s1 — CS2 Stats

76561198170027307[U:1:209761579]

3,121Tracked matches33%Win rate2020Tracked since
CSDB Rating5.1 DevelopingAggressive Rifler
CSDB Leaderboard#44409 of 49411 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

2,066Peak Faceit ELO on CSDB
1Days observed since 2026-08-30

Faceit ELO

  • At peak — 2,066
  • Next: 2,500 ELO at 2,500 434 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGs1PEAK ELO2,066csdb.gg/stats

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Performance scores

Aim73
Positioning50
Utility48

0–100 skill scores via Leetify.

Recent form

COLD43507Last 10043%Win rateWLLLLLLLWL

Last 10 vs previous 10: -40pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression8.4
Utility4.8
Positioning5.0
Opening Duels3.2
Clutch1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.0
Utility4.8
Mechanics6.1
Opening Duels3.2
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time572ms−8ms
first ⅓ avg 580ms → last ⅓ avg 572ms
Headshot accuracy13.2%+0.2%
first ⅓ avg 12.9% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–6
131Biggest win — nuke
4Longest win streak
48In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 57% over 7overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB26141254%-0.01
infernoC23101343%0.00
nukeC2391439%0.00
anubisD93633%-0.01
dust2A74357%-0.03
overpassD61517%-0.05
ancientC52340%-0.02
cache1010%0.06

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

341Matches
56%Win rate
1.10Avg K/D
82.3ADR
42%Headshot %

Clutches & streaks

29%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9651%1.1316.3
Inferno4264%1.1216.1
Vertigo4052%1.1716.3
Nuke3770%1.2817.2
Dust23534%0.8614.0
Ancient2665%0.9514.4
Anubis2450%1.0316.9
Overpass1173%1.2116.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
38.1%Accuracy (enemy spotted)
38.0%Spray accuracy
77.6%Counter-strafing
8.2°Preaim
577msReaction time
35.1%T opening success
50.2%CT opening success
0.52Enemies flashed / flash
16.4%Flash assists
10.93HE damage / grenade
2.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8334% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9884 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.0747% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.0517%30 Aug
inferno5–130.0326%17 Aug
dust21–11-0.0318%17 Aug
inferno4–130.0410%10 Aug
anubis4–130.016%29 Jul
inferno7–130.0112%11 Jul
mirage7–13-0.107%23 Jun
ancient11–13-0.056%17 Jun
mirage13–4-0.0521%17 Jun
inferno13–160.0413%15 Jun
nuke5–13-0.1115%14 Jun
inferno13–60.0110%14 Jun
mirage13–8-0.0019%14 Jun
mirage13–70.1112%14 Jun
ancient8–13-0.006%14 Jun
inferno12–160.0213%12 Jun
dust213–110.0213%12 Jun
mirage13–8-0.0421%12 Jun
anubis9–13-0.0510%10 Jun
mirage13–11-0.0216%9 Jun
mirage9–13-0.040%8 Jun
nuke1–13-0.037%3 Jun
ancient12–16-0.008%2 Jun
dust21–13-0.1215%30 May
nuke13–70.038%30 May
mirage0–13-0.0816%30 May
mirage16–13-0.0320%30 May
nuke11–130.0611%29 May
mirage5–130.0113%29 May
cache10–130.0620%29 May
inferno13–11-0.0413%29 May
nuke15–15-0.0820%27 May
inferno13–90.0713%27 May
nuke13–10.1114%25 May
inferno13–100.0516%25 May
inferno3–13-0.1233%25 May
inferno4–13-0.0622%25 May
anubis2–13-0.0529%25 May
nuke9–13-0.0313%24 May
nuke9–130.0011%24 May
dust213–10-0.0415%24 May
inferno13–20.0723%24 May
nuke13–9-0.0513%24 May
nuke3–13-0.0714%23 May
overpass13–6-0.0615%23 May
mirage3–00.0125%23 May
ancient13–10-0.0512%23 May
mirage15–150.117%22 May
mirage7–13-0.076%22 May
ancient13–60.0113%22 May
nuke13–90.057%22 May
inferno13–20.0118%22 May
mirage13–7-0.047%22 May
dust23–13-0.068%22 May
nuke15–150.0214%20 May
nuke10–130.0010%20 May
inferno13–80.0810%20 May
overpass6–13-0.0323%19 May
anubis10–13-0.038%18 May
mirage1–13-0.105%18 May
inferno15–150.0114%18 May
nuke13–60.1216%18 May
nuke13–40.0110%18 May
anubis16–13-0.029%18 May
mirage11–13-0.019%18 May
nuke15–15-0.0110%18 May
inferno3–00.0120%18 May
inferno11–13-0.0514%16 May
anubis13–100.0112%16 May
overpass9–13-0.037%15 May
mirage13–100.0017%15 May
inferno13–9-0.0214%15 May
dust213–70.079%15 May
mirage13–80.0211%15 May
inferno11–130.0210%15 May
anubis2–130.0321%15 May
inferno11–13-0.046%14 May
mirage13–9-0.0315%13 May
nuke8–13-0.0511%13 May
anubis6–13-0.0111%13 May
mirage13–40.0920%13 May
overpass15–150.0020%10 May
mirage13–10-0.0026%9 May
inferno3–13-0.0811%8 May
nuke13–7-0.028%8 May
mirage11–130.0118%6 May
nuke13–90.0611%6 May
mirage1–13-0.0813%6 May
dust213–7-0.0515%6 May
inferno13–70.0212%6 May
nuke1–130.0719%5 May
overpass2–13-0.116%5 May
nuke13–60.1022%5 May
nuke13–16-0.0610%4 May
mirage15–15-0.0017%4 May
anubis13–110.035%4 May
inferno5–130.0120%4 May
overpass3–13-0.095%4 May
nuke3–13-0.087%3 May
mirage11–13-0.054%3 May

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →