ase4rgtyklo,phb jnkml,;.dxfgdfgb — CS2 Stats

76561198171457170[U:1:211191442]

584Tracked matches57%Win rate2020Tracked since
CSDB Rating7.4 StrongAggressive Rifler
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGase4rgtyklo,phb jnkml,;.d…FACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim92
Positioning61
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY62344Last 10062%Win rateLWWLLWWWLL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression8.5
Utility5.3
Positioning6.1
Opening Duels4.1

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Counter-strafing. 95% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.1
Utility5.3
Mechanics10.0
Opening Duels4.1
Win Impact7.2

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time576ms−49ms
first ⅓ avg 625ms → last ⅓ avg 576ms
Headshot accuracy24.6%−4.0%
first ⅓ avg 28.6% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — ancient 13–1
130Biggest win — dust2
7Longest win streak
57In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 100% over 5nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB44212348%0.03
dust2S2821775%0.03
ancientS97278%0.02
anubisS550100%0.04
nukeC52340%0.01
infernoA53260%0.01
overpass32167%0.01
cache110100%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
38.0%Accuracy (enemy spotted)
43.2%Spray accuracy
95.2%Counter-strafing
9.1°Preaim
592msReaction time
36.5%T opening success
56.3%CT opening success
0.62Enemies flashed / flash
11.2%Flash assists
8.11HE damage / grenade
7.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4718% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–130.0618%17 Jul
cache13–50.0734%17 Jul
anubis13–5-0.0119%30 Jun
dust24–13-0.0919%30 Jun
nuke9–130.0121%12 Jun
dust213–50.0327%12 Jun
anubis13–6-0.0141%12 Jun
mirage13–80.1129%11 Jun
mirage9–13-0.0422%11 Jun
dust24–130.0031%11 Jun
mirage13–50.0628%11 Jun
overpass13–110.0825%11 Jun
inferno5–13-0.0538%9 Jun
mirage13–70.0228%9 Jun
inferno13–9-0.0225%9 Jun
nuke6–13-0.0624%8 Jun
mirage2–130.1023%8 Jun
overpass11–13-0.0916%8 Jun
dust213–90.0319%8 Jun
anubis13–50.0530%8 Jun
dust213–00.000%7 Jun
ancient13–3-0.0636%7 Jun
inferno13–40.0823%5 Jun
mirage16–130.0520%5 Jun
nuke13–100.0331%2 Jun
mirage11–130.0517%2 Jun
mirage3–90.0026%2 Jun
inferno1–70.0230%30 May
mirage9–130.0122%30 May
dust213–90.0030%30 May
mirage1–10-0.0925%18 May
dust25–10.0413%18 May
overpass13–50.0422%18 May
dust213–30.0827%18 May
mirage1–13-0.0613%17 May
dust29–130.1019%17 May
mirage13–50.0235%17 May
mirage13–00.000%17 May
dust213–60.0918%17 May
mirage13–30.1239%16 May
ancient13–10.0022%16 May
mirage13–30.0638%16 May
mirage5–13-0.0516%16 May
dust213–40.0217%16 May
mirage8–13-0.0237%10 May
ancient11–13-0.0223%10 May
dust213–00.0533%10 May
dust211–13-0.0023%10 May
dust28–13-0.0524%2 Apr
mirage13–50.0326%4 Mar
ancient13–50.0141%3 Mar
mirage13–5-0.0929%3 Mar
dust213–70.0619%30 Jan
mirage5–13-0.0125%29 Jan
inferno13–70.0329%29 Jan
ancient8–2-0.0430%29 Jan
dust213–40.0839%29 Jan
mirage14–160.1537%22 Jan
dust213–90.0218%22 Jan
mirage15–15-0.0231%18 Jan
mirage6–13-0.0237%26 Nov
dust21–13-0.0829%3 Nov
mirage13–100.0825%2 Nov
nuke13–100.0230%2 Nov
mirage13–80.0425%1 Nov
mirage13–40.1840%1 Nov
nuke10–130.0330%29 Jul
mirage9–130.1037%29 Jul
mirage13–70.0017%18 Apr
mirage3–60.0527%12 Apr
dust213–90.0930%9 Apr
dust213–110.0119%9 Apr
dust213–5-0.0020%9 Apr
mirage13–40.0532%9 Apr
dust213–20.0122%30 Mar
mirage13–40.0830%29 Mar
dust212–120.0127%29 Mar
mirage13–70.0322%29 Mar
anubis13–90.0330%5 Mar
mirage12–12-0.0123%26 Feb
ancient13–110.0023%7 Oct
ancient2–130.1153%4 Oct
mirage13–40.0639%4 Oct
dust213–70.0128%3 Oct
anubis13–40.1330%3 Oct
mirage11–130.0416%3 Oct
dust213–90.0233%3 Oct
ancient13–10-0.0220%30 Sept
mirage1–20.000%24 May
mirage0–13-0.0638%24 May
mirage4–13-0.0544%24 May
dust213–40.1041%20 May
mirage13–40.1532%20 May
mirage12–120.1225%19 May
mirage13–50.0037%19 May
dust213–110.0231%19 May
mirage13–110.1029%21 Mar
ancient13–10.2123%7 Mar
mirage2–13-0.0638%5 Mar
dust213–20.1130%28 Feb

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
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