saho

saho — CS2 Stats

76561198135122011[U:1:174856283]Steam profile ↗

585Tracked matches53%Win rate2020Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGsahoFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning52
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateWWLLWLWLLW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression7.7
Utility2.8
Positioning5.2
Opening Duels3.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.2
Utility2.8
Mechanics6.5
Opening Duels3.7
Win Impact6.1

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time612ms−0ms
first ⅓ avg 612ms → last ⅓ avg 612ms
Headshot accuracy12.2%−0.1%
first ⅓ avg 12.3% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — train 13–6
130Biggest win — dust2
4Longest win streak
W2Current streak
78In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 60% over 15ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2291341%0.01
dust2B21111052%0.00
infernoA159660%0.01
ancientD123925%0.00
overpassD93633%-0.01
nukeD62433%-0.00
anubisD62433%-0.01
cache42250%0.01
vertigo220100%0.05
stronghold110100%-0.04
warden1010%-0.02
train110100%0.12

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

74Matches
51%Win rate
0.87Avg K/D
ADR
28%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.1%Spray accuracy
79.2%Counter-strafing
8.7°Preaim
617msReaction time
45.1%T opening success
44.5%CT opening success
0.46Enemies flashed / flash
6.4%Flash assists
7.15HE damage / grenade
2.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8677% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.464 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–90.0521%8 Aug
nuke13–110.0112%8 Aug
mirage3–13-0.0518%9 May
anubis2–13-0.054%9 May
mirage13–40.018%8 May
anubis10–130.0110%8 May
inferno13–90.0718%8 May
dust28–13-0.0910%8 May
mirage10–13-0.047%8 May
mirage13–70.0021%8 May
ancient7–13-0.0212%8 May
nuke9–130.0317%8 May
anubis9–130.0413%8 May
dust213–100.0320%8 May
cache13–90.0718%4 May
stronghold13–3-0.0418%4 May
warden9–13-0.0210%4 May
dust213–0-0.0222%4 May
vertigo13–20.115%4 May
cache13–40.079%4 May
inferno10–130.0114%4 May
mirage11–13-0.018%4 May
ancient9–130.0312%30 Apr
nuke13–80.019%30 Apr
inferno13–50.059%30 Apr
anubis13–80.0620%30 Apr
vertigo13–0-0.010%30 Apr
cache2–9-0.0513%30 Apr
cache11–13-0.0514%30 Apr
ancient13–4-0.008%30 Apr
dust213–11-0.0111%27 Apr
nuke15–15-0.009%23 Apr
inferno5–13-0.042%23 Apr
mirage2–13-0.0211%23 Apr
anubis13–100.0014%23 Apr
dust211–130.0414%23 Apr
ancient5–13-0.044%23 Apr
overpass13–90.0422%23 Apr
mirage15–15-0.046%22 Apr
dust213–90.0512%22 Apr
mirage13–10.1112%22 Apr
inferno13–70.0413%22 Apr
mirage5–13-0.0412%20 Apr
dust210–130.0725%20 Apr
inferno16–14-0.039%20 Apr
overpass15–15-0.019%20 Apr
dust213–160.0317%18 Apr
overpass8–13-0.0112%18 Apr
inferno6–13-0.0613%17 Apr
mirage13–110.0311%17 Apr
ancient13–110.0710%17 Apr
inferno13–70.0520%17 Apr
mirage13–110.1211%14 Apr
inferno6–13-0.0314%14 Apr
dust216–120.0312%12 Apr
inferno11–13-0.0122%10 Apr
overpass11–13-0.038%8 Apr
mirage13–60.0611%8 Apr
train13–60.1225%8 Apr
dust213–90.0120%8 Apr
overpass5–13-0.0818%8 Apr
ancient4–13-0.048%7 Apr
dust213–40.0010%7 Apr
mirage13–80.0616%6 Apr
dust29–13-0.0213%6 Apr
inferno3–13-0.0611%6 Apr
dust212–16-0.0517%5 Apr
nuke8–13-0.0313%5 Apr
dust211–130.0210%5 Apr
nuke8–13-0.045%5 Apr
mirage6–130.0120%5 Apr
overpass6–13-0.059%5 Apr
inferno13–110.0117%5 Apr
mirage13–100.0316%3 Apr
overpass10–13-0.0012%3 Apr
ancient5–13-0.109%3 Apr
dust213–8-0.0221%3 Apr
mirage14–160.069%3 Apr
mirage10–13-0.0011%2 Apr
overpass16–13-0.015%2 Apr
inferno13–50.013%2 Apr
dust27–130.0215%2 Apr
mirage5–13-0.104%31 Mar
dust213–10-0.0412%30 Mar
mirage13–10-0.0512%30 Mar
dust213–80.0419%30 Mar
ancient10–13-0.0113%30 Mar
mirage15–150.0014%29 Mar
ancient11–130.038%29 Mar
mirage5–130.0017%29 Mar
dust26–13-0.116%29 Mar
dust25–13-0.069%29 Mar
ancient10–130.0215%29 Mar
inferno13–40.0611%28 Mar
overpass13–60.0816%28 Mar
ancient13–20.0416%28 Mar
mirage9–13-0.037%28 Mar
ancient15–150.0413%28 Mar
dust25–10.079%28 Mar
anubis2–13-0.1031%28 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →