el scare — CS2 Stats

76561198156545307[U:1:196279579]

1,184Tracked matches48%Win rate2020Tracked since
CSDB Rating5.8 SolidSupport
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#21878 of 35586 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGel scareFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,000 · Purple bandcsdb.gg/stats

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Performance scores

Aim65
Positioning41
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateLLWWLLLWWL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: SupportUtility contribution leads the profile while opening activity stays low.

Aim6.5
Aggression2.7
Utility7.0
Positioning4.1
Opening Duels1.3
Clutch6.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 57% on CT to 13% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.1
Utility7.0
Mechanics7.9
Opening Duels3.4
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time640ms−13ms
first ⅓ avg 653ms → last ⅓ avg 640ms
Headshot accuracy17.1%+0.4%
first ⅓ avg 16.7% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.31Best rating — overpass 5–0
130Biggest win — mirage
6Longest win streak
L2Current streak
103In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 63% over 27infernoWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA27171063%0.03
dust2B168850%0.02
infernoD1531220%-0.00
ancientA148657%0.02
overpassB126650%0.04
nukeB115645%0.01
anubis32167%-0.02
cache220100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

758Matches
47%Win rate
1.09Avg K/D
69.5ADR
38%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno20%0.449.5
Anubis250%0.7318.5
Mirage20%0.7512.0
Vertigo10%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
35.6%Accuracy (enemy spotted)
37.8%Spray accuracy
85.8%Counter-strafing
11.5°Preaim
637msReaction time
13.3%T opening success
57.1%CT opening success
0.81Enemies flashed / flash
8.4%Flash assists
9.03HE damage / grenade
16.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 13.2802% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0215%6 May
dust21–13-0.1119%6 May
cache13–30.0436%29 Apr
cache13–6-0.0022%29 Apr
dust23–130.0227%29 Apr
inferno9–13-0.0418%29 Apr
overpass3–13-0.0610%29 Apr
ancient13–80.0216%29 Apr
mirage13–20.0923%29 Apr
inferno6–130.0821%29 Apr
inferno16–14-0.0211%27 Apr
ancient5–130.0018%27 Apr
mirage9–130.0215%27 Apr
dust213–30.0330%27 Apr
dust213–100.0515%22 Apr
mirage13–80.0217%22 Apr
nuke15–150.0119%22 Apr
nuke10–13-0.0114%15 Apr
mirage13–90.0515%15 Apr
overpass13–50.0215%15 Apr
overpass8–13-0.0218%15 Apr
ancient13–110.0622%15 Apr
mirage16–140.0419%13 Apr
overpass16–130.0519%13 Apr
dust25–130.0312%13 Apr
overpass10–130.018%13 Apr
anubis19–15-0.008%12 Apr
inferno15–19-0.0914%12 Apr
mirage8–13-0.048%12 Apr
ancient6–13-0.0411%12 Apr
dust213–60.0117%9 Apr
overpass13–100.0516%9 Apr
mirage15–150.0416%9 Apr
ancient10–130.0216%9 Apr
overpass13–90.0132%8 Apr
mirage13–40.0114%8 Apr
mirage13–110.0722%8 Apr
nuke7–13-0.019%8 Apr
ancient13–70.0724%7 Apr
nuke13–11-0.0017%7 Apr
ancient13–7-0.0013%7 Apr
nuke8–8-0.0714%7 Apr
nuke13–60.0827%7 Apr
mirage13–8-0.0115%6 Apr
ancient13–90.0323%6 Apr
inferno6–130.0315%6 Apr
mirage16–14-0.0113%6 Apr
ancient10–13-0.0117%5 Apr
mirage8–13-0.0419%31 Mar
ancient6–130.0822%31 Mar
overpass5–00.3119%31 Mar
dust23–13-0.0414%31 Mar
mirage5–130.000%30 Mar
nuke13–30.0624%29 Mar
nuke16–130.0318%27 Mar
inferno7–130.0323%27 Mar
ancient13–10-0.0011%25 Mar
inferno9–13-0.0223%25 Mar
anubis13–20.0111%25 Mar
inferno8–130.0321%25 Mar
inferno13–40.0430%24 Mar
overpass10–130.0113%24 Mar
dust213–70.0120%23 Mar
dust28–130.0225%23 Mar
inferno11–130.0823%23 Mar
mirage13–60.1121%22 Mar
mirage13–00.1318%22 Mar
overpass10–130.0512%22 Mar
dust213–80.0710%20 Mar
inferno3–130.0020%20 Mar
mirage13–70.0824%20 Mar
overpass15–150.0316%20 Mar
mirage15–150.0716%20 Mar
overpass13–70.028%19 Mar
dust215–150.0018%19 Mar
mirage10–130.0118%19 Mar
ancient13–110.0420%18 Mar
mirage8–130.1313%18 Mar
nuke6–130.0219%18 Mar
dust28–130.0621%18 Mar
mirage13–70.0515%17 Mar
ancient0–13-0.0516%16 Mar
mirage13–100.059%16 Mar
mirage11–13-0.0313%16 Mar
inferno8–13-0.1116%16 Mar
mirage13–60.0011%15 Mar
inferno10–13-0.0217%15 Mar
mirage13–100.0515%11 Mar
dust213–100.0516%11 Mar
nuke7–130.0115%11 Mar
dust213–50.0018%11 Mar
mirage13–60.0218%5 Mar
ancient13–110.0314%5 Mar
dust213–110.0120%5 Mar
nuke16–140.0421%5 Mar
mirage13–90.0120%5 Mar
anubis9–13-0.0526%4 Mar
inferno13–80.029%4 Mar
mirage11–13-0.0526%4 Mar
dust210–130.0721%3 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →