S1EEPY

S1EEPY — CS2 Stats

US76561198165604851[U:1:205339123]Steam profile ↗✓ No bans

466Tracked matches37%Win rate2021Tracked since
CSDB Rating4.4 DevelopingPassive Rifler
Premier CS Rating12,501Blue band · top ~41.6% of ranked players (population est.)
CSDB Leaderboard#30934 of 45807 tracked
FaceitLevel 4 · 948 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGS1EEPYFACEITLevel 4 · 948 ELOSTANDINGTop 81.0% of rankedPREMIER12,501 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning45
Utility26

0–100 skill scores via Leetify.

Recent form

COLD40519Last 10040%Win rateWLWWLLLLLT

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression4.2
Utility2.6
Positioning4.5
Opening Duels0.2
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 39% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.5
Utility2.6
Mechanics6.4
Opening Duels1.1
Win Impact0.7

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time618ms−57ms
first ⅓ avg 674ms → last ⅓ avg 618ms
Headshot accuracy17.8%+2.8%
first ⅓ avg 15.1% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 7–13
131Biggest win — mirage
4Longest win streak
73In matches decided by ≤2 rounds
1Overtime games

Map breakdown

overpassBest map · 80% over 5cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC40142635%0.03
mirageC30111937%0.02
infernoS75271%-0.01
cacheD62433%0.00
overpassS54180%0.05
dust231233%0.01
anubis31233%-0.03
ancient21150%0.04
vertigo21150%0.01
train2020%0.00

Across the last 100 tracked matches.

Faceit stats

Combat

3Matches
0%Win rate
0.81Avg K/D
67.7ADR
45%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.8814.0
Dust210%0.7616.0
Mirage10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
38.1%Accuracy (enemy spotted)
40.6%Spray accuracy
78.8%Counter-strafing
10.3°Preaim
619msReaction time
23.0%T opening success
38.8%CT opening success
0.42Enemies flashed / flash
4.7%Flash assists
6.66HE damage / grenade
4.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4184 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.9803% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno9–6-0.0313%29 Aug
mirage3–13-0.0133%29 Aug
mirage3–00.0133%29 Aug
inferno13–9-0.0512%28 Aug
inferno3–9-0.0322%28 Aug
nuke8–13-0.0021%28 Aug
nuke9–13-0.0519%28 Aug
mirage5–13-0.009%28 Aug
nuke11–13-0.0422%28 Aug
ancient15–150.0515%28 Aug
inferno13–80.0321%28 Aug
mirage13–1-0.0211%28 Aug
inferno13–110.0620%27 Aug
mirage12–120.0626%27 Aug
nuke2–13-0.0312%27 Aug
ancient13–110.0313%26 Aug
cache5–13-0.0114%26 Aug
dust26–13-0.0315%25 Aug
nuke9–13-0.0116%25 Aug
mirage10–130.0212%25 Aug
nuke13–110.0126%24 Aug
nuke6–130.0319%23 Aug
nuke7–110.0212%23 Aug
mirage4–130.0430%22 Aug
mirage13–110.0213%22 Aug
nuke1–13-0.108%17 Aug
nuke12–120.0322%8 Aug
nuke13–50.0822%6 Aug
nuke1–13-0.0311%6 Aug
dust213–100.0313%2 Aug
cache10–130.0216%2 Aug
nuke4–130.0216%2 Aug
mirage6–130.1519%2 Aug
mirage11–13-0.0422%1 Aug
mirage13–100.058%31 Jul
overpass13–90.147%31 Jul
vertigo13–40.057%31 Jul
nuke13–80.1216%31 Jul
mirage12–120.0516%31 Jul
mirage13–40.0618%30 Jul
cache13–80.0316%30 Jul
vertigo10–13-0.0312%30 Jul
nuke13–9-0.0117%30 Jul
mirage13–7-0.0413%29 Jul
nuke5–130.0613%29 Jul
dust210–130.0329%29 Jul
mirage1–13-0.0524%28 Jul
mirage11–13-0.0220%27 Jul
mirage1–90.1016%27 Jul
nuke8–130.0310%27 Jul
mirage13–11-0.0512%26 Jul
anubis13–11-0.0415%26 Jul
overpass5–13-0.0219%26 Jul
mirage10–13-0.0318%26 Jul
nuke2–130.0519%26 Jul
nuke6–130.1012%26 Jul
anubis7–13-0.0212%26 Jul
mirage12–120.0115%26 Jul
mirage13–50.0626%26 Jul
inferno5–9-0.0116%26 Jul
nuke13–100.0723%24 Jul
cache8–13-0.0126%24 Jul
anubis3–13-0.0211%22 Jul
nuke3–130.0121%22 Jul
mirage13–6-0.0018%22 Jul
nuke13–20.0315%22 Jul
nuke13–50.0521%22 Jul
cache13–80.0624%21 Jul
nuke10–130.058%21 Jul
nuke13–80.015%21 Jul
nuke8–130.0315%20 Jul
mirage8–130.008%20 Jul
nuke13–100.0015%20 Jul
nuke12–120.1118%20 Jul
nuke8–13-0.0019%19 Jul
train5–13-0.0323%19 Jul
inferno13–10-0.0518%19 Jul
mirage13–110.0213%19 Jul
train8–130.0320%18 Jul
mirage13–30.0211%17 Jul
mirage5–13-0.0118%11 Jul
mirage2–130.0519%11 Jul
mirage5–130.0726%11 Jul
cache12–12-0.0613%11 Jul
mirage12–120.1023%7 Jul
nuke10–13-0.0312%7 Jul
nuke13–60.0317%6 Jul
nuke9–13-0.0119%28 Jun
nuke9–130.0117%27 Jun
nuke13–100.1016%24 Jun
nuke13–2-0.0013%24 Jun
overpass13–20.0112%23 Jun
nuke4–13-0.0717%23 Jun
nuke11–70.0716%23 Jun
overpass13–10.057%23 Jun
nuke7–130.1814%22 Jun
nuke4–130.0913%22 Jun
nuke13–70.059%21 Jun
overpass13–80.0510%21 Jun
mirage12–12-0.0110%20 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →