Redbeard⭕⃤ ็ — CS2 Stats

76561198131026028[U:1:170760300]✓ No bans

2,513Tracked matches57%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating21,741Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#10563 of 34965 tracked
FaceitLevel 5 · 1,103 ELOTop 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGRedbeard⭕⃤ ็FACEITLevel 5 · 1,103 ELOSTANDINGTop 67.6% of rankedPREMIER21,741 · Pink bandcsdb.gg/stats

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Performance scores

Aim93
Positioning57
Utility46

0–100 skill scores via Leetify.

Recent form

HOT54433Last 10054%Win rateWWWLWWWWWL

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.3
Aggression7.1
Utility4.6
Positioning5.7
Opening Duels3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.7
Utility4.6
Mechanics8.4
Opening Duels3.0
Win Impact7.2

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time577ms−110ms
first ⅓ avg 687ms → last ⅓ avg 577ms
Headshot accuracy27.0%−7.5%
first ⅓ avg 34.4% → last ⅓ avg 27.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–4
132Biggest win — ancient
5Longest win streak
W3Current streak
108In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 75% over 16infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC1981142%-0.02
ancientS1612475%0.01
cacheS1612475%0.04
nukeB158753%0.01
dust2C146843%0.00
anubisS96367%-0.02
infernoD92722%-0.00
overpass1010%-0.03
vertigo1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.0%Headshot accuracy
40.3%Accuracy (enemy spotted)
40.7%Spray accuracy
87.9%Counter-strafing
7.7°Preaim
565msReaction time
36.3%T opening success
47.3%CT opening success
0.63Enemies flashed / flash
8.9%Flash assists
8.31HE damage / grenade
4.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3225% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–5-0.0617%29 Aug
anubis13–80.0727%29 Aug
mirage13–100.0124%23 Aug
dust214–16-0.0213%23 Aug
dust213–100.0328%22 Aug
dust213–6-0.0436%22 Aug
mirage13–9-0.0423%22 Aug
cache13–9-0.0020%20 Aug
ancient13–20.0525%20 Aug
inferno10–130.0823%20 Aug
mirage13–160.0727%19 Aug
cache13–90.0325%19 Aug
mirage10–13-0.0422%19 Aug
dust213–8-0.0243%19 Aug
mirage10–130.0724%19 Aug
nuke11–130.0016%18 Aug
nuke13–100.0119%18 Aug
inferno13–110.0431%18 Aug
dust23–130.0133%17 Aug
dust213–7-0.0127%17 Aug
inferno10–13-0.0015%16 Aug
mirage11–130.0024%16 Aug
anubis13–8-0.0130%12 Aug
anubis13–40.0930%12 Aug
ancient13–90.0425%12 Aug
dust29–130.0138%12 Aug
nuke10–13-0.0317%9 Aug
ancient4–130.0152%9 Aug
nuke13–40.1346%9 Aug
dust24–130.0320%8 Aug
mirage8–13-0.0730%8 Aug
ancient13–80.0424%2 Aug
cache13–50.0436%2 Aug
nuke7–13-0.0448%1 Aug
cache13–110.0133%1 Aug
mirage13–6-0.0541%1 Aug
anubis13–90.0243%1 Aug
cache13–40.0225%1 Aug
nuke13–100.0832%1 Aug
mirage7–13-0.0214%25 Jul
inferno6–13-0.0219%24 Jul
ancient4–130.0725%14 Jul
anubis9–13-0.0126%4 Jul
mirage2–13-0.0726%4 Jul
anubis3–13-0.0827%3 Jul
ancient6–2-0.0333%3 Jul
dust29–130.0524%11 Jun
dust213–80.0550%8 Jun
mirage13–8-0.0521%6 Jun
mirage13–110.0831%6 Jun
inferno13–11-0.0326%5 Jun
ancient13–4-0.018%2 Jun
dust211–13-0.1021%31 May
nuke13–70.0731%31 May
mirage13–11-0.0521%30 May
inferno14–16-0.0138%30 May
anubis13–8-0.0128%22 May
ancient16–140.0329%20 May
anubis10–13-0.1021%17 May
nuke4–13-0.0835%17 May
dust27–13-0.0130%16 May
inferno7–13-0.0842%16 May
cache7–10.0330%16 May
inferno7–130.0339%15 May
mirage7–130.0538%15 May
cache13–10-0.0137%14 May
nuke5–13-0.0464%13 May
cache12–120.0534%12 May
ancient16–130.0344%9 May
inferno11–13-0.0226%8 May
cache9–10.1236%8 May
cache13–110.1142%7 May
cache13–60.0155%6 May
mirage13–9-0.0325%6 May
cache12–120.0536%5 May
cache13–80.0650%5 May
cache6–130.0730%2 May
dust213–60.0238%2 May
mirage14–16-0.0334%1 May
cache3–130.0452%1 May
cache13–90.1054%1 May
ancient10–13-0.0520%21 Apr
overpass3–13-0.0321%18 Apr
nuke5–13-0.0424%18 Apr
ancient13–110.0232%12 Apr
dust28–13-0.0030%12 Apr
mirage5–13-0.0729%12 Apr
mirage13–11-0.0457%12 Apr
anubis13–5-0.1228%11 Apr
nuke13–90.0634%11 Apr
nuke16–13-0.0520%11 Apr
ancient13–10-0.0335%11 Apr
nuke3–130.0748%9 Apr
ancient13–40.0424%9 Apr
nuke13–6-0.0241%8 Apr
vertigo12–12-0.0423%8 Apr
mirage11–13-0.0526%6 Apr
ancient13–110.0124%6 Apr
ancient7–13-0.0127%5 Apr
nuke13–30.0238%4 Apr

Match data via Leetify.

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →