ADarkFigure

ADarkFigure — CS2 Stats

76561198133164261[U:1:172898533]Steam profile ↗

3,550Tracked matches54%Win rate2022Tracked since
CSDB Rating6.3 SolidHybrid Rifler
Premier CS Rating23,607Top 50% of 29,473 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#7827 of 40103 tracked
FaceitLevel 4 · 940 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGADarkFigureFACEITLevel 4 · 940 ELOSTANDINGTop 81.0% of rankedPREMIER23,607 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning50
Utility43

0–100 skill scores via Leetify.

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.1
Aggression5.7
Utility4.3
Positioning5.0
Opening Duels2.0
Clutch6.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.0
Utility4.3
Mechanics8.5
Opening Duels2.0
Win Impact6.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

118Matches
49%Win rate
0.83Avg K/D
73.7ADR
35%Headshot %

Clutches & streaks

50%1v1 clutch win
11%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2458%0.9214.8
Dust21765%1.1013.3
Inferno1567%1.0316.1
Ancient1457%0.8012.2
Anubis1338%0.7811.5
Nuke1030%0.7411.9
Vertigo540%0.778.4
Train250%0.8014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
40.7%Accuracy (enemy spotted)
40.5%Spray accuracy
88.4%Counter-strafing
9.4°Preaim
640msReaction time
39.4%T opening success
36.8%CT opening success
0.47Enemies flashed / flash
4.7%Flash assists
5.58HE damage / grenade
9.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4692 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3828% — below the 40% mark we flag

Milestones

1,000 Matches
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