entity

entity — CS2 Stats

76561198152876951[U:1:192611223]Steam profile ↗✓ No bans

468Tracked matches59%Win rate2020Tracked since
CSDB Rating5.6 SolidAggressive Rifler
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGentityFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim71
Positioning51
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateWLLLLWLWWW

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression6.9
Utility3.6
Positioning5.1
Opening Duels1.9
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.1
Utility3.6
Mechanics6.3
Opening Duels1.9
Win Impact7.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time571ms+6ms
first ⅓ avg 566ms → last ⅓ avg 571ms
Headshot accuracy23.4%+5.0%
first ⅓ avg 18.4% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–1
131Biggest win — dust2
7Longest win streak
98In matches decided by ≤2 rounds
57Overtime games

Map breakdown

nukeBest map · 80% over 5ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB34171750%0.01
infernoB179853%0.03
ancientC125742%-0.02
cacheS128467%0.04
dust2A74357%0.03
anubisB63350%-0.01
nukeS54180%-0.01
overpass41325%-0.00
vertigo3030%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,751Matches
55%Win rate
1.37Avg K/D
76.0ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
18%1v2 clutch win
16Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2568%1.3016.6
Anubis1650%1.1616.2
Dust21533%0.9615.2
Ancient1173%0.9912.8
Cache1090%1.4215.9
Inferno450%0.7812.3
Overpass367%1.3021.0
Vertigo10%0.8917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
31.4%Accuracy (enemy spotted)
27.8%Spray accuracy
78.2%Counter-strafing
8.0°Preaim
573msReaction time
32.1%T opening success
43.4%CT opening success
0.40Enemies flashed / flash
4.6%Flash assists
10.21HE damage / grenade
4.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.395 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.1361% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–50.1021%26 Aug
ancient6–13-0.078%26 Aug
cache9–13-0.0322%26 Aug
anubis14–16-0.0634%25 Aug
dust25–13-0.0419%24 Aug
anubis13–80.0024%24 Aug
ancient7–13-0.0724%21 Aug
cache13–80.0833%17 Aug
anubis13–110.0527%16 Aug
ancient13–30.0120%16 Aug
dust213–50.0114%13 Aug
dust24–130.0227%13 Aug
anubis10–13-0.0325%10 Aug
ancient13–8-0.0215%10 Aug
inferno10–13-0.0426%21 Jul
nuke13–5-0.0619%15 Jul
inferno13–9-0.0539%12 Jul
mirage9–13-0.0116%20 Jun
anubis13–9-0.0324%20 Jun
cache13–80.0419%31 May
mirage4–13-0.0338%31 May
mirage13–50.0322%26 May
mirage13–80.0625%22 May
anubis14–16-0.0313%17 May
cache13–10-0.0231%17 May
mirage13–20.0516%15 May
mirage13–110.0213%15 May
cache8–130.0032%15 May
cache13–60.0739%15 May
dust213–20.1028%11 May
cache12–120.0727%8 May
cache13–60.0222%8 May
cache13–6-0.0414%8 May
cache13–20.1426%8 May
ancient2–13-0.0732%30 Apr
cache12–120.0222%30 Apr
nuke13–6-0.0217%15 Jan
vertigo4–9-0.1518%21 Mar
inferno13–110.0619%14 Mar
mirage13–40.0621%14 Mar
dust213–10.1621%14 Mar
vertigo7–90.0521%4 Aug
inferno12–160.0217%6 Jun
overpass16–110.0710%6 Jun
dust216–9-0.0622%25 May
mirage10–16-0.0726%25 May
overpass14–160.0619%24 May
mirage16–130.0518%25 Apr
ancient5–16-0.0732%25 Apr
inferno16–80.0819%14 Apr
mirage9–160.0520%14 Apr
mirage12–16-0.0116%14 Apr
mirage7–16-0.0711%13 Apr
inferno8–16-0.0130%12 Apr
ancient12–16-0.0310%12 Apr
mirage13–16-0.0610%11 Apr
inferno16–190.0133%11 Apr
mirage16–100.0414%6 Apr
overpass6–16-0.0716%6 Apr
mirage16–11-0.0325%5 Apr
inferno16–140.0523%24 Mar
mirage12–160.0322%24 Mar
inferno8–160.0417%23 Mar
mirage14–160.0519%23 Mar
inferno9–5-0.0023%24 Feb
cache9–40.1130%24 Feb
mirage6–16-0.0719%23 Feb
mirage16–12-0.0131%23 Feb
mirage16–140.0218%20 Feb
inferno16–110.0414%18 Feb
mirage16–140.0725%16 Feb
mirage20–220.0316%14 Feb
nuke9–160.018%13 Feb
mirage14–16-0.0222%13 Feb
mirage6–9-0.0211%4 Jan
mirage16–140.0220%16 Dec
mirage1–16-0.0630%1 Sept
inferno12–160.0215%14 Jun
inferno15–150.0916%7 Jun
mirage16–90.0812%27 May
mirage13–160.0215%19 Apr
mirage16–120.0621%22 Mar
dust29–160.0122%22 Mar
mirage16–100.0817%7 Mar
mirage7–160.0420%5 Mar
ancient17–190.0422%4 Mar
mirage10–16-0.0322%4 Mar
inferno10–16-0.0216%27 Feb
ancient8–16-0.0617%27 Feb
nuke16–60.0113%27 Feb
mirage16–60.0012%27 Feb
nuke16–60.0016%26 Feb
ancient16–40.0414%26 Feb
ancient16–40.0614%26 Feb
inferno19–170.0919%25 Feb
ancient22–190.0215%25 Feb
vertigo16–190.0127%25 Feb
inferno22–200.0220%24 Feb
overpass6–15-0.0632%23 Feb
mirage16–4-0.0117%18 Feb

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →