haha

haha — CS2 Stats

76561198176904150[U:1:216638422]Steam profile ↗✓ No bans

106Tracked matches41%Win rate2021Tracked since
CSDB Rating4.8 DevelopingHybrid Rifler
Premier CS Rating12,716Blue band · top ~40.5% of ranked players (population est.)
CSDB Leaderboard#37374 of 56063 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGhahaFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER12,716 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning48
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateLWLLWWLWTL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression7.4
Utility3.6
Positioning4.8
Opening Duels3.3

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.8
Utility3.6
Mechanics7.0
Opening Duels3.3
Win Impact2.1

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time594ms−47ms
first ⅓ avg 641ms → last ⅓ avg 594ms
Headshot accuracy19.6%−1.0%
first ⅓ avg 20.5% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — nuke 8–1
161Biggest win — overpass
7Longest win streak
75In matches decided by ≤2 rounds
17Overtime games

Map breakdown

infernoBest map · 64% over 14cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB30141647%-0.02
infernoA149564%-0.03
anubisA117464%-0.03
cacheD103730%-0.03
dust2D103730%-0.02
nukeA106460%0.03
overpassC73443%0.00
ancient41325%-0.05
vertigo43175%-0.02

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
31.9%Accuracy (enemy spotted)
35.7%Spray accuracy
81.5%Counter-strafing
10.6°Preaim
574msReaction time
38.0%T opening success
48.1%CT opening success
0.71Enemies flashed / flash
8.3%Flash assists
4.80HE damage / grenade
2.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.3942 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9983% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0417%25 Aug
inferno13–50.0421%22 Aug
mirage0–9-0.0417%22 Aug
ancient10–13-0.0722%21 Aug
inferno13–6-0.0129%20 Aug
dust213–110.0520%20 Aug
mirage11–13-0.0117%20 Aug
mirage13–40.0546%20 Aug
nuke15–150.0115%20 Aug
dust29–13-0.0216%20 Aug
dust213–3-0.0214%20 Aug
cache3–13-0.1012%20 Aug
dust28–130.0418%19 Aug
mirage13–7-0.0011%19 Aug
inferno12–16-0.0410%19 Aug
cache6–13-0.0617%18 Aug
mirage13–20.0126%17 Aug
inferno9–13-0.0319%17 Aug
mirage13–11-0.0520%16 Aug
cache10–13-0.0314%16 Aug
inferno14–16-0.0216%16 Aug
cache13–110.046%14 Aug
mirage13–1-0.0129%14 Aug
mirage3–130.0324%14 Aug
inferno13–9-0.0020%6 Aug
dust211–13-0.0525%6 Aug
nuke13–40.0815%6 Aug
dust29–13-0.0724%6 Aug
cache8–13-0.0717%6 Aug
mirage5–13-0.1115%3 Aug
mirage3–13-0.0723%3 Aug
dust213–70.0135%30 Jul
dust214–16-0.0415%30 Jul
anubis2–13-0.0327%30 Jul
anubis13–16-0.0713%29 Jul
mirage13–70.0220%29 Jul
anubis5–13-0.0615%29 Jul
mirage13–5-0.0413%29 Jul
dust210–13-0.0716%29 Jul
mirage8–13-0.0511%26 Jul
inferno13–8-0.0611%26 Jul
anubis13–9-0.0513%26 Jul
cache13–7-0.0719%26 Jul
dust28–13-0.0717%26 Jul
mirage15–15-0.0518%26 Jul
vertigo13–110.0218%21 Apr
vertigo6–130.0014%21 Apr
inferno9–13-0.0221%20 Apr
overpass13–0-0.0018%20 Apr
anubis13–10-0.1015%20 Apr
vertigo13–10-0.0416%20 Apr
ancient13–6-0.0719%20 Apr
nuke8–10.099%20 Apr
mirage13–10.0838%20 Apr
mirage13–3-0.0319%8 Apr
mirage7–13-0.0814%8 Apr
mirage13–80.0127%8 Apr
anubis16–140.0016%6 Apr
mirage9–13-0.0718%6 Apr
anubis13–70.0218%4 Apr
anubis13–80.0217%3 Apr
overpass9–13-0.0421%3 Apr
anubis13–110.0128%1 Apr
vertigo13–9-0.0627%1 Apr
overpass12–120.038%1 Apr
inferno13–11-0.1014%1 Apr
nuke9–13-0.0023%1 Apr
mirage2–13-0.1413%1 Apr
ancient4–130.0325%1 Apr
anubis5–13-0.0316%1 Apr
anubis13–3-0.0116%1 Apr
mirage3–13-0.0625%31 Mar
nuke13–70.0011%31 Mar
inferno13–9-0.0814%31 Mar
ancient3–13-0.1016%31 Mar
inferno4–13-0.0931%30 Mar
mirage13–4-0.0018%30 Mar
mirage13–20.0233%30 Mar
overpass11–130.0523%30 Mar
nuke16–130.0618%30 Mar
overpass10–13-0.0817%28 Mar
overpass13–30.0121%28 Mar
inferno13–100.0016%26 Mar
inferno13–3-0.0217%26 Mar
mirage6–130.0230%25 Mar
inferno13–40.0410%25 Mar
mirage12–12-0.0530%25 Mar
mirage13–6-0.0216%25 Mar
mirage13–8-0.0137%24 Mar
mirage12–12-0.0431%24 Mar
cache8–16-0.0023%6 May
mirage2–16-0.0429%6 May
overpass16–10.0619%20 Jun
nuke5–16-0.0230%20 Jun
nuke16–9-0.0024%20 Jun
nuke16–110.0211%18 Jun
mirage4–160.038%2 Jun
nuke8–160.0410%24 May
cache13–80.0925%19 May
cache15–15-0.0814%12 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →