LlamaThrust — CS2 Stats

76561198165507457[U:1:205241729]✓ No bans

568Tracked matches39%Win rate2021Tracked since
CSDB Rating3.1 Learning
WingmanGold Nova II
Ladder ranks via Leetify

Performance scores

Aim40
Positioning37
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY40519Last 10040%Win rateWWLWLLLLWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim4.0
Aggression0.0
Utility2.3
Positioning3.7
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 63% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 31% on CT to 9% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning3.7
Utility2.3
Mechanics4.7
Opening Duels0.1
Win Impact1.4

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time634ms−19ms
first ⅓ avg 653ms → last ⅓ avg 634ms
Headshot accuracy17.6%+2.8%
first ⅓ avg 14.9% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — train 5–0
132Biggest win — cache
4Longest win streak
W2Current streak
117In matches decided by ≤2 rounds
1Overtime games

Map breakdown

wardenBest map · 56% over 9ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB21111052%-0.04
trainC104640%-0.03
wardenA95456%-0.04
infernoC83538%-0.06
vertigoC83538%-0.05
ancientD71614%-0.05
mirageC73443%-0.06
officeB63350%-0.05
italyD61517%0.02
boulderC52340%-0.04
overpass43175%-0.03
shelter2020%-0.07
nuke2020%-0.07
alpine2020%-0.01
anubis1010%-0.01
dust21010%-0.08
poseidon110100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

17Matches
53%Win rate
0.51Avg K/D
49.4ADR
44%Headshot %

Clutches & streaks

12%1v1 clutch win
22%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage650%0.589.8
Cache333%0.609.7
Anubis3100%0.405.0
Ancient333%0.438.0
Nuke10%0.5011.0
Vertigo1100%0.4714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
28.0%Accuracy (enemy spotted)
31.1%Spray accuracy
71.3%Counter-strafing
10.6°Preaim
619msReaction time
8.6%T opening success
31.2%CT opening success
0.34Enemies flashed / flash
2.9%Flash assists
5.03HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3418 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 8.6319% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient16–14-0.0611%24 Aug
inferno13–7-0.0610%24 Aug
cache7–130.0424%23 Aug
mirage13–3-0.0420%23 Aug
office2–13-0.139%23 Aug
inferno8–13-0.0821%17 Aug
office11–13-0.077%17 Aug
italy7–13-0.0435%15 Aug
cache13–5-0.0124%10 Aug
italy5–13-0.0129%7 Aug
vertigo12–12-0.0318%7 Aug
inferno6–13-0.0519%6 Aug
vertigo13–10-0.0723%5 Aug
train9–13-0.0728%5 Aug
train8–13-0.0014%4 Aug
shelter8–13-0.0825%3 Aug
boulder7–13-0.065%3 Aug
ancient4–13-0.060%3 Aug
nuke6–13-0.0614%3 Aug
cache13–7-0.0111%3 Aug
mirage13–11-0.086%1 Aug
boulder10–130.0313%1 Aug
cache10–13-0.0625%1 Aug
train5–00.1721%30 Jul
boulder13–10-0.047%28 Jul
cache13–9-0.0120%27 Jul
boulder13–10-0.048%26 Jul
vertigo4–13-0.0623%26 Jul
boulder12–12-0.1012%25 Jul
ancient9–13-0.097%25 Jul
vertigo4–13-0.0870%25 Jul
train13–9-0.0112%25 Jul
inferno4–13-0.1311%20 Jul
vertigo10–4-0.0215%17 Jul
shelter2–13-0.0611%17 Jul
cache13–8-0.1010%13 Jul
office8–13-0.0414%13 Jul
cache8–13-0.085%5 Jul
inferno10–13-0.0510%4 Jul
italy13–70.0713%4 Jul
warden13–8-0.055%4 Jul
mirage13–7-0.055%1 Jul
mirage8–13-0.1018%28 Jun
italy11–13-0.0726%27 Jun
warden13–11-0.036%23 Jun
ancient11–13-0.028%22 Jun
warden12–12-0.0110%21 Jun
train5–13-0.0714%21 Jun
cache5–13-0.0517%20 Jun
anubis12–12-0.0111%19 Jun
inferno13–3-0.0511%19 Jun
train11–13-0.088%19 Jun
vertigo13–70.0513%13 Jun
warden9–13-0.0829%13 Jun
mirage6–13-0.0432%13 Jun
train8–13-0.0713%6 Jun
italy9–130.0217%14 May
cache13–80.0420%14 May
office13–110.0622%14 May
office13–8-0.0514%12 May
ancient11–13-0.0114%11 May
alpine12–12-0.0024%11 May
nuke12–12-0.0716%10 May
cache11–13-0.0727%10 May
cache8–13-0.0618%10 May
warden12–12-0.0619%9 May
cache13–20.0635%9 May
cache7–13-0.107%9 May
cache10–13-0.0918%6 May
cache13–10-0.0218%6 May
cache13–7-0.0210%2 May
cache7–13-0.0424%2 May
cache12–12-0.069%2 May
cache13–5-0.0511%29 Apr
cache13–11-0.056%29 Apr
cache13–11-0.0514%29 Apr
mirage3–13-0.090%26 Apr
overpass13–11-0.0415%26 Apr
italy6–130.1627%26 Apr
vertigo11–13-0.0817%26 Apr
train13–5-0.0511%26 Apr
inferno12–12-0.0518%26 Apr
warden6–13-0.0113%25 Apr
train13–90.0221%23 Apr
train8–13-0.126%21 Apr
warden6–5-0.0838%20 Apr
mirage3–13-0.0525%19 Apr
overpass13–70.0416%19 Apr
alpine7–13-0.0216%18 Apr
office13–10-0.078%18 Apr
overpass13–11-0.0410%17 Apr
inferno13–9-0.0533%16 Apr
warden13–11-0.0212%14 Apr
vertigo2–13-0.097%13 Apr
ancient7–13-0.0020%13 Apr
dust25–13-0.0813%12 Apr
overpass10–13-0.076%12 Apr
poseidon9–70.0223%12 Apr
ancient8–13-0.0811%10 Apr
warden13–5-0.0512%7 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →