Gi0

Gi0 — CS2 Stats

76561198137257650[U:1:176991922]Steam profile ↗✓ No bans

5,239Tracked matches52%Win rate2020Tracked since
CSDB Rating6.3 SolidPassive Rifler
Premier CS Rating24,999Top 25% of 29,473 CSDB-tracked playersPink band · top ~3% of ranked players (population est.)
CSDB Leaderboard#6873 of 55841 tracked
FaceitLevel 10 · 2,883 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGGi0FACEITLevel 10 · 2,883 ELOSTANDINGTop 12.4% of rankedPREMIER24,999 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning54
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY61345Last 10061%Win rateWWLLLWLWWW

Last 10 vs previous 10: +30pp win rate · +0.05 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.2
Aggression3.9
Utility5.5
Positioning5.4
Opening Duels1.0
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-fight frequency; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 42% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.4
Utility5.5
Mechanics7.3
Opening Duels1.5
Win Impact5.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time592ms+39ms
first ⅓ avg 553ms → last ⅓ avg 592ms
Headshot accuracy17.4%−0.7%
first ⅓ avg 18.1% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–4
130Biggest win — cache
12Longest win streak
W2Current streak
55In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 72% over 25ancientWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
mirageS2518772%0.02
dust2A22121055%0.01
cacheA1811761%0.03
ancientB136746%0.02
anubisA85363%0.01
infernoA74357%0.01
overpass43175%0.02
nuke21150%-0.01
vertigo110100%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6,295Matches
52%Win rate
1.06Avg K/D
77.9ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
15Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage95752%1.0716.0
Ancient63651%1.0516.1
Dust257155%1.0315.4
Anubis35049%1.0516.0
Inferno34057%1.0515.8
Vertigo17951%1.0817.0
Overpass17853%1.1216.3
Nuke9143%1.0415.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
39.6%Accuracy (enemy spotted)
45.9%Spray accuracy
82.7%Counter-strafing
10.7°Preaim
571msReaction time
26.3%T opening success
41.9%CT opening success
0.61Enemies flashed / flash
5.1%Flash assists
8.11HE damage / grenade
9.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.2512% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–110.1027%20 Aug
mirage13–100.0316%18 Aug
anubis11–130.0510%17 Aug
inferno8–130.0230%17 Aug
mirage10–130.0224%16 Aug
mirage13–60.0125%13 Aug
cache7–130.0321%9 Aug
anubis16–140.0712%7 Aug
cache13–00.1221%7 Aug
inferno13–90.0522%7 Aug
dust213–70.0617%7 Aug
dust213–8-0.0113%6 Aug
ancient6–130.0312%5 Aug
mirage16–19-0.0720%5 Aug
mirage13–40.0511%5 Aug
cache6–13-0.0211%3 Aug
mirage8–130.1224%3 Aug
ancient9–13-0.048%2 Aug
mirage0–13-0.1313%2 Aug
dust215–15-0.0229%1 Aug
dust24–130.0138%1 Aug
cache13–40.0428%31 Jul
vertigo13–5-0.0010%31 Jul
dust26–13-0.1015%31 Jul
dust210–130.017%24 Jul
anubis13–7-0.0212%24 Jul
anubis13–8-0.0515%24 Jul
ancient4–130.0117%24 Jul
cache13–100.0413%21 Jul
dust213–20.0315%21 Jul
cache13–7-0.0212%13 Jul
dust212–10.0019%13 Jul
ancient13–60.016%12 Jul
dust213–40.1421%12 Jul
cache13–70.0736%12 Jul
anubis13–90.1013%12 Jul
cache13–6-0.0211%12 Jul
mirage13–10.0216%12 Jul
nuke13–70.089%12 Jul
mirage13–20.0522%12 Jul
mirage11–130.0918%10 Jul
mirage9–130.0914%10 Jul
mirage0–13-0.060%3 Jul
cache11–130.0835%3 Jul
anubis7–13-0.079%2 Jul
mirage13–30.0826%1 Jul
cache5–130.0122%1 Jul
dust213–6-0.0743%30 Jun
anubis13–20.0027%28 Jun
ancient13–20.1121%27 Jun
dust212–12-0.0518%25 Jun
mirage10–4-0.0222%25 Jun
dust211–13-0.0823%23 Jun
dust213–70.0933%21 Jun
mirage13–110.0218%19 Jun
ancient12–160.016%19 Jun
inferno19–16-0.0211%17 Jun
mirage13–9-0.0110%17 Jun
cache13–100.026%16 Jun
ancient16–13-0.0111%15 Jun
dust27–13-0.0215%8 Jun
nuke0–4-0.10100%8 Jun
mirage13–50.0533%8 Jun
dust26–13-0.026%3 Jun
mirage13–2-0.030%3 Jun
ancient13–70.0813%3 Jun
dust213–30.0212%1 Jun
inferno1–00.000%1 Jun
mirage13–90.0510%1 Jun
mirage13–70.0917%1 Jun
ancient8–130.0323%1 Jun
inferno8–80.0117%30 May
dust213–110.0011%30 May
overpass13–50.0217%30 May
mirage13–6-0.0211%30 May
dust213–80.0422%28 May
mirage13–80.0713%28 May
ancient13–20.0723%27 May
dust213–70.0420%23 May
ancient13–80.0514%15 May
dust24–13-0.0411%14 May
overpass13–4-0.0119%14 May
inferno13–90.0328%11 May
overpass11–130.0018%9 May
cache13–8-0.0124%7 May
cache12–120.0723%7 May
cache13–60.0623%7 May
cache5–13-0.0319%7 May
inferno2–13-0.0121%3 May
mirage13–7-0.0215%2 May
mirage13–6-0.0124%2 May
cache13–8-0.0021%1 May
cache7–130.0330%1 May
cache13–70.0120%1 May
ancient6–13-0.0714%30 Apr
overpass13–40.0924%30 Apr
mirage13–80.0317%27 Apr
anubis6–130.0118%27 Apr
ancient15–150.0115%27 Apr
dust213–160.0215%23 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches12-Win Streak
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