Ace45

Ace45 — CS2 Stats

US76561198140895078[U:1:180629350]Steam profile ↗✓ No bans

768Tracked matches44%Win rate2021Tracked since
CSDB Rating4.4 DevelopingHybrid Rifler
Premier CS Rating6,872Light Blue band · top ~69.9% of ranked players (population est.)
CSDB Leaderboard#15830 of 20884 tracked
Ladder ranks via Leetify

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CSDB.GGAce45PREMIER6,872 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning50
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY38557Last 10038%Win rateWWLWLWWWLL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression8.3
Utility1.6
Positioning5.0
Opening Duels3.7
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.0
Utility1.6
Mechanics7.7
Opening Duels3.7
Win Impact3.1

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time638ms+7ms
first ⅓ avg 631ms → last ⅓ avg 638ms
Headshot accuracy14.9%−0.5%
first ⅓ avg 15.4% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — cache 13–1
131Biggest win — cache
5Longest win streak
W2Current streak
511In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 71% over 7ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2D1841422%-0.02
infernoB178947%-0.00
mirageB157847%-0.01
nukeC135838%-0.01
cacheD92722%0.01
anubisS75271%0.02
vertigoD62433%0.01
ancientD51420%-0.02
overpass41325%0.03
office31233%-0.00
train220100%0.00
stronghold1010%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
100%Win rate
0.73Avg K/D
57.0ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2100%0.7512.5
Anubis1100%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
32.3%Accuracy (enemy spotted)
31.1%Spray accuracy
84.7%Counter-strafing
8.7°Preaim
627msReaction time
37.1%T opening success
52.6%CT opening success
0.20Enemies flashed / flash
0.6%Flash assists
8.88HE damage / grenade
2.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1981 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0589% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
train13–70.0418%25 Aug
vertigo13–50.0015%24 Aug
dust210–13-0.0411%24 Aug
inferno13–80.0224%24 Aug
cache6–13-0.0516%20 Jul
cache13–80.0610%21 Jun
nuke13–90.038%21 Jun
office13–90.0229%15 Jun
office9–13-0.039%15 Jun
cache3–13-0.0610%31 May
cache11–13-0.0115%25 May
cache12–120.0625%17 May
cache10–13-0.0328%17 May
cache6–13-0.0118%17 May
cache13–10.2010%17 May
cache4–13-0.0614%17 May
inferno9–13-0.0518%15 Apr
inferno16–14-0.0016%13 Apr
nuke13–9-0.0311%13 Apr
ancient1–13-0.1213%13 Apr
nuke12–120.0212%11 Apr
inferno11–13-0.0313%11 Apr
nuke5–12-0.0432%11 Apr
vertigo6–130.054%11 Apr
ancient5–13-0.0410%11 Apr
ancient15–15-0.0018%11 Apr
dust213–70.0118%11 Apr
anubis16–120.0011%11 Apr
dust211–130.0311%11 Apr
overpass13–10.1015%10 Apr
dust23–13-0.067%9 Apr
nuke13–70.0311%9 Apr
dust25–13-0.0110%8 Apr
mirage13–60.0020%8 Apr
inferno13–60.1210%7 Apr
nuke12–160.017%7 Apr
nuke11–130.0120%7 Apr
inferno2–13-0.030%6 Apr
anubis13–80.0212%6 Apr
mirage11–13-0.0126%6 Apr
mirage8–13-0.0625%6 Apr
nuke8–13-0.0617%6 Apr
inferno8–13-0.0813%6 Apr
dust28–13-0.0313%5 Apr
anubis13–90.0916%5 Apr
inferno14–160.0524%5 Apr
inferno16–120.0613%5 Apr
mirage4–130.0711%5 Apr
inferno13–6-0.0511%5 Apr
ancient13–110.0613%5 Apr
dust213–16-0.0018%5 Apr
dust213–6-0.0318%5 Apr
mirage1–13-0.087%5 Apr
nuke6–13-0.082%5 Apr
dust210–130.0412%5 Apr
mirage4–13-0.0418%5 Apr
dust212–16-0.0424%5 Apr
nuke6–20.098%5 Apr
dust211–13-0.0613%4 Apr
mirage13–10-0.0623%4 Apr
mirage6–13-0.0227%4 Apr
dust27–13-0.0522%4 Apr
anubis1–13-0.0313%4 Apr
vertigo12–12-0.0112%21 Mar
inferno13–11-0.0119%7 Mar
inferno6–13-0.0320%7 Mar
mirage13–50.0124%7 Mar
mirage3–40.0418%8 Feb
vertigo13–50.016%8 Feb
anubis11–130.0221%8 Feb
nuke11–130.0117%8 Feb
dust213–11-0.0712%8 Feb
inferno15–15-0.0413%1 Feb
anubis13–90.0114%1 Feb
mirage9–13-0.0328%31 Jan
anubis13–70.0528%31 Jan
nuke10–13-0.054%31 Jan
vertigo8–13-0.0411%31 Jan
mirage13–50.0414%31 Jan
inferno1–130.0012%31 Jan
inferno6–13-0.0421%27 Jan
dust21–13-0.1114%27 Jan
ancient6–13-0.014%26 Jan
dust25–12-0.0116%26 Jan
vertigo10–130.0314%26 Jan
stronghold12–120.093%24 Jan
office11–13-0.0019%24 Jan
dust213–100.0219%24 Jan
train13–9-0.0319%23 Jan
mirage13–1-0.0120%23 Jan
mirage13–8-0.0713%12 Jan
inferno13–90.0416%11 Jan
overpass5–13-0.0319%3 Jan
overpass6–130.0113%3 Jan
inferno13–90.0115%3 Jan
mirage13–50.0411%3 Jan
overpass2–130.0314%3 Jan
dust212–12-0.0325%3 Jan
nuke13–11-0.0222%1 Jan
dust21–13-0.0214%1 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →