Jorgen

Jorgen — CS2 Stats

NO76561198145243514[U:1:184977786]Steam profile ↗

565Tracked matches57%Win rate2021Tracked since
CSDB Rating3.8 Learning
Premier CS Rating10,294Blue band · top ~53.3% of ranked players (population est.)
CSDB Leaderboard#34819 of 48800 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Share this profile

CSDB.GGJorgenFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER10,294 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning59
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateLWWLLWWLLW

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Aim3.7
Aggression6.9
Utility1.8
Positioning5.9
Opening Duels2.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning5.9
Utility1.8
Mechanics2.9
Opening Duels2.9
Win Impact7.2

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time605ms−54ms
first ⅓ avg 659ms → last ⅓ avg 605ms
Headshot accuracy12.7%−1.1%
first ⅓ avg 13.8% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — eldorado 9–3
131Biggest win — nuke
6Longest win streak
148In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 73% over 11ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA1811761%0.01
mirageB168850%0.01
infernoB168850%-0.01
dust2B157847%0.01
anubisC125742%0.00
cacheS118373%-0.00
ancientD51420%-0.03
train2020%-0.04
debris220100%0.04
vertigo2020%-0.05
eldorado110100%0.26

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
31.2%Accuracy (enemy spotted)
34.4%Spray accuracy
62.9%Counter-strafing
11.3°Preaim
602msReaction time
33.9%T opening success
49.0%CT opening success
0.29Enemies flashed / flash
6.7%Flash assists
6.58HE damage / grenade
1.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1918% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.287 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.93% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–160.009%29 Aug
mirage16–14-0.0110%29 Aug
dust213–70.0215%29 Aug
mirage7–100.0513%29 Aug
inferno7–9-0.049%29 Aug
inferno9–70.118%29 Aug
inferno9–2-0.0413%29 Aug
mirage1–13-0.0922%29 Aug
train4–12-0.023%28 Aug
nuke9–7-0.0721%27 Aug
inferno7–9-0.0613%27 Aug
nuke9–50.0719%26 Aug
cache13–100.0717%26 Aug
nuke8–8-0.009%26 Aug
inferno4–9-0.0911%26 Aug
debris9–50.0313%25 Aug
dust213–8-0.0021%25 Aug
mirage13–30.0919%25 Aug
nuke13–100.0314%25 Aug
anubis13–8-0.055%25 Aug
cache13–11-0.0210%25 Aug
inferno7–9-0.1320%23 Aug
cache9–130.0318%23 Aug
ancient0–13-0.033%22 Aug
dust210–130.006%22 Aug
anubis13–11-0.026%21 Aug
ancient13–11-0.0812%21 Aug
nuke13–60.0513%21 Aug
nuke13–10.0715%20 Aug
mirage13–60.019%20 Aug
anubis7–130.0116%20 Aug
dust22–13-0.0718%20 Aug
mirage13–50.0510%20 Aug
inferno13–16-0.0223%19 Aug
mirage9–13-0.0524%19 Aug
mirage4–13-0.039%19 Aug
nuke2–130.0210%19 Aug
nuke13–8-0.0114%19 Aug
dust213–50.0117%19 Aug
debris9–50.0512%18 Aug
nuke13–30.0112%17 Aug
cache13–20.0112%17 Aug
ancient14–16-0.0316%17 Aug
nuke13–160.0110%17 Aug
mirage11–13-0.0116%16 Aug
dust213–11-0.0317%16 Aug
dust213–110.0520%16 Aug
nuke13–50.0911%16 Aug
mirage13–100.0413%16 Aug
dust210–130.0223%16 Aug
inferno2–13-0.0327%15 Aug
nuke6–90.0419%14 Aug
anubis4–13-0.0817%14 Aug
anubis13–110.0417%14 Aug
mirage13–80.0525%14 Aug
cache3–13-0.039%14 Aug
dust213–50.0211%13 Aug
dust211–130.0819%13 Aug
dust28–13-0.0511%13 Aug
inferno9–50.049%13 Aug
vertigo8–8-0.0926%12 Aug
mirage9–13-0.078%12 Aug
nuke13–110.0214%11 Aug
anubis10–130.0817%11 Aug
inferno8–8-0.0632%11 Aug
anubis4–130.0113%11 Aug
mirage13–110.0913%10 Aug
ancient13–16-0.0322%10 Aug
nuke11–13-0.0515%10 Aug
dust25–13-0.129%10 Aug
nuke5–13-0.1113%10 Aug
eldorado9–30.2617%10 Aug
inferno9–6-0.0124%10 Aug
dust29–130.0316%8 Aug
ancient11–13-0.0016%8 Aug
inferno9–50.0513%8 Aug
cache13–50.0615%7 Aug
inferno13–30.0810%7 Aug
cache13–8-0.0328%6 Aug
nuke10–130.0313%5 Aug
mirage9–13-0.036%5 Aug
anubis10–130.0124%5 Aug
nuke13–40.0613%5 Aug
mirage13–6-0.0115%5 Aug
cache12–16-0.0214%5 Aug
inferno7–13-0.0612%5 Aug
anubis13–10-0.0112%4 Aug
vertigo8–13-0.019%4 Aug
inferno13–20.055%4 Aug
cache13–5-0.0712%4 Aug
anubis7–130.059%4 Aug
anubis8–13-0.0113%4 Aug
mirage3–130.056%4 Aug
inferno9–70.0110%4 Aug
train7–13-0.0718%3 Aug
nuke13–8-0.0118%3 Aug
dust213–30.138%3 Aug
anubis13–110.0213%2 Aug
cache13–6-0.0224%2 Aug
cache13–11-0.005%2 Aug

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →