Duck — CS2 Stats

76561198185987266[U:1:225721538]

1,061Tracked matches56%Win rate2021Tracked since
CSDB Rating4.8 Developing
Premier CS Rating5,835Light Blue band · top ~74.8% of ranked players (population est.)
CSDB Leaderboard#31643 of 41602 tracked
Ladder ranks via Leetify

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CSDB.GGDuckPREMIER5,835 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim57
Positioning48
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY43516Last 10043%Win rateWLTWTWLWWW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim5.7
Aggression7.9
Utility3.6
Positioning4.8
Opening Duels3.3
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 726ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.8
Utility3.6
Mechanics7.5
Opening Duels3.3
Win Impact6.9

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time719ms+91ms
first ⅓ avg 627ms → last ⅓ avg 719ms
Headshot accuracy19.7%+1.9%
first ⅓ avg 17.9% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — vertigo 13–7
131Biggest win — dust2
4Longest win streak
44In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 58% over 12cacheWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B41202149%0.03
mirageC1761135%0.01
infernoA127558%0.02
cacheD124833%-0.00
trainB63350%-0.01
nuke41325%0.01
vertigo41325%0.04
ancient31233%0.03
office1010%0.05

Across the last 100 tracked matches.

Faceit stats

Combat

6Matches
17%Win rate
0.66Avg K/D
77.0ADR
31%Headshot %

Clutches & streaks

50%1v1 clutch win
50%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust210%0.8214.0
Mirage10%0.6710.0
Inferno10%0.5916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
32.6%Accuracy (enemy spotted)
32.9%Spray accuracy
83.9%Counter-strafing
9.3°Preaim
726msReaction time
36.4%T opening success
49.9%CT opening success
0.36Enemies flashed / flash
3.8%Flash assists
5.73HE damage / grenade
7.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 725.8443ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3614 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3855% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust213–50.0321%4 Jun
dust26–13-0.0621%4 Jun
dust212–120.0624%4 Jun
dust213–20.1216%30 May
dust212–120.0123%30 May
dust26–00.1824%30 May
dust25–13-0.0217%29 May
dust213–6-0.0517%29 May
inferno13–3-0.077%29 May
dust213–1-0.0231%29 May
nuke8–130.0222%26 May
cache13–20.0623%25 May
dust213–40.1227%25 May
dust24–13-0.0431%25 May
dust213–50.0824%23 May
dust213–90.0619%23 May
dust213–11-0.0617%21 May
dust213–70.0120%21 May
dust26–130.1620%16 May
dust25–130.0027%16 May
dust20–4-0.040%16 May
cache9–13-0.0421%16 May
inferno4–13-0.088%15 May
mirage13–16-0.0215%15 May
ancient9–130.0317%15 May
mirage12–12-0.0614%15 May
cache13–70.0019%15 May
cache13–7-0.0717%15 May
mirage2–13-0.0819%15 May
dust213–80.0716%15 May
ancient13–6-0.0116%15 May
dust213–70.0931%15 May
ancient7–130.0529%15 May
cache12–12-0.0015%15 May
mirage13–30.095%15 May
vertigo5–130.0914%15 May
train13–80.0214%15 May
dust213–60.0514%14 May
inferno2–90.017%14 May
inferno9–50.1531%14 May
dust213–20.1225%14 May
mirage9–10.0714%14 May
mirage13–10.0324%14 May
dust29–130.0823%12 May
cache11–130.0328%9 May
dust211–13-0.0131%7 May
mirage13–60.0420%7 May
dust29–130.0620%7 May
train8–13-0.0722%4 May
dust213–90.1014%3 May
cache4–13-0.0112%3 May
cache5–13-0.0415%3 May
cache13–10.0216%3 May
cache5–13-0.079%3 May
cache4–13-0.073%3 May
train0–13-0.068%1 May
cache12–120.1426%30 Apr
mirage13–90.0619%26 Apr
dust29–13-0.0213%26 Apr
dust211–13-0.0019%25 Apr
mirage6–13-0.078%25 Apr
dust213–90.0225%25 Apr
mirage6–130.0411%25 Apr
inferno13–10-0.0413%24 Apr
mirage7–130.0017%24 Apr
inferno11–130.0648%24 Apr
dust27–13-0.0822%24 Apr
office4–130.0515%24 Apr
inferno13–110.0414%24 Apr
nuke5–130.0211%24 Apr
train13–11-0.0233%23 Apr
dust24–13-0.0821%23 Apr
dust28–13-0.0121%23 Apr
dust29–2-0.029%23 Apr
mirage13–90.0320%22 Apr
inferno13–50.0618%22 Apr
dust210–13-0.0016%22 Apr
vertigo8–13-0.0614%22 Apr
vertigo13–70.1910%22 Apr
inferno12–120.0128%21 Apr
dust26–130.1013%20 Apr
dust212–60.0119%20 Apr
train7–13-0.048%19 Apr
inferno5–13-0.0128%19 Apr
mirage3–80.0514%19 Apr
vertigo6–13-0.040%19 Apr
dust213–10.1211%19 Apr
dust28–130.0826%19 Apr
mirage6–13-0.0032%19 Apr
nuke9–13-0.0417%19 Apr
mirage3–13-0.0631%19 Apr
train13–20.1319%19 Apr
mirage8–130.0420%19 Apr
mirage3–90.0618%18 Apr
dust213–50.0733%18 Apr
inferno13–70.0316%18 Apr
inferno13–70.0225%18 Apr
dust28–130.0113%18 Apr
dust213–110.0411%18 Apr
nuke12–70.047%18 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →