clair

clair — CS2 Stats

76561198156160226[U:1:195894498]Steam profile ↗✓ No bans

3,033Tracked matches47%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPassive Rifler
Premier CS Rating13,510Blue band · top ~36.3% of ranked players (population est.)
CSDB Leaderboard#20711 of 31130 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGclairPREMIER13,510 · Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning42
Utility49

0–100 skill scores via Leetify.

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression2.0
Utility4.9
Positioning4.2
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.2
Utility4.9
Mechanics7.5
Opening Duels0.1
Win Impact3.9

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
38.0%Accuracy (enemy spotted)
35.0%Spray accuracy
83.8%Counter-strafing
11.6°Preaim
651msReaction time
24.5%T opening success
30.7%CT opening success
0.49Enemies flashed / flash
3.5%Flash assists
8.13HE damage / grenade
7.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4913 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.4819% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →