Queefus — CS2 Stats

76561198142293520[U:1:182027792]

538Tracked matches35%Win rate2021Tracked since
CSDB Rating4.7 Developing
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGQueefusFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim56
Positioning62
Utility32

0–100 skill scores via Leetify.

Recent form

COLD7133Last 2330%Win rateWLLWWTLLLL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim5.6
Aggression9.1
Utility3.2
Positioning6.2
Opening Duels4.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning6.2
Utility3.2
Mechanics5.6
Opening Duels4.5
Win Impact0.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time607ms−110ms
first ⅓ avg 718ms → last ⅓ avg 607ms
Headshot accuracy18.6%+0.7%
first ⅓ avg 17.9% → last ⅓ avg 18.6%

Rolling 5-match average across the last 23 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — overpass 13–9
133Biggest win — mirage
2Longest win streak

Map breakdown

mirageBest map · 43% over 7infernoWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageC73443%0.02
infernoD71614%0.02
dust2C52340%0.00
nuke3030%0.04
overpass110100%0.14

Across the last 23 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
33.7%Accuracy (enemy spotted)
42.7%Spray accuracy
75.2%Counter-strafing
11.4°Preaim
650msReaction time
53.0%T opening success
43.4%CT opening success
0.55Enemies flashed / flash
1.5%Flash assists
7.57HE damage / grenade
9.44Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–30.0026%19 Apr
inferno6–13-0.0316%10 Sept
nuke11–130.0916%28 Aug
mirage13–60.1326%27 Aug
overpass13–90.1421%26 Aug
nuke12–120.0312%26 Aug
inferno6–13-0.0212%23 Aug
mirage6–13-0.0115%23 Aug
dust24–13-0.0610%23 Aug
nuke2–13-0.0218%23 Aug
inferno10–130.0322%22 Aug
inferno2–9-0.038%15 Aug
inferno13–50.0814%15 Aug
mirage2–130.0210%26 Mar
mirage4–13-0.0612%24 Mar
mirage1–13-0.045%24 Mar
dust212–12-0.0311%24 Mar
dust213–60.0512%24 Mar
dust213–60.0516%22 Mar
dust25–13-0.0113%22 Mar
inferno5–130.0921%14 Feb
mirage13–110.1334%13 Feb
inferno12–120.0518%11 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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