Malony

Malony — CS2 Stats

IM76561198178587065[U:1:218321337]Steam profile ↗✓ No bans

380Tracked matches50%Win rate2023Tracked since
CSDB Rating6.7 SolidAggressive Rifler
WingmanLegendary Eagle
Ladder ranks via Leetify

Performance scores

Aim86
Positioning59
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLTLWWTWWLL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression10.0
Utility5.3
Positioning5.9
Opening Duels5.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.9
Utility5.3
Mechanics6.9
Opening Duels5.6
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time601ms−67ms
first ⅓ avg 669ms → last ⅓ avg 601ms
Headshot accuracy30.0%+4.8%
first ⅓ avg 25.2% → last ⅓ avg 30.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — mirage 13–4
131Biggest win — cache
4Longest win streak
711In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 61% over 18infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
cacheA22121055%0.03
dust2A2011955%0.02
mirageA1811761%0.05
nukeA159660%0.03
infernoD103730%-0.00
overpass4040%-0.01
office3030%-0.01
train31233%0.07
ancient2020%0.04
rooftop110100%0.15
dogtown110100%0.07
anubis1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

144Matches
50%Win rate
1.37Avg K/D
ADR
41%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.2%Headshot accuracy
36.8%Accuracy (enemy spotted)
36.0%Spray accuracy
81.0%Counter-strafing
8.2°Preaim
604msReaction time
38.5%T opening success
66.2%CT opening success
0.51Enemies flashed / flash
6.0%Flash assists
11.04HE damage / grenade
8.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.456% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient9–130.0331%18 Jul
nuke15–150.0421%18 Jul
inferno7–130.0722%7 Jun
nuke13–40.1426%7 Jun
nuke13–110.0128%7 Jun
inferno12–120.0628%31 May
cache13–70.0424%31 May
mirage13–40.2244%31 May
cache9–130.0325%22 May
cache10–13-0.0217%22 May
nuke11–130.0326%13 May
mirage11–130.0929%13 May
cache3–130.0529%13 May
cache7–13-0.0143%13 May
cache2–130.0660%13 May
cache13–80.0329%13 May
dust213–50.0850%12 May
cache13–70.0512%11 May
cache11–130.0018%11 May
cache13–20.2028%8 May
cache13–10.1027%8 May
cache13–10-0.0535%8 May
cache13–70.1126%8 May
mirage13–160.0822%8 May
overpass6–13-0.0643%8 May
cache13–9-0.0143%8 May
cache5–130.0245%6 May
cache2–70.0123%6 May
cache13–11-0.0127%6 May
nuke13–40.1027%6 May
dust211–13-0.0424%6 May
cache9–130.0233%5 May
cache7–130.0024%5 May
cache13–5-0.0036%5 May
office11–130.0056%1 May
cache13–80.0417%1 May
cache13–40.0523%1 May
mirage8–13-0.0321%28 Dec
nuke4–130.0221%26 Dec
inferno16–14-0.0019%26 Dec
ancient14–160.0522%15 Dec
mirage11–13-0.0118%15 Dec
dust27–13-0.0523%11 Dec
nuke13–2-0.0135%11 Dec
mirage13–40.0236%11 Dec
overpass9–13-0.0129%10 Dec
dust216–14-0.0123%9 Dec
dust213–100.1033%9 Dec
mirage6–13-0.0040%9 Dec
rooftop9–50.1518%8 Dec
nuke5–13-0.0443%8 Dec
mirage13–50.0717%8 Dec
inferno13–50.0527%8 Dec
dust29–13-0.0528%8 Dec
nuke10–130.0721%28 Nov
dust213–110.0319%28 Nov
dust213–30.1632%26 Nov
mirage13–90.0529%26 Nov
nuke13–9-0.0022%16 Nov
dust211–13-0.0125%16 Nov
inferno13–40.0923%16 Nov
nuke13–90.0419%14 Nov
train11–13-0.029%14 Nov
mirage5–120.0827%14 Nov
dust213–70.0230%13 Nov
mirage13–100.0516%12 Nov
nuke13–7-0.0118%11 Nov
overpass6–90.0624%11 Nov
mirage13–20.0741%11 Nov
nuke13–80.0921%10 Nov
dust210–13-0.0115%10 Nov
mirage13–8-0.0223%10 Nov
mirage13–50.0421%10 Nov
inferno5–13-0.0140%10 Nov
inferno2–9-0.1223%13 Sept
train6–130.0829%13 Sept
train13–20.1622%13 Sept
overpass12–12-0.0238%9 Sept
dogtown9–60.0724%9 Sept
dust213–50.0931%9 Sept
dust213–11-0.0031%7 Sept
dust213–50.0211%26 Aug
dust25–130.0725%26 Aug
mirage13–60.0823%26 Aug
mirage13–70.0118%26 Aug
nuke4–13-0.0317%25 Aug
mirage5–13-0.0124%25 Aug
dust211–130.0124%25 Aug
inferno11–13-0.0116%25 Aug
office10–130.0535%22 Aug
mirage13–20.1033%22 Aug
anubis2–11-0.0225%21 Aug
dust28–130.0315%21 Aug
dust29–13-0.036%21 Aug
office4–13-0.0746%15 Aug
nuke13–110.0228%13 Aug
inferno15–15-0.0721%12 Aug
dust213–90.0824%8 Aug
inferno6–13-0.0726%6 Aug
dust213–70.0032%6 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →