Ashwalker

Ashwalker — CS2 Stats

US76561198133994212[U:1:173728484]Steam profile ↗✓ No bans

2,699Tracked matches47%Win rate2022Tracked since
CSDB Rating5.0 DevelopingHybrid Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Share this profile

CSDB.GGAshwalkerFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning52
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateLWLLLLWWLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression7.4
Utility4.7
Positioning5.2
Opening Duels3.9
Clutch2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.2
Utility4.7
Mechanics4.5
Opening Duels3.9
Win Impact3.9

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time559ms−4ms
first ⅓ avg 563ms → last ⅓ avg 559ms
Headshot accuracy17.1%+2.1%
first ⅓ avg 15.0% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — anubis 13–4
132Biggest win — mirage
5Longest win streak
29In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 80% over 5nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC27121544%-0.00
infernoB189950%0.03
overpassA169756%0.02
nukeD1551033%0.02
dust2B137654%0.01
ancientB63350%-0.02
anubisS54180%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

39Matches
51%Win rate
1.37Avg K/D
94.1ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1040%1.0713.2
Vertigo757%1.2715.1
Ancient667%1.6017.7
Overpass560%2.0523.0
Inferno40%0.8714.0
Nuke367%1.7116.0
Anubis367%1.5419.0
Dust21100%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
32.2%Accuracy (enemy spotted)
34.4%Spray accuracy
70.3%Counter-strafing
9.2°Preaim
561msReaction time
33.8%T opening success
57.6%CT opening success
0.52Enemies flashed / flash
4.4%Flash assists
7.89HE damage / grenade
6.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8442% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0418%14 Jul
ancient13–8-0.0213%13 Jul
dust29–13-0.0426%13 Jul
inferno11–13-0.0312%26 Jun
mirage7–13-0.0212%26 Jun
inferno9–13-0.0128%24 Jun
mirage13–60.0523%23 Jun
dust213–70.0216%23 Jun
nuke6–130.0520%23 Jun
overpass13–110.0115%23 Jun
mirage14–160.0124%21 Jun
mirage4–130.0414%21 Jun
inferno13–40.1315%21 Jun
anubis13–80.0719%21 Jun
inferno13–16-0.0430%21 Jun
mirage13–7-0.0117%20 Jun
mirage11–13-0.0319%20 Jun
inferno13–60.0016%19 Jun
nuke8–13-0.0318%19 Jun
overpass11–13-0.0424%19 Jun
mirage13–7-0.0116%19 Jun
mirage13–6-0.1010%17 Jun
mirage13–7-0.039%17 Jun
dust22–13-0.0621%17 Jun
dust213–80.049%17 Jun
dust213–30.0313%17 Jun
mirage13–40.0411%16 Jun
overpass11–13-0.0027%16 Jun
overpass14–16-0.0413%14 Jun
overpass5–13-0.0213%13 Jun
ancient13–10-0.075%13 Jun
anubis13–40.1615%13 Jun
overpass13–70.0724%13 Jun
overpass4–130.0413%12 Jun
inferno6–130.0410%12 Jun
mirage11–13-0.0233%12 Jun
nuke15–150.0523%9 Jun
inferno3–130.0212%9 Jun
mirage13–9-0.0222%8 Jun
inferno13–80.0420%7 Jun
mirage16–140.0916%7 Jun
inferno13–90.0126%6 Jun
dust213–50.0010%6 Jun
ancient13–160.0115%6 Jun
dust213–50.0618%6 Jun
ancient9–13-0.027%6 Jun
dust22–90.0320%6 Jun
nuke13–70.0329%6 Jun
nuke13–6-0.028%6 Jun
inferno13–90.0617%6 Jun
mirage13–60.0113%6 Jun
inferno10–130.0321%6 Jun
nuke13–80.0925%6 Jun
mirage9–13-0.0916%4 Jun
nuke10–130.0322%2 Jun
mirage13–60.0419%2 Jun
mirage10–13-0.0518%31 May
overpass13–9-0.0116%31 May
nuke6–130.0426%31 May
dust29–13-0.0813%31 May
inferno13–80.0713%30 May
overpass3–60.1414%29 May
inferno13–80.0110%29 May
mirage13–70.0218%28 May
mirage11–130.0225%28 May
nuke6–130.0725%28 May
overpass9–130.039%28 May
inferno5–130.0313%27 May
dust216–120.0227%27 May
ancient13–80.0317%27 May
mirage10–130.0711%27 May
nuke6–13-0.0118%26 May
overpass13–40.0526%26 May
mirage2–13-0.0315%26 May
inferno13–100.0316%26 May
anubis16–120.0918%26 May
inferno4–13-0.0316%25 May
nuke1–13-0.085%25 May
overpass13–90.0916%25 May
mirage8–130.069%24 May
dust28–130.0412%24 May
anubis8–13-0.0021%23 May
mirage6–130.0514%23 May
inferno4–130.0212%23 May
mirage5–13-0.0221%23 May
overpass13–70.0911%23 May
dust25–13-0.0225%23 May
mirage13–20.0413%23 May
overpass13–7-0.0212%23 May
nuke13–40.0319%23 May
nuke11–130.0616%23 May
inferno13–80.0816%23 May
ancient1–13-0.049%23 May
anubis13–100.048%23 May
nuke13–5-0.0212%23 May
overpass13–10-0.0712%23 May
mirage10–13-0.0916%23 May
nuke15–150.0117%23 May
overpass16–13-0.0118%23 May
dust213–40.064%23 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →