CHICKEN PATTY DADDY

CHICKEN PATTY DADDY — CS2 Stats

76561198177345666[U:1:217079938]Steam profile ↗

1,842Tracked matches36%Win rate2020Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating17,740Purple band · top ~17.5% of ranked players (population est.)
CSDB Leaderboard#18276 of 35587 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGCHICKEN PATTY DADDYFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER17,740 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning57
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY43489Last 10043%Win rateTWLWLLLLWW

Last 10 vs previous 10: -20pp win rate · -0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression8.8
Utility4.2
Positioning5.7
Opening Duels4.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.7
Utility4.2
Mechanics7.5
Opening Duels4.5
Win Impact0.2

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time613ms−53ms
first ⅓ avg 665ms → last ⅓ avg 613ms
Headshot accuracy20.4%+1.4%
first ⅓ avg 19.0% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — poseidon 9–7
131Biggest win — inferno
5Longest win streak
68In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 58% over 12trainWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB21101148%0.02
ancientB168850%-0.01
nukeC145936%-0.01
cacheA127558%0.01
anubisD103730%-0.02
overpassB84450%0.02
trainD61517%-0.01
vertigoD51420%0.01
dust24040%-0.00
shelter110100%0.08
poseidon110100%0.13
mirage110100%-0.01
alpine110100%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

2Matches
50%Win rate
0.94Avg K/D
ADR
44%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.8720.0
Mirage1100%1.0013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
33.3%Accuracy (enemy spotted)
34.3%Spray accuracy
83.6%Counter-strafing
10.4°Preaim
602msReaction time
42.3%T opening success
53.7%CT opening success
0.43Enemies flashed / flash
2.1%Flash assists
11.17HE damage / grenade
3.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4339 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno15–15-0.0325%29 Aug
ancient13–5-0.0317%29 Aug
cache6–13-0.0623%29 Aug
ancient13–90.0119%26 Aug
nuke6–13-0.0821%26 Aug
cache2–110.0211%26 Aug
ancient12–160.0025%20 Aug
anubis6–130.0316%20 Aug
inferno13–110.0630%20 Aug
inferno13–90.0523%20 Aug
inferno13–70.1324%18 Aug
inferno11–13-0.0323%17 Aug
shelter13–50.0820%17 Aug
cache13–40.0627%17 Aug
anubis11–13-0.0413%16 Aug
nuke16–140.0425%16 Aug
cache16–120.0220%16 Aug
cache13–16-0.0216%16 Aug
inferno13–40.1337%15 Aug
ancient8–13-0.0123%15 Aug
ancient15–15-0.0225%12 Aug
nuke11–13-0.0313%12 Aug
overpass6–130.0314%11 Aug
cache4–130.0621%11 Aug
nuke2–13-0.0726%10 Aug
inferno5–13-0.1113%10 Aug
train1–13-0.0815%10 Aug
inferno8–13-0.0021%9 Aug
nuke10–13-0.0419%9 Aug
dust25–13-0.0020%9 Aug
ancient16–120.0616%9 Aug
cache13–40.0125%9 Aug
nuke13–3-0.049%9 Aug
inferno10–130.0625%9 Aug
cache15–15-0.0412%8 Aug
anubis13–110.0121%8 Aug
nuke6–13-0.0417%8 Aug
ancient2–13-0.1016%8 Aug
inferno13–110.0215%8 Aug
ancient5–13-0.1016%8 Aug
inferno13–50.0614%7 Aug
nuke6–13-0.0429%7 Aug
anubis11–13-0.0518%5 Aug
ancient13–40.0619%5 Aug
train11–13-0.0322%2 Jul
overpass6–130.0023%1 Jul
anubis4–13-0.0714%30 Jun
inferno14–160.0410%30 Jun
inferno2–13-0.0223%30 Jun
nuke11–130.0921%30 Jun
anubis13–80.0114%30 Jun
vertigo12–120.0018%30 Jun
ancient7–13-0.0517%29 Jun
overpass13–40.0725%29 Jun
inferno6–13-0.0623%29 Jun
overpass13–70.009%28 Jun
dust210–130.0321%28 Jun
nuke13–40.1024%28 Jun
inferno13–10.0724%28 Jun
anubis5–13-0.0517%28 Jun
nuke7–13-0.0318%28 Jun
inferno13–80.0318%28 Jun
poseidon9–70.1325%28 Jun
inferno8–80.0310%28 Jun
ancient13–8-0.0019%28 Jun
train10–130.0425%28 Jun
overpass13–30.1013%27 Jun
anubis11–13-0.0926%27 Jun
vertigo9–13-0.0116%27 Jun
cache13–110.0119%27 Jun
nuke13–40.0712%26 Jun
ancient15–150.0117%26 Jun
nuke10–13-0.0119%26 Jun
train13–90.0323%26 Jun
overpass15–15-0.0422%25 Jun
inferno13–10-0.0022%25 Jun
ancient13–70.0332%24 Jun
vertigo13–40.1126%24 Jun
anubis9–20.0420%24 Jun
nuke3–0-0.040%24 Jun
train12–120.0721%24 Jun
mirage13–10-0.0121%22 Jun
dust28–13-0.0315%22 Jun
dust27–130.0025%22 Jun
ancient13–80.0220%18 Jun
vertigo3–130.0316%18 Jun
inferno8–130.0624%18 Jun
ancient12–12-0.0119%10 Jun
train6–13-0.1017%10 Jun
overpass10–13-0.0116%7 Jun
cache13–90.0416%7 Jun
anubis9–130.0218%7 Jun
ancient13–9-0.0017%7 Jun
overpass13–50.0111%7 Jun
cache13–70.0223%7 Jun
vertigo10–13-0.0819%6 Jun
inferno10–130.0023%6 Jun
inferno13–8-0.0123%6 Jun
alpine13–7-0.0313%6 Jun
cache12–9-0.0216%6 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →