flex diddy.

flex diddy. — CS2 Stats

76561198123854053[U:1:163588325]Steam profile ↗✓ No bans

228Tracked matches41%Win rate2022Tracked since
CSDB Rating5.1 DevelopingAggressive Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGflex diddy.FACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim73
Positioning46
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY42571Last 10042%Win rateLLLWLWLWWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression7.6
Utility2.0
Positioning4.6
Opening Duels3.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.6
Utility2.0
Mechanics7.4
Opening Duels3.3
Win Impact2.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time634ms−4ms
first ⅓ avg 639ms → last ⅓ avg 634ms
Headshot accuracy28.3%+4.9%
first ⅓ avg 23.4% → last ⅓ avg 28.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–8
130Biggest win — vertigo
5Longest win streak
L3Current streak
410In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 67% over 21ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC26111542%0.02
dust2S2114767%0.06
infernoC145936%0.00
nukeD124833%-0.00
overpassB105550%0.02
vertigoD72529%0.02
ancientD6060%0.01
anubis31233%-0.03
cache1010%-0.15

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

66Matches
55%Win rate
1.20Avg K/D
ADR
55%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2040%1.0713.6
Inferno1267%1.3514.9
Nuke862%1.1313.3
Ancient560%1.1816.0
Overpass580%1.1516.2
Vertigo450%1.7914.5
Anubis250%0.6511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.0%Headshot accuracy
30.1%Accuracy (enemy spotted)
26.5%Spray accuracy
83.5%Counter-strafing
7.9°Preaim
629msReaction time
37.3%T opening success
48.9%CT opening success
0.38Enemies flashed / flash
1.0%Flash assists
8.97HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3835 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3232% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage0–13-0.0725%28 Aug
dust29–130.0327%28 Aug
dust23–13-0.0250%28 Aug
mirage13–11-0.0223%28 Aug
inferno2–13-0.0427%28 Aug
dust213–8-0.0120%27 Aug
mirage9–130.0125%27 Aug
dust213–60.0936%27 Aug
dust213–60.1438%26 Aug
cache0–3-0.150%26 Aug
dust213–90.0835%26 Aug
nuke1–8-0.01100%13 Jan
mirage11–130.0040%13 Jan
mirage4–13-0.0229%12 Sept
dust21–00.000%12 Sept
dust213–16-0.0715%12 Aug
mirage5–130.0114%12 Aug
ancient6–13-0.0827%12 Aug
inferno6–13-0.0420%11 Aug
mirage13–80.0832%10 Aug
nuke1–10-0.1140%10 Aug
vertigo13–7-0.0124%10 Aug
dust213–60.1224%9 Aug
mirage16–120.0826%9 Aug
dust213–70.0325%8 Aug
mirage10–13-0.0512%8 Aug
mirage13–80.1626%8 Aug
dust29–130.0443%8 Aug
inferno3–40.0529%7 Aug
dust215–150.1434%7 Aug
vertigo10–130.0622%7 Aug
ancient9–130.0219%7 Aug
inferno11–130.1128%7 Aug
dust213–80.0524%6 Aug
dust213–10.0236%6 Aug
dust213–100.1526%5 Aug
mirage13–80.0018%5 Aug
ancient9–130.1123%3 Aug
vertigo7–130.1120%3 Aug
ancient10–13-0.030%3 Aug
mirage2–130.0031%2 Aug
nuke9–120.0641%2 Aug
nuke10–130.0841%1 Aug
dust213–80.0326%29 Jul
vertigo11–13-0.0228%29 Jul
vertigo5–90.0330%28 Jul
inferno7–130.1128%27 Jul
anubis16–13-0.0225%27 Jul
mirage13–9-0.0324%26 Jul
dust24–10.1267%25 Jul
dust213–20.1129%24 Jul
mirage13–70.0324%23 Jul
dust214–160.0525%16 Jun
dust25–13-0.0019%2 Jun
dust213–30.1324%2 Jun
vertigo13–00.0221%29 May
mirage3–13-0.0230%27 May
inferno5–1-0.080%23 May
nuke4–100.0241%21 May
mirage13–50.0120%19 May
inferno13–11-0.0419%18 May
mirage5–13-0.0120%21 Apr
inferno13–7-0.0521%20 Apr
mirage11–130.1219%19 Apr
ancient5–10-0.0234%17 Apr
mirage13–50.1125%16 Apr
overpass9–13-0.0231%13 Apr
inferno5–13-0.0512%18 Dec
inferno6–13-0.0128%16 Dec
mirage4–6-0.0120%10 Dec
nuke9–13-0.0231%8 Dec
inferno11–130.0022%5 Dec
vertigo1–13-0.0620%30 Nov
anubis3–13-0.0724%28 Nov
overpass5–130.0738%27 Nov
nuke9–13-0.0730%27 Nov
nuke13–30.0739%25 Nov
mirage13–80.1018%25 Nov
overpass13–8-0.0135%22 Nov
anubis11–13-0.0120%21 Nov
mirage7–130.0120%19 Nov
mirage13–11-0.0129%18 Nov
nuke10–13-0.0518%15 Nov
overpass14–16-0.0216%15 Nov
mirage3–13-0.0924%15 Nov
overpass13–40.1327%14 Nov
mirage6–130.0833%14 Nov
overpass13–80.0217%13 Nov
inferno13–80.0322%13 Nov
ancient9–130.0621%13 Nov
overpass6–13-0.0119%13 Nov
nuke13–40.0221%8 Nov
overpass13–10-0.0315%8 Nov
overpass9–13-0.0821%7 Nov
inferno15–19-0.0221%7 Nov
nuke13–60.0220%7 Nov
nuke13–6-0.0425%31 Oct
overpass13–40.1429%30 Oct
mirage8–13-0.0125%29 Oct
inferno12–30.0412%29 Oct

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →