6 Aug
dust21–2-0.110%6 Aug
vertigo13–50.0511%4 Aug
mirage13–110.0311%3 Aug
mirage13–50.1119%3 Aug
mirage13–40.1014%3 Aug
nuke13–70.0414%2 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →