broccaliii

broccaliii — CS2 Stats

76561198123378447[U:1:163112719]Steam profile ↗✓ No bans

265Tracked matches57%Win rate2020Tracked since
CSDB Rating4.6 Developing
Premier CS Rating10,554Blue band · top ~52% of ranked players (population est.)
CSDB Leaderboard#41207 of 58218 tracked
Ladder ranks via Leetify

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CSDB.GGbroccaliiiPREMIER10,554 · Blue bandcsdb.gg/stats

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Performance scores

Aim40
Positioning54
Utility45

0–100 skill scores via Leetify.

Recent form

HOT48475Last 10048%Win rateWLWWLLWWWW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Aim4.0
Aggression5.1
Utility4.5
Positioning5.4
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning5.4
Utility4.5
Mechanics5.4
Opening Duels3.8
Win Impact7.2

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time653ms+40ms
first ⅓ avg 613ms → last ⅓ avg 653ms
Headshot accuracy10.9%+0.6%
first ⅓ avg 10.3% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–4
131Biggest win — overpass
5Longest win streak
76In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 62% over 21overpassWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A2113862%0.02
mirageB179853%0.02
nukeC1771041%0.02
overpassC1761135%-0.01
ancientB157847%-0.02
office41325%0.01
train43175%0.02
inferno32167%-0.01
anubis2020%0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
33.3%Accuracy (enemy spotted)
35.4%Spray accuracy
74.2%Counter-strafing
11.5°Preaim
656msReaction time
17.0%T opening success
60.4%CT opening success
0.47Enemies flashed / flash
3.9%Flash assists
10.96HE damage / grenade
8.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7957% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4689 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.0436% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.018%9 May
ancient6–13-0.0126%6 May
nuke13–70.0610%4 May
dust213–90.049%29 Apr
overpass0–6-0.0215%28 Apr
overpass7–13-0.002%28 Apr
mirage13–70.053%28 Apr
mirage13–40.0811%28 Apr
nuke13–50.0319%26 Apr
nuke13–90.0612%26 Apr
mirage6–13-0.0619%26 Apr
dust213–110.038%26 Apr
office3–13-0.0314%1 Mar
ancient16–130.0110%28 Feb
overpass13–10.0710%28 Feb
mirage13–10-0.0110%28 Feb
dust216–13-0.0412%28 Feb
ancient4–13-0.064%28 Feb
office8–130.0416%28 Feb
ancient11–13-0.0411%28 Feb
nuke2–13-0.0210%28 Feb
ancient13–100.0319%28 Feb
ancient13–3-0.0110%28 Feb
dust213–70.088%28 Feb
nuke6–130.0511%27 Feb
mirage13–11-0.024%27 Feb
mirage13–100.032%27 Feb
anubis11–130.019%26 Feb
nuke9–13-0.0112%25 Feb
dust213–160.0415%23 Feb
dust210–13-0.0110%23 Feb
dust213–30.0814%22 Feb
ancient13–7-0.018%22 Feb
mirage15–150.079%22 Feb
mirage6–130.016%20 Feb
mirage13–50.0911%20 Feb
nuke13–70.117%19 Feb
nuke13–8-0.049%19 Feb
nuke15–15-0.008%19 Feb
overpass13–110.0815%19 Feb
nuke13–50.1110%17 Feb
mirage11–130.0314%17 Feb
mirage11–130.0316%17 Feb
dust28–13-0.0215%16 Feb
dust213–7-0.014%16 Feb
dust213–16-0.0315%16 Feb
dust213–80.1218%14 Feb
anubis11–13-0.0114%14 Feb
nuke13–40.1215%14 Feb
nuke6–13-0.0214%12 Feb
overpass9–13-0.0011%12 Feb
nuke6–13-0.0216%12 Feb
dust213–80.0917%12 Feb
dust27–13-0.039%8 Feb
dust210–130.029%8 Feb
ancient10–50.026%8 Feb
ancient6–13-0.104%8 Feb
dust28–13-0.0316%8 Feb
dust27–13-0.035%31 Jan
mirage1–13-0.093%30 Jan
overpass8–13-0.0319%30 Jan
overpass8–13-0.0411%30 Dec
ancient9–13-0.045%30 Dec
nuke13–160.026%28 Dec
train2–13-0.0211%28 Dec
nuke6–13-0.088%28 Dec
mirage6–130.0425%28 Dec
overpass13–100.0117%28 Dec
overpass1–13-0.078%18 Dec
ancient13–90.0513%18 Dec
ancient11–13-0.023%18 Dec
overpass15–15-0.0018%10 Dec
overpass9–13-0.0413%9 Dec
overpass10–13-0.0310%9 Dec
train13–110.0510%4 Dec
mirage13–100.0012%4 Dec
dust213–110.0710%3 Dec
dust213–30.010%3 Dec
ancient13–70.012%3 Dec
ancient12–120.0315%3 Dec
train13–70.1116%3 Dec
ancient0–13-0.143%2 Dec
dust213–110.0318%2 Dec
overpass13–8-0.016%1 Dec
nuke12–120.019%28 Nov
inferno2–13-0.036%28 Nov
mirage10–10.0414%28 Nov
nuke7–130.0213%27 Nov
office5–13-0.007%27 Nov
dust213–8-0.0013%26 Nov
office13–30.0323%26 Nov
dust213–7-0.038%26 Nov
train13–7-0.0413%26 Nov
overpass13–16-0.007%26 Nov
inferno13–8-0.0010%26 Nov
mirage7–13-0.0211%25 Nov
overpass13–6-0.019%25 Nov
inferno13–6-0.018%23 Nov
overpass13–6-0.0310%23 Nov
overpass7–13-0.039%22 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →