DerPenguin

DerPenguin — CS2 Stats

76561198153190678[U:1:192924950]Steam profile ↗✓ No bans

1,147Tracked matches50%Win rate2020Tracked since
CSDB Rating4.5 Developing
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDerPenguinFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim49
Positioning50
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY47449Last 10047%Win rateTTLWWLWWWW

Last 10 vs previous 10: +40pp win rate · -0.00 avg rating

Player DNA

Aim4.9
Aggression6.7
Utility4.7
Positioning5.0
Opening Duels1.8
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.0
Utility4.7
Mechanics4.2
Opening Duels1.8
Win Impact5.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time572ms−95ms
first ⅓ avg 666ms → last ⅓ avg 572ms
Headshot accuracy21.9%−2.1%
first ⅓ avg 24.0% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — overpass 9–0
130Biggest win — overpass
5Longest win streak
25In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 53% over 17ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeB179853%-0.00
infernoB126650%-0.01
dust2C114736%-0.02
cacheB105550%0.01
ancientD103730%-0.01
overpassB105550%0.01
anubisC73443%-0.01
mirageC52340%0.02
boulder43175%0.02
office3030%-0.02
fachwerk31233%-0.04
stronghold220100%0.02
vertigo21150%-0.03
eldorado1010%-0.03
shelter110100%0.01
warden110100%0.01
italy110100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

139Matches
60%Win rate
1.17Avg K/D
76.9ADR
44%Headshot %

Clutches & streaks

36%1v1 clutch win
31%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis3868%1.2514.8
Inferno3557%1.1015.3
Ancient2748%1.0914.6
Nuke2060%1.4815.0
Dust21471%0.9714.6
Mirage333%1.0714.0
Train10%0.7717.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
27.7%Accuracy (enemy spotted)
30.5%Spray accuracy
69.0%Counter-strafing
10.3°Preaim
572msReaction time
32.4%T opening success
41.8%CT opening success
0.48Enemies flashed / flash
5.0%Flash assists
10.57HE damage / grenade
4.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4817 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3688% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
eldorado8–8-0.0321%21 Aug
inferno8–8-0.0527%21 Aug
cache11–13-0.0313%25 Jul
anubis13–100.0318%24 Jul
boulder13–10-0.0128%20 Jul
office6–130.0130%20 Jul
fachwerk13–50.0134%20 Jul
shelter13–90.0121%20 Jul
boulder13–80.0117%20 Jul
nuke13–6-0.0615%20 Jul
dust210–13-0.0221%20 Jul
cache13–100.0924%15 Jul
fachwerk9–13-0.069%14 Jul
inferno4–13-0.0714%14 Jul
ancient5–13-0.068%14 Jul
cache10–13-0.0120%14 Jul
boulder10–13-0.0427%13 Jul
fachwerk12–12-0.0715%10 Jul
boulder13–50.1229%10 Jul
ancient15–150.0217%3 Jul
nuke8–13-0.0227%1 Jul
nuke13–80.0320%1 Jul
inferno4–13-0.0819%30 Jun
inferno4–10.0960%30 Jun
nuke13–100.0317%30 Jun
ancient10–13-0.0224%30 Jun
nuke10–130.0528%30 Jun
cache11–130.0119%30 Jun
inferno4–13-0.0520%30 Jun
overpass13–50.0225%24 Jun
ancient13–7-0.0418%24 Jun
nuke13–70.0116%21 Jun
cache13–90.0322%7 Jun
cache4–13-0.0814%7 Jun
cache13–70.0118%7 Jun
cache10–130.0121%7 Jun
ancient12–160.0224%4 Jun
stronghold13–80.0719%2 Jun
nuke13–110.0123%2 Jun
anubis9–130.0126%2 Jun
cache13–50.0426%1 Jun
nuke8–13-0.0215%1 Jun
cache13–90.0323%30 May
overpass9–13-0.0217%9 Apr
inferno13–100.0331%9 Apr
overpass12–16-0.0525%9 Apr
dust213–50.0019%9 Apr
dust29–13-0.0322%1 Apr
mirage15–150.0319%1 Apr
overpass7–13-0.0117%1 Apr
ancient11–130.0037%16 Mar
nuke13–100.0422%16 Mar
mirage16–120.0327%16 Mar
dust22–13-0.0622%16 Mar
nuke12–120.0625%11 Mar
overpass12–12-0.0318%11 Mar
ancient9–13-0.0320%11 Mar
stronghold13–11-0.0223%10 Mar
office9–13-0.0414%10 Mar
warden13–70.0128%10 Mar
overpass6–13-0.0224%10 Mar
ancient13–6-0.0119%5 Mar
anubis9–13-0.0515%5 Mar
nuke13–5-0.0426%5 Mar
inferno13–9-0.0412%5 Mar
dust210–130.0229%5 Mar
anubis13–60.0024%3 Mar
overpass13–0-0.0319%3 Mar
inferno13–100.0529%3 Mar
nuke13–30.0417%3 Mar
dust210–13-0.0029%3 Mar
mirage13–16-0.0126%3 Mar
anubis9–13-0.0034%1 Mar
mirage13–100.0831%1 Mar
dust213–7-0.0510%1 Mar
nuke13–90.0121%1 Mar
overpass13–80.0126%1 Mar
ancient13–100.0126%1 Mar
nuke15–15-0.0230%1 Mar
nuke13–160.0127%27 Feb
inferno8–8-0.0415%27 Feb
overpass13–70.0542%26 Feb
nuke7–9-0.107%26 Feb
vertigo9–5-0.0426%26 Feb
overpass9–00.1420%26 Feb
inferno9–00.0431%26 Feb
italy13–10.0633%21 Feb
dust25–40.0222%21 Feb
office9–13-0.0127%21 Feb
vertigo1–9-0.0217%21 Feb
inferno13–80.0420%20 Feb
anubis10–13-0.0317%20 Feb
anubis6–1-0.0213%19 Feb
ancient8–130.0618%19 Feb
inferno9–13-0.0328%19 Feb
nuke13–16-0.0517%19 Feb
dust213–8-0.0237%19 Feb
dust213–8-0.0436%19 Feb
mirage2–13-0.0217%19 Feb
dust29–130.0125%18 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →