ESTETIKA

ESTETIKA — CS2 Stats

US76561198149148526[U:1:188882798]Steam profile ↗✓ No bans

423Tracked matches57%Win rate2023Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating19,422Purple band · top ~10.8% of ranked players (population est.)
CSDB Leaderboard#21559 of 51019 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

Share this profile

CSDB.GGESTETIKAPREMIER19,422 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning54
Utility45

0–100 skill scores via Leetify.

Recent form

HOT54442Last 10054%Win rateLWWLWWWWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression9.5
Utility4.5
Positioning5.4
Opening Duels4.8

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.4
Utility4.5
Mechanics5.9
Opening Duels4.8
Win Impact7.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time651ms+9ms
first ⅓ avg 641ms → last ⅓ avg 651ms
Headshot accuracy18.0%+1.1%
first ⅓ avg 16.9% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 9–5
131Biggest win — dust2
12Longest win streak
26In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 70% over 10nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A42241857%0.02
ancientB157847%-0.01
infernoA159660%0.04
mirageS107370%0.00
cacheS64267%-0.03
nukeD51420%0.03
overpass42250%0.03
anubis2020%-0.04
train1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

194Matches
48%Win rate
1.11Avg K/D
ADR
39%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
32.8%Accuracy (enemy spotted)
34.9%Spray accuracy
76.5%Counter-strafing
9.1°Preaim
644msReaction time
37.3%T opening success
61.0%CT opening success
0.77Enemies flashed / flash
5.5%Flash assists
7.26HE damage / grenade
4.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3038% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–130.0113%26 Aug
dust213–10.0810%25 Aug
mirage13–9-0.0510%23 Aug
ancient3–10-0.0529%17 Aug
dust213–50.0611%11 Aug
inferno9–40.0214%10 Aug
dust213–100.0228%9 Aug
dust216–120.0120%8 Aug
dust29–130.0420%6 Aug
ancient13–80.0615%4 Aug
inferno13–80.0516%3 Aug
ancient10–130.0216%2 Aug
cache13–1-0.069%31 Jul
cache13–20.0024%31 Jul
inferno12–160.047%27 Jul
dust213–10-0.0318%26 Jul
dust210–130.1718%24 Jul
mirage13–9-0.0419%20 Jul
dust22–13-0.0127%20 Jul
dust213–9-0.0424%20 Jul
ancient9–13-0.0914%16 Jul
dust213–8-0.0929%14 Jul
cache11–130.0119%13 Jul
cache13–9-0.0432%12 Jul
dust213–40.0625%12 Jul
dust213–7-0.0210%9 Jul
train10–13-0.0211%8 Jul
dust213–100.0611%8 Jul
dust211–130.0030%5 Jul
dust26–13-0.0225%4 Jul
ancient11–13-0.049%1 Jul
dust213–80.0417%30 Jun
mirage13–100.0014%29 Jun
inferno13–50.0226%28 Jun
dust213–90.0223%25 Jun
mirage10–13-0.0314%24 Jun
dust213–16-0.0714%21 Jun
dust24–13-0.074%21 Jun
dust28–130.0724%20 Jun
overpass6–130.0315%19 Jun
dust210–130.0625%18 Jun
overpass9–13-0.0124%15 Jun
dust25–13-0.0022%10 Jun
inferno13–20.1716%9 Jun
ancient13–5-0.0522%8 Jun
dust26–13-0.0826%7 Jun
mirage13–100.038%4 Jun
dust22–13-0.0424%3 Jun
dust213–80.0521%2 Jun
nuke8–8-0.0229%1 Jun
mirage14–16-0.0116%1 Jun
dust22–130.0636%31 May
dust29–13-0.0224%29 May
ancient4–13-0.0324%27 May
dust213–30.0623%26 May
dust213–60.0124%25 May
ancient13–9-0.0213%25 May
overpass13–9-0.0020%24 May
inferno9–40.1032%21 May
inferno13–8-0.056%17 May
ancient13–30.0231%16 May
ancient13–7-0.0612%15 May
dust213–60.0611%14 May
dust213–50.0723%14 May
nuke9–20.1922%13 May
overpass13–90.0926%13 May
nuke14–160.0315%11 May
mirage2–5-0.0725%9 May
ancient13–50.0414%8 May
mirage13–90.0914%7 May
inferno7–9-0.0414%6 May
inferno5–90.0622%6 May
inferno13–60.0819%6 May
mirage13–60.0921%6 May
cache3–13-0.057%2 May
cache13–7-0.0320%29 Apr
dust215–150.0423%28 Apr
ancient6–13-0.0519%27 Apr
ancient7–00.078%27 Apr
mirage13–4-0.0116%23 Apr
dust213–11-0.0316%23 Apr
dust29–130.1120%22 Apr
nuke5–9-0.038%22 Apr
inferno2–13-0.0222%22 Apr
dust29–13-0.0322%22 Apr
anubis5–13-0.0910%21 Apr
dust213–110.0517%21 Apr
dust213–8-0.0223%16 Apr
ancient9–130.0519%16 Apr
inferno9–50.2020%15 Apr
inferno9–60.0615%15 Apr
dust29–130.0017%15 Apr
dust213–60.0520%15 Apr
dust213–10-0.0115%15 Apr
ancient3–13-0.0627%14 Apr
inferno5–13-0.053%14 Apr
nuke13–160.0013%13 Apr
dust213–70.0219%13 Apr
dust213–80.1920%12 Apr
inferno5–130.028%11 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →