⭐Classy⭐

⭐Classy⭐ — CS2 Stats

US76561198174389309[U:1:214123581]Steam profile ↗✓ No bans

654Tracked matches50%Win rate2023Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating14,892Blue band · top ~29% of ranked players (population est.)
CSDB Leaderboard#13002 of 20088 tracked
FaceitLevel 5 · 1,108 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GG⭐Classy⭐FACEITLevel 5 · 1,108 ELOSTANDINGTop 67.6% of rankedPREMIER14,892 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning56
Utility48

0–100 skill scores via Leetify.

Recent form

COLD51427Last 10051%Win rateWWLLLWLTTL

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression5.1
Utility4.8
Positioning5.6
Opening Duels2.2
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.6
Utility4.8
Mechanics7.0
Opening Duels2.9
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time619ms+6ms
first ⅓ avg 613ms → last ⅓ avg 619ms
Headshot accuracy13.1%+0.4%
first ⅓ avg 12.7% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — ancient 13–3
131Biggest win — mirage
6Longest win streak
W2Current streak
49In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 67% over 21nukeWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageS2114767%0.01
ancientC1981142%0.01
nukeC1661038%-0.01
infernoC146843%-0.01
dust2A138562%-0.01
anubisA106460%0.02
overpassC52340%-0.01
office21150%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
67%Win rate
0.96Avg K/D
69.2ADR
23%Headshot %

Clutches & streaks

50%1v1 clutch win
20%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Train1100%0.8814.0
Mirage1100%1.5018.0
Nuke10%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
37.5%Accuracy (enemy spotted)
42.8%Spray accuracy
81.3%Counter-strafing
13.2°Preaim
605msReaction time
24.9%T opening success
53.0%CT opening success
0.51Enemies flashed / flash
6.9%Flash assists
9.34HE damage / grenade
5.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.2465° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.163% — below the 15% mark we flag

    Aim Training
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–110.0117%29 Jun
mirage13–90.0612%28 Jun
ancient7–120.0126%28 Jun
nuke6–13-0.0413%28 Jun
anubis9–130.078%28 Jun
mirage13–40.039%27 Jun
mirage9–130.0215%27 Jun
inferno8–8-0.0114%27 Jun
nuke8–80.0115%27 Jun
anubis14–16-0.0214%27 Jun
inferno13–40.0713%27 Jun
ancient11–130.0420%26 Jun
nuke8–13-0.0111%26 Jun
nuke15–150.0110%26 Jun
dust213–70.1014%26 Jun
nuke7–130.0112%26 Jun
mirage13–3-0.0416%26 Jun
anubis13–90.0012%26 Jun
mirage7–130.0119%26 Jun
anubis7–13-0.085%26 Jun
ancient8–13-0.028%26 Jun
dust212–16-0.018%26 Jun
ancient14–16-0.0314%25 Jun
mirage13–40.0013%25 Jun
dust213–20.0626%25 Jun
nuke0–4-0.070%25 Jun
nuke13–30.1022%25 Jun
dust213–9-0.0414%25 Jun
inferno15–15-0.0711%25 Jun
mirage13–50.1013%25 Jun
anubis13–4-0.028%25 Jun
nuke13–9-0.0013%24 Jun
ancient11–130.0810%24 Jun
ancient11–130.026%24 Jun
ancient8–00.026%24 Jun
overpass10–13-0.0212%24 Jun
ancient13–60.0411%23 Jun
ancient8–13-0.079%23 Jun
dust213–7-0.0418%23 Jun
nuke7–130.0116%23 Jun
dust213–4-0.0116%23 Jun
inferno13–40.0717%22 Jun
mirage13–90.0016%22 Jun
anubis13–6-0.0614%22 Jun
ancient14–160.0415%22 Jun
mirage13–3-0.079%18 Jun
dust29–13-0.0116%18 Jun
nuke13–40.0024%17 Jun
nuke9–130.0519%11 Jun
mirage13–110.019%11 Jun
dust20–13-0.0935%11 Jun
inferno3–9-0.177%10 Jun
dust210–13-0.0714%9 Jun
nuke13–10-0.0428%9 Jun
mirage15–15-0.0014%9 Jun
ancient13–10-0.0813%9 Jun
overpass13–8-0.0111%9 Jun
ancient14–16-0.037%9 Jun
dust213–8-0.0030%8 Jun
mirage9–13-0.0212%8 Jun
inferno9–70.0116%6 Jun
office4–13-0.0211%6 Jun
mirage3–13-0.0413%6 Jun
overpass7–13-0.0511%6 Jun
dust213–60.0213%6 Jun
ancient13–11-0.028%5 Jun
mirage6–130.0015%4 Jun
nuke8–8-0.1215%3 Jun
nuke9–2-0.140%3 Jun
inferno9–2-0.016%3 Jun
mirage13–4-0.046%3 Jun
mirage13–10.026%3 Jun
ancient8–130.0012%2 Jun
dust29–13-0.0512%2 Jun
ancient4–13-0.0226%1 Jun
anubis13–10.1314%30 May
inferno10–13-0.008%30 May
office13–30.1023%30 May
mirage13–80.059%30 May
nuke6–130.019%30 May
mirage8–13-0.0415%30 May
ancient16–130.0411%29 May
overpass9–130.0311%28 May
anubis13–90.0818%27 May
inferno9–130.0825%27 May
ancient13–5-0.0217%27 May
inferno14–16-0.0912%27 May
inferno7–9-0.0424%27 May
inferno9–20.1713%27 May
overpass9–5-0.0022%27 May
mirage13–7-0.0619%26 May
inferno5–9-0.0918%26 May
ancient13–30.184%26 May
anubis15–150.067%26 May
mirage13–100.088%26 May
mirage13–20.0711%26 May
nuke13–30.009%26 May
anubis13–50.0610%25 May
inferno13–6-0.0111%25 May
ancient13–9-0.028%25 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →