Jersh1 — CS2 Stats

76561198179369797[U:1:219104069]✓ No bans

623Tracked matches69%Win rate2025Tracked since
CSDB Rating7.2 StrongAggressive Rifler
Premier CS Rating21,624Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#7588 of 22701 tracked
FaceitLevel 8 · 1,287 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGJersh1FACEITLevel 8 · 1,287 ELOSTANDINGTop 31.2% of rankedPREMIER21,624 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning68
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY52462Last 10052%Win rateWWWLLWWLLW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression8.0
Utility4.8
Positioning6.8
Opening Duels3.9
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.8
Utility4.8
Mechanics7.8
Opening Duels3.9
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time530ms−4ms
first ⅓ avg 533ms → last ⅓ avg 530ms
Headshot accuracy16.2%+3.3%
first ⅓ avg 12.9% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–3
131Biggest win — anubis
5Longest win streak
W3Current streak
78In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 78% over 9ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C2081240%0.01
mirageC1771041%0.01
nukeS1713476%0.03
ancientC145936%0.01
infernoB136746%0.00
cacheS97278%0.04
anubisS64267%0.01
overpass42250%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

187Matches
57%Win rate
1.11Avg K/D
80.5ADR
43%Headshot %

Clutches & streaks

45%1v1 clutch win
29%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24957%1.1416.4
Mirage4455%1.0515.1
Nuke2580%1.2816.4
Ancient2540%0.9714.6
Inferno2259%1.2916.4
Anubis1127%0.7410.1
Cache771%1.0513.9
Train367%1.4720.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
38.4%Accuracy (enemy spotted)
43.4%Spray accuracy
85.1%Counter-strafing
10.6°Preaim
521msReaction time
44.1%T opening success
46.8%CT opening success
0.49Enemies flashed / flash
5.7%Flash assists
6.97HE damage / grenade
10.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4886 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.1022%22 Aug
cache13–90.0416%22 Aug
nuke13–60.0818%20 Aug
dust210–13-0.0012%19 Aug
nuke1–13-0.0421%19 Aug
anubis13–40.018%16 Aug
dust213–4-0.0221%15 Aug
dust27–13-0.0312%15 Aug
cache6–130.0227%15 Aug
inferno13–9-0.047%12 Aug
cache8–13-0.0014%12 Aug
nuke5–13-0.0123%9 Aug
inferno13–11-0.0016%8 Aug
dust213–9-0.0112%3 Aug
nuke13–100.0716%2 Aug
cache13–50.0923%1 Aug
dust213–100.0611%1 Aug
anubis13–16-0.0212%1 Aug
dust213–6-0.0123%1 Aug
mirage13–100.0412%1 Aug
ancient13–60.1110%1 Aug
ancient11–130.0215%1 Aug
nuke16–130.0517%26 Jul
inferno4–13-0.0017%25 Jul
anubis15–15-0.0117%25 Jul
dust213–8-0.0414%16 Jul
nuke13–80.0428%16 Jul
ancient13–110.0315%15 Jul
ancient16–120.0110%14 Jul
dust213–100.0018%14 Jul
mirage11–130.0426%14 Jul
dust28–13-0.0314%12 Jul
mirage13–50.007%12 Jul
ancient9–13-0.0424%12 Jul
dust214–160.0618%12 Jul
mirage8–13-0.0528%12 Jul
cache13–60.0421%12 Jul
cache13–60.0710%9 Jul
anubis13–10-0.017%9 Jul
ancient9–13-0.0314%9 Jul
nuke13–70.0513%9 Jul
dust26–130.068%9 Jul
inferno11–13-0.0124%6 Jul
mirage13–10-0.018%3 Jul
dust26–130.0412%2 Jul
inferno13–20.096%2 Jul
dust24–13-0.0114%2 Jul
mirage7–130.0420%2 Jul
inferno7–13-0.018%1 Jul
ancient11–13-0.0113%1 Jul
dust29–130.1125%1 Jul
anubis13–10.0610%1 Jul
overpass6–13-0.0420%30 Jun
ancient7–130.0315%28 Jun
mirage13–10-0.047%28 Jun
dust27–13-0.0424%27 Jun
nuke13–100.1116%26 Jun
cache13–60.0832%26 Jun
inferno5–13-0.0224%16 Jun
nuke13–80.0114%16 Jun
mirage6–13-0.0315%16 Jun
mirage1–10-0.098%14 Jun
ancient10–130.018%14 Jun
dust213–30.0320%14 Jun
inferno5–13-0.0417%14 Jun
mirage6–13-0.019%14 Jun
mirage11–130.0613%14 Jun
ancient10–13-0.0413%13 Jun
nuke13–90.069%13 Jun
dust211–13-0.0118%13 Jun
nuke13–80.0115%13 Jun
cache16–140.0212%13 Jun
ancient7–13-0.047%10 Jun
ancient13–60.0913%10 Jun
mirage13–100.0110%10 Jun
dust24–130.0014%10 Jun
overpass16–13-0.038%10 Jun
inferno3–13-0.0914%10 Jun
mirage13–30.1413%10 Jun
mirage15–15-0.0115%10 Jun
inferno16–130.0515%9 Jun
inferno13–90.0520%9 Jun
nuke13–100.0612%9 Jun
cache13–40.029%7 Jun
mirage3–13-0.0324%7 Jun
nuke1–13-0.123%7 Jun
ancient13–4-0.0614%5 Jun
inferno13–70.0717%4 Jun
overpass8–13-0.048%4 Jun
dust210–13-0.0018%4 Jun
nuke6–130.0410%3 Jun
mirage16–190.0111%2 Jun
anubis16–140.0210%31 May
ancient11–130.015%31 May
nuke13–110.0413%29 May
inferno7–130.0023%29 May
nuke13–20.0812%29 May
nuke16–140.068%28 May
overpass13–20.0913%28 May
dust216–140.0122%28 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →