RasT — CS2 Stats

76561198124297119[U:1:164031391]

905Tracked matches55%Win rate2020Tracked since
CSDB Rating6.5 SolidPassive Rifler
Premier CS Rating24,589Top 25% of 29,473 CSDB-tracked playersPink band · top ~3.5% of ranked players (population est.)
CSDB Leaderboard#7773 of 54859 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Share this profile

CSDB.GGRasTPREMIER24,589 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning49
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY60391Last 10060%Win rateLWTLWLWWLW

Last 10 vs previous 10: -10pp win rate · +0.03 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim9.0
Aggression3.9
Utility5.1
Positioning4.9
Opening Duels0.0
Clutch2.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-fight frequency; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning4.9
Utility5.1
Mechanics7.8
Opening Duels0.5
Win Impact6.7

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time561ms−1ms
first ⅓ avg 562ms → last ⅓ avg 561ms
Headshot accuracy16.9%+1.0%
first ⅓ avg 15.9% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — inferno 13–9
131Biggest win — dust2
7Longest win streak
123In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 100% over 7ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA30171357%0.01
dust2A22121055%0.00
ancientD123925%-0.01
anubisS108280%0.04
infernoS107370%0.05
overpassS770100%0.08
cache42250%0.02
nuke21150%0.05
office220100%0.12
vertigo110100%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

430Matches
55%Win rate
1.37Avg K/D
79.8ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
24%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7154%1.1816.6
Dust24358%1.1116.3
Ancient3754%1.2616.6
Inferno2955%1.2815.3
Anubis1867%1.2116.8
Overpass862%1.2812.6
Nuke250%1.3217.0
Train1100%2.6026.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
45.2%Accuracy (enemy spotted)
50.5%Spray accuracy
85.2%Counter-strafing
10.2°Preaim
565msReaction time
25.8%T opening success
34.3%CT opening success
0.42Enemies flashed / flash
3.1%Flash assists
10.87HE damage / grenade
16.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4183 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.8385% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis6–130.0011%24 Jul
inferno13–90.1922%21 Jul
cache12–12-0.0025%19 Jul
nuke7–130.0121%19 Jul
inferno13–30.129%22 May
cache10–130.0216%9 May
cache13–90.0218%6 May
mirage13–70.0223%3 May
ancient5–13-0.0113%3 May
overpass13–70.1122%3 May
dust213–60.0216%3 May
dust210–13-0.0520%1 May
cache13–20.0425%29 Apr
dust210–13-0.0316%28 Apr
mirage16–190.0517%26 Apr
inferno3–13-0.045%26 Apr
overpass13–30.0421%26 Apr
inferno13–60.0731%25 Apr
mirage16–120.0111%25 Apr
anubis16–140.0211%25 Apr
mirage13–100.029%25 Apr
dust213–11-0.0225%24 Apr
dust25–13-0.0515%24 Apr
ancient10–13-0.0815%24 Apr
inferno13–90.0622%20 Apr
ancient6–13-0.0613%20 Apr
mirage6–13-0.0714%20 Apr
dust216–140.008%17 Apr
anubis6–100.0213%16 Apr
dust213–110.0016%16 Apr
mirage13–90.0326%16 Apr
inferno9–13-0.0221%15 Apr
dust210–130.0210%15 Apr
mirage8–13-0.0117%12 Apr
anubis13–40.048%11 Apr
vertigo7–00.1127%8 Apr
ancient13–160.0120%7 Apr
mirage13–8-0.0211%7 Apr
ancient13–9-0.0116%6 Apr
mirage13–9-0.0013%6 Apr
ancient8–130.0810%6 Apr
dust213–70.0420%5 Apr
mirage9–130.0014%5 Apr
dust216–14-0.0213%5 Apr
anubis13–80.0211%5 Apr
mirage15–190.0018%4 Apr
inferno13–50.039%4 Apr
mirage2–13-0.0516%4 Apr
nuke13–70.0920%3 Apr
ancient19–170.028%3 Apr
anubis13–9-0.0012%2 Apr
dust28–13-0.0712%2 Apr
mirage13–110.0416%2 Apr
ancient10–13-0.0113%2 Apr
anubis13–30.1414%1 Apr
mirage22–200.0111%31 Mar
mirage13–11-0.0318%31 Mar
mirage11–13-0.0324%30 Mar
dust216–130.0416%30 Mar
dust29–13-0.0111%30 Mar
dust213–60.0726%29 Mar
dust213–11-0.0116%28 Mar
ancient6–130.0210%28 Mar
anubis13–50.057%28 Mar
mirage8–13-0.016%27 Mar
mirage13–50.0517%27 Mar
anubis13–90.0310%27 Mar
overpass13–40.0216%27 Mar
mirage13–6-0.0112%27 Mar
inferno13–110.137%26 Mar
dust213–10.1323%23 Mar
dust210–130.0120%22 Mar
mirage13–50.1421%22 Mar
mirage7–13-0.0117%22 Mar
inferno13–7-0.0313%22 Mar
dust29–130.0212%22 Mar
dust211–13-0.0221%22 Mar
ancient3–13-0.046%20 Mar
mirage13–50.1018%20 Mar
mirage13–70.0115%20 Mar
mirage13–8-0.0210%19 Mar
office13–90.1417%18 Mar
office13–10.0916%18 Mar
mirage13–30.0514%17 Mar
dust213–60.029%17 Mar
mirage11–130.0821%16 Mar
ancient13–7-0.007%15 Mar
mirage7–13-0.0417%15 Mar
overpass8–30.1338%15 Mar
overpass13–50.1016%12 Mar
dust212–160.0115%11 Mar
mirage13–110.0515%11 Mar
ancient10–130.0217%11 Mar
dust213–9-0.0215%10 Mar
inferno10–130.0019%10 Mar
mirage10–130.0114%10 Mar
overpass13–30.0315%9 Mar
anubis13–100.0419%9 Mar
mirage2–130.0017%9 Mar
overpass13–90.0913%8 Mar

Match data via Leetify.

Recent teammates

Milestones

2K ELO500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →